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The article presents research on the use of Monte-Carlo Tree Search (MCTS) methods to create an artificial player for the popular card game "The Lord of the Rings". The game is characterized by complicated rules, multi-stage round…

机器学习 · 计算机科学 2021-09-27 Konrad Godlewski , Bartosz Sawicki

We introduce the game of Cops and Eternal Robbers played on graphs, where there are infinitely many robbers that appear sequentially over distinct plays of the game. A positive integer $t$ is fixed, and the cops are required to capture the…

离散数学 · 计算机科学 2020-03-11 Anthony Bonato , Melissa Huggan , Trent Marbach , Fionn Mc Inerney

Our ignorance of the winnability percentage of the solitaire card game `Klondike' has been described as ``one of the embarrassments of applied mathematics''. Klondike, the game in the Windows Solitaire program, is just one of many…

人工智能 · 计算机科学 2026-03-04 Charlie Blake , Ian P. Gent

Two-player quantitative zero-sum games provide a natural framework to synthesize controllers with performance guarantees for reactive systems within an uncontrollable environment. Classical settings include mean-payoff games, where the…

计算机科学中的逻辑 · 计算机科学 2016-07-11 Patricia Bouyer , Nicolas Markey , Mickael Randour , Kim G. Larsen , Simon Laursen

We study adaptive learning in a typical p-player game. The payoffs of the games are randomly generated and then held fixed. The strategies of the players evolve through time as the players learn. The trajectories in the strategy space…

经济学 · 定量金融 2018-04-09 James B. T. Sanders , J. Doyne Farmer , Tobias Galla

The aim of this note is to investigate the open-open game of uncountable length. We introduce a cardinal number $\mu(X)$, which says how long the Player I has to play to ensure a victory. It is proved that $\su(X)\leq\mu(X)\leq\su(X)^+$. We…

一般拓扑 · 数学 2016-12-30 Andrzej Kucharski

The dynamics in games involving multiple players, who adaptively learn from their past experience, is not yet well understood. We analyzed a class of stochastic games with Markov strategies in which players choose their actions…

概率论 · 数学 2018-04-30 Shohei Hidaka

We consider infinite-state turn-based stochastic games of two players, Box and Diamond, who aim at maximizing and minimizing the expected total reward accumulated along a run, respectively. Since the total accumulated reward is unbounded,…

计算机科学与博弈论 · 计算机科学 2012-08-09 Tomáš Brázdil , Antonín Kučera , Petr Novotný

We consider concurrent games played on graphs. At every round of a game, each player simultaneously and independently selects a move; the moves jointly determine the transition to a successor state. Two basic objectives are the safety…

计算机科学与博弈论 · 计算机科学 2008-09-25 Krishnendu Chatterjee , Luca de Alfaro , Thomas A. Henzinger

We study multiplayer Blackwell games, which are repeated games where the payoff of each player is a bounded and Borel-measurable function of the infinite stream of actions played by the players during the game. These games are an extension…

最优化与控制 · 数学 2022-05-25 János Flesch , Eilon Solan

We study the effectiveness of iterated elimination of strictly-dominated actions in random games. We show that dominance solvability of games is vanishingly small as the number of at least one player's actions grows. Furthermore,…

理论经济学 · 经济学 2021-05-25 Noga Alon , Kirill Rudov , Leeat Yariv

We study two-player zero-sum repeated games with incomplete information on one side, where the payoff function is tail measurable (and not necessarily the long-run average payoff). We show that the maxmin value equals the concavification of…

最优化与控制 · 数学 2025-12-02 Gil Bar Castellon Koltun , Ehud Lehrer , Eilon Solan

We introduce an evolutionary game with feedback between perception and reality, which we call the reality game. It is a game of chance in which the probabilities for different objective outcomes (e.g., heads or tails in a coin toss) depend…

综合金融 · 定量金融 2009-02-09 Dmitriy Cherkashin , J. Doyne Farmer , Seth Lloyd

The numbers game is a one-player game played on a finite simple graph with certain "amplitudes" assigned to its edges and with an initial assignment of real numbers to its nodes. The moves of the game successively transform the numbers at…

组合数学 · 数学 2008-10-31 Robert G. Donnelly

Combinatorial game theory (CGT), as introduced by Berlekamp, Conway and Guy, involves two players who move alternately in a perfect information, zero-sum game, and there are no chance devices. Also the games have the finite descent property…

组合数学 · 数学 2018-10-09 Melissa Huggan , Richard J. Nowakowski , Paul Ottaway

We study a combinatorial game derived from a problem in the German National Mathematics Competition. In this game, two players take turns removing numbers from a finite set of natural numbers, aiming to satisfy a certain divisibility…

组合数学 · 数学 2025-08-04 Tim Rammenstein

Compositional Game Theory is a new, recently introduced model of economic games based upon the computer science idea of compositionality. In it, complex and irregular games can be built up from smaller and simpler games, and the equilibria…

计算机科学与博弈论 · 计算机科学 2017-11-22 Neil Ghani , Clemens Kupke , Alasdair Lambert , Fredrik Nordvall Forsberg

We analyze Solo Chess puzzles, where the input is an $n \times n$ board containing some standard Chess pieces of the same color, and the goal is to make a sequence of capture moves to reduce down to a single piece. Prior work analyzes this…

计算复杂性 · 计算机科学 2023-02-06 Josh Brunner , Lily Chung , Michael Coulombe , Erik D. Demaine , Timothy Gomez , Jayson Lynch

Game theory is the standard tool used to model strategic interactions in evolutionary biology and social science. Traditional game theory studies the equilibria of simple games. But is traditional game theory applicable if the game is…

混沌动力学 · 物理学 2011-09-22 Tobias Galla , J. Doyne Farmer

We study two-player \emph{take-away} games whose outcomes emulate two-state one-dimensional cellular automata, such as Wolfram's rules 60 and 110. Given an initial string consisting of a central data pattern and periodic left and right…

组合数学 · 数学 2012-01-06 Urban Larsson