The Slow-coloring Game on Sparse Graphs: $k$-Degenerate, Planar, and Outerplanar
Abstract
The \emph{slow-coloring game} is played by Lister and Painter on a graph . Initially, all vertices of are uncolored. In each round, Lister marks a nonempty set of uncolored vertices, and Painter colors a subset of that is independent in . The game ends when all vertices are colored. The score of the game is the sum of the sizes of all sets marked by Lister. The goal of Painter is to minimize the score, while Lister tries to maximize it. We provide strategies for Painter on various classes of graphs whose vertices can be partitioned into a bounded number of sets inducing forests, including -degenerate, acyclically -colorable, planar, and outerplanar graphs. For example, we show that on an -vertex graph , Painter can keep the score to at most when is -degenerate, when is acyclically -colorable, when is planar with a Hamiltonian dual, when is -colorable with edges (hence when is planar), and when is outerplanar.
Cite
@article{arxiv.1801.06754,
title = {The Slow-coloring Game on Sparse Graphs: $k$-Degenerate, Planar, and Outerplanar},
author = {Grzegorz Gutowski and Tomasz Krawczyk and Krzysztof Maziarz and Douglas B. West and Michał Zając and Xuding Zhu},
journal= {arXiv preprint arXiv:1801.06754},
year = {2021}
}
Comments
15 pages, 3 figures