English

Online Sum-Paintability: Slow-Coloring of Trees

Combinatorics 2017-10-04 v3

Abstract

The slow-coloring game is played by Lister and Painter on a graph GG. On each round, Lister marks a nonempty subset MM of the remaining vertices, scoring M|M| points. Painter then gives a color to a subset of MM that is independent in GG. The game ends when all vertices are colored. Painter's goal is to minimize the total score; Lister seeks to maximize it. The score that each player can guarantee doing no worse than is the sum-color cost of GG, written s˚(G)\mathring{\rm s}(G). We develop a linear-time algorithm to compute s˚(G)\mathring{\rm s}(G) when GG is a tree, enabling us to characterize the nn-vertex trees with the largest and smallest values. Our algorithm also computes on trees the interactive sum choice number, a parameter recently introduced by Bonamy and Meeks.

Keywords

Cite

@article{arxiv.1612.04702,
  title  = {Online Sum-Paintability: Slow-Coloring of Trees},
  author = {Gregory J. Puleo and Douglas B. West},
  journal= {arXiv preprint arXiv:1612.04702},
  year   = {2017}
}

Comments

18 pages, 2 figures. This version includes the proof that the sum-color cost agrees with the interactive sum choice number on trees (formerly a standalone paper)