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Recent work has shown that we can dramatically improve the performance of computer games and simulations through declarative processing: Character AI can be written in an imperative scripting language which is then compiled to relational…

数据库 · 计算机科学 2009-09-15 Benjamin Sowell , Alan Demers , Johannes Gehrke , Nitin Gupta , Haoyuan Li , Walker White

In order to increase productivity, capability, and data exploitation, numerous defense applications are experiencing an integration of state-of-the-art machine learning and AI into their architectures. Especially for defense applications,…

人机交互 · 计算机科学 2020-03-24 Chris J. Michael , Dina Acklin , Jaelle Scheuerman

In cooperative video games, traditional AI companions are deployed to assist players, who control them using hotkeys or command wheels to issue predefined commands such as ``attack'', ``defend'', or ``retreat''. Despite their simplicity,…

The purpose of this paper is to serve as a reference guide for the development of chatterbots implemented with the AIML language. In order to achieve this, the main concepts in Pattern Recognition area are described because the AIML uses…

As a transformative general-purpose technology, AI has empowered various industries and will continue to shape our lives through ubiquitous applications. Despite the enormous benefits from wide-spread AI deployment, it is crucial to address…

计算机科学与博弈论 · 计算机科学 2023-05-25 Na Zhang , Kun Yue , Chao Fang

Failure and resilience are important aspects of gameplay. This is especially important for serious and competitive games, where players need to adapt and cope with failure frequently. In such situations, emotion regulation -- the active…

人机交互 · 计算机科学 2023-02-21 Reza Habibi , Johannes Pfau , Jonattan Holmes , Magy Seif El-Nasr

On grounds of the discussed material, we reason about possible future development of quantum game theory and its impact on information processing and the emerging information society. The idea of quantum artificial intelligence is…

量子物理 · 物理学 2012-03-24 Katarzyna Miakisz , Edward W. Piotrowski , Jan Sladkowski

Numerous, artificially intelligent, networked things will populate the battlefield of the future, operating in close collaboration with human warfighters, and fighting as teams in highly adversarial environments. This chapter explores the…

人工智能 · 计算机科学 2019-02-27 Alexander Kott , Ethan Stump

Over the last two decades, technology use in language learning and teaching has significantly advanced and is now referred to as Computer-Assisted Language Learning (CALL). Recently, the integration of Artificial Intelligence (AI) into CALL…

人机交互 · 计算机科学 2024-03-04 Dara Tafazoli

Agentic AI is shifting the cybersecurity landscape as attackers and defenders leverage AI agents to augment humans and automate common tasks. In this article, we examine the implications for cyber warfare and global politics as Agentic AI…

计算机与社会 · 计算机科学 2025-03-10 Sean Oesch , Jack Hutchins , Phillipe Austria , Amul Chaulagain

This paper presents an overview of the sixth AIBIRDS competition, held at the 26th International Joint Conference on Artificial Intelligence. This competition tasked participants with developing an intelligent agent which can play the…

人工智能 · 计算机科学 2018-03-15 Matthew Stephenson , Jochen Renz , Xiaoyu Ge , Peng Zhang

This article presents an overview of computability logic -- the game-semantically constructed logic of interactive computational tasks and resources. There is only one non-overview, technical section in it, devoted to a proof of the…

计算机科学中的逻辑 · 计算机科学 2011-04-15 Giorgi Japaridze

Protecting cyberspace requires not only advanced tools but also a shift in how we reason about threats, trust, and autonomy. Traditional cybersecurity methods rely on manual responses and brittle heuristics. To build proactive and…

密码学与安全 · 计算机科学 2025-07-16 Quanyan Zhu

Games have been the perfect test-beds for artificial intelligence research for the characteristics that widely exist in real-world scenarios. Learning and optimisation, decision making in dynamic and uncertain environments, game theory,…

人工智能 · 计算机科学 2024-06-05 Chengpeng Hu , Yunlong Zhao , Ziqi Wang , Haocheng Du , Jialin Liu

Letting AI agents interact in multi-agent applications adds a layer of complexity to the interpretability and prediction of AI outcomes, with profound implications for their trustworthy adoption in research and society. Game theory offers…

We study the problem of adversarial language games, in which multiple agents with conflicting goals compete with each other via natural language interactions. While adversarial language games are ubiquitous in human activities, little…

计算与语言 · 计算机科学 2020-12-18 Yuan Yao , Haoxi Zhong , Zhengyan Zhang , Xu Han , Xiaozhi Wang , Chaojun Xiao , Guoyang Zeng , Zhiyuan Liu , Maosong Sun

Future warfare will require Command and Control (C2) decision-making to occur in more complex, fast-paced, ill-structured, and demanding conditions. C2 will be further complicated by operational challenges such as Denied, Degraded,…

人机交互 · 计算机科学 2024-03-29 Kaleb McDowell , Ellen Novoseller , Anna Madison , Vinicius G. Goecks , Christopher Kelshaw

The rapid adoption of Generative AI, including LLM-based chatbots like ChatGPT, has highlighted the need for accessible ways to support public understanding and AI literacy. To address this need, we introduce a game-based, interactive…

计算与语言 · 计算机科学 2026-05-21 Francesca Padovani , Malvina Nissim

Organizations that develop and deploy artificial intelligence (AI) systems need to manage the associated risks - for economic, legal, and ethical reasons. However, it is not always clear who is responsible for AI risk management. The Three…

计算机与社会 · 计算机科学 2024-01-22 Jonas Schuett

Embedded into information systems, artificial intelligence (AI) faces security threats that exploit AI-specific vulnerabilities. This paper provides an accessible overview of adversarial attacks unique to predictive and generative AI…

密码学与安全 · 计算机科学 2025-07-01 Naoto Kiribuchi , Kengo Zenitani , Takayuki Semitsu