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In decision problems, often, utilities and probabilities are hard to determine. In such cases, one can resort to so-called choice functions. They provide a means to determine which options in a particular set are optimal, and allow…

统计理论 · 数学 2018-08-10 Nathan Huntley , Matthias C. M. Troffaes

We examine normal form solutions of decision trees under typical choice functions induced by lower previsions. For large trees, finding such solutions is hard as very many strategies must be considered. In an earlier paper, we extended…

统计理论 · 数学 2018-08-10 Nathan Huntley , Matthias C. M. Troffaes

This paper uses value functions to characterize the pure-strategy subgame-perfect equilibria of an arbitrary, possibly infinite-horizon game. It specifies the game's extensive form as a pentaform (Streufert 2023p, arXiv:2107.10801v4), which…

理论经济学 · 经济学 2023-03-14 Peter A. Streufert

In this work, an abstract and general language for the fundamental objects underlying dynamic games under probabilistic uncertainty is developed. Combining the theory of decision trees by Al\'os-Ferrer--Ritzberger (2005) and a Harsanyian…

理论经济学 · 经济学 2025-08-26 E. Emanuel Rapsch

Decision tree learning is increasingly being used for pointwise inference. Important applications include causal heterogenous treatment effects and dynamic policy decisions, as well as conditional quantile regression and design of…

机器学习 · 统计学 2024-02-08 Matias D. Cattaneo , Jason M. Klusowski , Peter M. Tian

We present a novel coalgebraic formulation of infinite extensive games. We define both the game trees and the strategy profiles by possibly infinite systems of corecursive equations. Certain strategy profiles are proved to be subgame…

计算机科学与博弈论 · 计算机科学 2015-07-29 Samson Abramsky , Viktor Winschel

We study the design of optimal incentives in sequential processes. To do so, we consider a basic and fundamental model in which an agent initiates a value-creating sequential process through costly investment with random success. If…

理论经济学 · 经济学 2023-11-22 Jens Gudmundsson , Jens Leth Hougaard , Juan D. Moreno-Ternero , Lars Peter Østerdal

A solution concept that is a refinement of Nash equilibria selects for each finite game a nonempty collection of closed and connected subsets of Nash equilibria as solutions. We impose three axioms for such solution concepts. The axiom of…

理论经济学 · 经济学 2025-04-24 Srihari Govindan , Robert B. Wilson

We examine sequential equilibrium in the context of computational games, where agents are charged for computation. In such games, an agent can rationally choose to forget, so issues of imperfect recall arise. In this setting, we consider…

计算机科学与博弈论 · 计算机科学 2014-12-22 Joseph Y. Halpern , Rafael Pass

Given i.i.d. data from an unknown distribution, we consider the problem of predicting future items. An adaptive way to estimate the probability density is to recursively subdivide the domain to an appropriate data-dependent granularity. A…

概率论 · 数学 2009-12-30 Marcus Hutter

We consider two-player random extensive form games where the payoffs at the leaves are independently drawn uniformly at random from a given feasible set C. We study the asymptotic distribution of the subgame perfect equilibrium outcome for…

计算机科学与博弈论 · 计算机科学 2015-09-09 Itai Arieli , Yakov Babichenko

Escalation is a typical feature of infinite games. Therefore tools conceived for studying infinite mathematical structures, namely those deriving from coinduction are essential. Here we use coinduction, or backward coinduction (to show its…

计算机科学与博弈论 · 计算机科学 2010-04-30 Pierre Lescanne , Perrinel Matthieu

Escalation is a typical feature of infinite games. Therefore tools conceived for studying infinite mathematical structures, namely those deriving from coinduction are essential. Here we use coinduction, or backward coinduction (to show its…

计算机科学与博弈论 · 计算机科学 2011-12-16 Pierre Lescanne , Perrinel Matthieu

This paper derives a unifying theorem establishing consistency results for a broad class of tree-based algorithms. It improves current results in two aspects. First of all, it can be applied to algorithms that vary from traditional Random…

统计理论 · 数学 2024-02-22 Ricardo Blum , Munir Hiabu , Enno Mammen , Joseph T. Meyer

We consider the inference of the structure of an undirected graphical model in an exact Bayesian framework. More specifically we aim at achieving the inference with close-form posteriors, avoiding any sampling step. This task would be…

机器学习 · 统计学 2017-05-02 Loïc Schwaller , Stéphane Robin , Michael Stumpf

We present a method of backward induction for computing approximate subgame perfect Nash equilibria of infinitely repeated games with discounted payoffs. This uses the selection monad transformer, combined with the searchable set monad…

计算机科学与博弈论 · 计算机科学 2018-07-12 Jules Hedges

We consider extensive games with perfect information with well-founded game trees and study the problems of existence and of characterization of the sets of subgame perfect equilibria in these games. We also provide such characterizations…

计算机科学与博弈论 · 计算机科学 2021-06-23 Krzysztof R. Apt , Sunil Simon

The existence of simple, uncoupled no-regret dynamics that converge to correlated equilibria in normal-form games is a celebrated result in the theory of multi-agent systems. Specifically, it has been known for more than 20 years that when…

计算机科学与博弈论 · 计算机科学 2022-09-05 Andrea Celli , Alberto Marchesi , Gabriele Farina , Nicola Gatti

In 1953, Kuhn showed that every sequential game has a Nash equilibrium by showing that a procedure, named ``backward induction'' in game theory, yields a Nash equilibrium. It actually yields Nash equilibria that define a proper subclass of…

离散数学 · 计算机科学 2007-05-24 Stéphane Le Roux

This paper introduces a new solution concept for non-cooperative games in normal form with no ties and pure strategies: the Perfectly Transparent Equilibrium. The players are rational in all possible worlds and know each other's strategies…

计算机科学与博弈论 · 计算机科学 2020-03-19 Ghislain Fourny
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