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Artificial Intelligence is more and more pervasive in our lives. Many important decisions are delegated to AI algorithms: accessing higher education, determining prison sentences, autonomously driving vehicles... Engineers and researchers…

计算机与社会 · 计算机科学 2023-04-25 Carole Adam , Cédric Lauradoux

Policy-mandated, rigorously administered scientific testing is needed to provide transparency into the efficacy of artificial intelligence-based (AI-based) cyber defense tools for consumers and to prioritize future research and development.…

密码学与安全 · 计算机科学 2021-05-17 Edmon Begoli , Robert A. Bridges , Sean Oesch , Kathryn E. Knight

We consider three modern roles for logic in artificial intelligence, which are based on the theory of tractable Boolean circuits: (1) logic as a basis for computation, (2) logic for learning from a combination of data and knowledge, and (3)…

人工智能 · 计算机科学 2020-04-21 Adnan Darwiche

Potential advancements in artificial intelligence (AI) could have profound implications for how countries research and develop weapons systems, and how militaries deploy those systems on the battlefield. The idea of AI-enabled military…

计算机与社会 · 计算机科学 2022-11-02 Paul Scharre , Megan Lamberth

Conversational artificial intelligence (AI) is becoming an increasingly popular topic among industry and academia. With the fast development of neural network-based models, a lot of neural-based conversational AI system are developed. We…

计算与语言 · 计算机科学 2022-04-22 Zijun Xue , Ruirui Li , Mingda Li

As AI becomes increasingly embedded in digital games, players' attitudes de-pend not only on whether AI is used, but also on where and how it intervenes in gameplay. This study examines players' evaluative patterns toward eight AI…

人机交互 · 计算机科学 2026-05-01 Ting-Chen Hsu , Jiangxu Lin , Wenran Chen , Fei Qin , Zheyuan Zhang

Diplomacy is one of the most sophisticated activities in human society, involving complex interactions among multiple parties that require skills in social reasoning, negotiation, and long-term strategic planning. Previous AI agents have…

人工智能 · 计算机科学 2025-12-22 Zhenyu Guan , Xiangyu Kong , Fangwei Zhong , Yizhou Wang

Can we avoid wars at the crossroads of history? This question has been pursued by individuals, scholars, policymakers, and organizations throughout human history. In this research, we attempt to answer the question based on the recent…

人工智能 · 计算机科学 2024-01-31 Wenyue Hua , Lizhou Fan , Lingyao Li , Kai Mei , Jianchao Ji , Yingqiang Ge , Libby Hemphill , Yongfeng Zhang

The target of this paper is to present an industry-ready prototype software for general game playing. This software can also be used as the central element for experimental economics research, interfacing of game-theoretic libraries,…

人工智能 · 计算机科学 2020-01-30 Rustam Tagiew

Recent progress in Game AI has demonstrated that given enough data from human gameplay, or experience gained via simulations, machines can rival or surpass the most skilled human players in classic games such as Go, or commercial computer…

人工智能 · 计算机科学 2020-09-28 James Goodman , Sebastian Risi , Simon Lucas

In today's rapidly evolving military landscape, advancing artificial intelligence (AI) in support of wargaming becomes essential. Despite reinforcement learning (RL) showing promise for developing intelligent agents, conventional RL faces…

机器学习 · 计算机科学 2024-08-27 Scotty Black

While general game playing is an active field of research, the learning of game design has tended to be either a secondary goal of such research or it has been solely the domain of humans. We propose a field of research, Automated Game…

人工智能 · 计算机科学 2017-07-12 Joseph C Osborn , Adam Summerville , Michael Mateas

In the coming years, the future of military combat will include, on one hand, artificial intelligence-optimized complex command, control, communications, computers, intelligence, surveillance and reconnaissance (C4ISR) and networks and, on…

密码学与安全 · 计算机科学 2019-12-05 Paul Théron , Alexander Kott

In an era of AI's growing capabilities and influences, recent advancements are reshaping HCI and CSCW's view of AI. Playful interactions emerged as an important way for users to make sense of the ever-changing AI technologies, yet remained…

人机交互 · 计算机科学 2025-06-25 Mohammad Ronagh Nikghalb , Jinghui Cheng

This paper defines adversarial reasoning as computational approaches to inferring and anticipating an enemy's perceptions, intents and actions. It argues that adversarial reasoning transcends the boundaries of game theory and must also…

人工智能 · 计算机科学 2015-12-29 Alexander Kott , Michael Ownby

We introduce a new language learning setting relevant to building adaptive natural language interfaces. It is inspired by Wittgenstein's language games: a human wishes to accomplish some task (e.g., achieving a certain configuration of…

计算与语言 · 计算机科学 2016-06-09 Sida I. Wang , Percy Liang , Christopher D. Manning

AI technology has a long history which is actively and constantly changing and growing. It focuses on intelligent agents, which contain devices that perceive the environment and based on which takes actions in order to maximize goal success…

人工智能 · 计算机科学 2018-04-05 Jahanzaib Shabbir , Tarique Anwer

This paper contributes a new way to evaluate AI. Much as one might evaluate a machine in terms of its performance at chess, this approach involves evaluating a machine in terms of its performance at a game called "MAD Chairs". At the time…

计算机与社会 · 计算机科学 2025-09-08 Chris Santos-Lang

Recent progress in artificial intelligence (AI) using deep learning techniques has triggered its wide-scale use across a broad range of applications. These systems can already perform tasks such as natural language processing of voice and…

计算机与社会 · 计算机科学 2019-10-29 P. Santhanam , Eitan Farchi , Victor Pankratius

The advent of artificial intelligence (AI) and machine learning (ML) bring human-AI interaction to the forefront of HCI research. This paper argues that games are an ideal domain for studying and experimenting with how humans interact with…