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Pebble games were extensively studied in the 1970s and 1980s in a number of different contexts. The last decade has seen a revival of interest in pebble games coming from the field of proof complexity. Pebbling has proven to be a useful…

计算复杂性 · 计算机科学 2015-07-01 Jakob Nordstrom

Analyzing refutations of the well known 0pebbling formulas Peb$(G)$ we prove some new strong connections between pebble games and algebraic proof system, showing that there is a parallelism between the reversible, black and black-white…

计算机科学中的逻辑 · 计算机科学 2026-05-06 Lisa-Marie Jaser , Jacobo Toran

Pebble games were originally formulated to study time-space tradeoffs in computation, modeled by games played on directed acyclic graphs (DAGs). Close connections between pebbling and cryptography have been known for decades. A series of…

密码学与安全 · 计算机科学 2018-03-13 Thaddeus Dryja , Quanquan C. Liu , Sunoo Park

Graph pebbling is a network model for studying whether or not a given supply of discrete pebbles can satisfy a given demand via pebbling moves. A pebbling move across an edge of a graph takes two pebbles from one endpoint and places one…

组合数学 · 数学 2015-03-18 Glenn Hurlbert

Graph pebbling is a problem in which pebbles are distributed across the vertices of a graph and moved according to a specific rule: two pebbles are removed from a vertex to place one on an adjacent vertex. The goal is to determine the…

离散数学 · 计算机科学 2025-05-23 G. A. Bridi , F. L. Marquezino , C. M. H. de Figueiredo

For current state-of-the-art DPLL SAT-solvers the two main bottlenecks are the amounts of time and memory used. In proof complexity, these resources correspond to the length and space of resolution proofs. There has been a long line of…

计算复杂性 · 计算机科学 2010-08-12 Eli Ben-Sasson , Jakob Nordström

Graph pebbling is a combinatorial game played on an undirected graph with an initial configuration of pebbles. A pebbling move consists of removing two pebbles from one vertex and placing one pebble on an adjacent vertex. The pebbling…

组合数学 · 数学 2023-12-21 Dominic Flocco , Jonad Pulaj , Carl Yerger

"Pebble games," an abstraction from classical reversible computing, have found use in the design of quantum circuits for inherently sequential tasks. Gidney showed that allowing Hadamard basis measurements during pebble games can…

量子物理 · 物理学 2026-04-14 Gregory D. Kahanamoku-Meyer , Seyoon Ragavan , Katherine Van Kirk

Pebble games are popular models for analyzing time-space trade-offs. In particular, the reversible pebble game is often applied in quantum algorithms like Grover's search to efficiently simulate classical computation on inputs in…

量子物理 · 物理学 2025-02-19 Niels Kornerup , Jonathan Sadun , David Soloveichik

Let $G=(V,E)$ be a simple graph. A function $f:V\rightarrow \mathbb{N}\cup \{0\}$ is called a configuration of pebbles on the vertices of $G$ and the weight of $f$ is $w(f)=\sum_{u\in V}f(u)$ which is just the total number of pebbles…

组合数学 · 数学 2023-08-23 Saeid Alikhani , Fatemeh Aghaei

Graph pebbling is the study of moving discrete pebbles from certain initial distributions on the vertices of a graph to various target distributions via pebbling moves. A pebbling move removes two pebbles from a vertex and places one pebble…

组合数学 · 数学 2011-03-24 David S. Herscovici , Benjamin D. Hester , Glenn H. Hurlbert

Given a connected graph $G$ and a configuration of $t$ pebbles on the vertices of G, a $q$-pebbling step consists of removing $q$ pebbles from a vertex, and adding a single pebble to one of its neighbors. Given a vector…

组合数学 · 数学 2023-09-06 Neal Bushaw , Nathan Kettle

We study restricted computation models related to the Tree Evaluation Problem}. The TEP was introduced in earlier work as a simple candidate for the (*very*) long term goal of separating L and LogDCFL. The input to the problem is a rooted,…

计算复杂性 · 计算机科学 2010-02-26 Dustin Wehr

The classical (parallel) black pebbling game is a useful abstraction which allows us to analyze the resources (space, space-time, cumulative space) necessary to evaluate a function $f$ with a static data-dependency graph $G$. Of particular…

量子物理 · 物理学 2022-10-13 Jeremiah Blocki , Blake Holman , Seunghoon Lee

Let $G=(V,E)$ be a simple graph. A pebbling configuration on $G$ is a function $f:V\rightarrow \mathbb{N}\cup \{0\}$ that assigns a non-negative integer number of pebbles to each vertex. The weight of a configuration $f$ is $w(f)=\sum_{u\in…

组合数学 · 数学 2025-01-07 Juma Gul Dehqan , Saeid Alikhani , Ali Delavar Khalafi , Fatemeh Aghaei

Pebble games are single-player games on DAGs involving placing and moving pebbles on nodes of the graph according to a certain set of rules. The goal is to pebble a set of target nodes using a minimum number of pebbles. In this paper, we…

计算复杂性 · 计算机科学 2018-07-16 Erik D. Demaine , Quanquan C. Liu

Most state-of-the-art satisfiability algorithms today are variants of the DPLL procedure augmented with clause learning. The main bottleneck for such algorithms, other than the obvious one of time, is the amount of memory used. In the field…

计算复杂性 · 计算机科学 2009-09-29 Jakob Nordström , Johan Håstad

Pebbling is a game played on a graph. The single player is given a graph and a configuration of pebbles and may make pebbling moves by removing 2 pebbles from one vertex and placing one at an adjacent vertex to eventually have one pebble…

组合数学 · 数学 2018-09-10 John Asplund , Franklin Kenter

This paper discusses the complexity of graph pebbling, dealing with both traditional pebbling and the recently introduced game of cover pebbling. Determining whether a configuration is solvable according to either the traditional definition…

组合数学 · 数学 2007-05-23 Nathaniel G. Watson

We consider the pebble game on DAGs with bounded fan-in introduced in [Paterson and Hewitt '70] and the reversible version of this game in [Bennett '89], and study the question of how hard it is to decide exactly or approximately the number…

计算复杂性 · 计算机科学 2023-05-31 Siu Man Chan , Massimo Lauria , Jakob Nordström , Marc Vinyals
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