English

Slow Coloring of 3k-Connected Graphs

Combinatorics 2023-04-05 v1

Abstract

The slow coloring game was introduced by Mahoney, Puleo, and West and it is played by two players, Lister and Painter, on a graph GG. In round ii, Lister marks a nonempty subset MM of V(G)V(G). By doing this he scores M|M| points. Painter responds by deleting a maximal independent subset of MM. This process continues until all vertices are deleted. Lister aims to maximize the score, while Painter aims to minimize it. The best score that both players can guarantee is called the \textit{slow coloring number} or \textit{sum-color cost} of GG, denoted \spo(G)\spo{(G)}. Puleo and West found that for an nn-vertex tree TT, the slow coloring number is at most 3n2\lfloor \frac{3n}{2} \rfloor, and that the maximum can be reached when TT contains a spanning forest with vertices of degree 1 or 3. This implies that every n-vertex graph GG having a perfect matching satisfies \spo(G)3n2\spo(G) \geq \lfloor{\frac{3n}{2}}\rfloor. In this paper, we prove that for 3k3k-connected graphs with V(G)4k|V(G)| \geq 4k and with a perfect matching the lower bound is higher: \spo(G)3n2+k\spo(G) \geq \frac{3n}{2} + k.

Keywords

Cite

@article{arxiv.2304.01368,
  title  = {Slow Coloring of 3k-Connected Graphs},
  author = {Joan Morris and Gregory Puleo},
  journal= {arXiv preprint arXiv:2304.01368},
  year   = {2023}
}

Comments

10 pages, 5 figures

R2 v1 2026-06-28T09:47:51.147Z