与环境交互的平衡虚拟人体
机器人学
2007-07-25 v1
作者:
Antoine Rennuit
, Alain Micaelli
, Xavier Merlhiot
, Claude Andriot
, François Guillaume
, Nicolas Chevassus
, Damien Chablat
, Patrick Chedmail
摘要
人体替身的动画制作看似非常成功;计算机图形行业每天都在电影中展现出卓越的成果,游戏行业也取得了非凡的成就……然而,此类人体模型的动画和控制过程却极为艰难。专家构建这样的动画序列需要数天时间,且无法适应任何类型的修改。我们的主要目标是面向工程的虚拟人体,特别是虚拟原型领域。对于该活动领域而言,如此耗时的过程是难以接受的。
关键词
引用
@article{arxiv.0707.3562,
title = {Balanced Virtual Humans Interacting with their Environment},
author = {Antoine Rennuit and Alain Micaelli and Xavier Merlhiot and Claude Andriot and François Guillaume and Nicolas Chevassus and Damien Chablat and Patrick Chedmail},
journal= {arXiv preprint arXiv:0707.3562},
year = {2007}
}
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