English

Online Paintability: The Slow-Coloring Game

Combinatorics 2017-07-07 v2

Abstract

The slow-coloring game is played by Lister and Painter on a graph GG. On each round, Lister marks a nonempty subset MM of the uncolored vertices, scoring M|M| points. Painter then gives a color to a subset of MM that is independent in GG. The game ends when all vertices are colored. Painter and Lister want to minimize and maximize the total score, respectively. The best score that each player can guarantee is the sum-color cost of GG, written s˚(G)\mathring{\mathrm{s}}(G). The game is an online variant of online sum list coloring. We proe V(G)2α(G)+12s˚(G)V(G)max{V(H)α(H):HG}\frac{|V(G)|}{2\alpha(G)} + \frac{1}{2} \leq \frac{\mathring{\mathrm{s}}(G)}{|V(G)|} \leq \max\left\{ \frac{|V(H)|}{\alpha(H)} : H \subset G\right\}, where α(G)\alpha(G) is the independence number, and we study when equality holds in the bounds. We compute s˚(G)\mathring{\mathrm{s}}(G) for graphs with α(G)=2\alpha(G) = 2. Among nn-vertex graphs, we prove that s˚\mathring{\mathrm{s}} is minimized by the star and maximized by the path. We also obtain good bounds on s˚(Kr,s)\mathring{\mathrm{s}}(K_{r,s}).

Keywords

Cite

@article{arxiv.1507.06513,
  title  = {Online Paintability: The Slow-Coloring Game},
  author = {Thomas Mahoney and Gregory J. Puleo and Douglas B. West},
  journal= {arXiv preprint arXiv:1507.06513},
  year   = {2017}
}

Comments

18 pages. Revised introduction, restructured several proofs

R2 v1 2026-06-22T10:17:10.789Z