English
Related papers

Related papers: Slavic Techniques for Hat Guessing Algorithms

200 papers

Stochastic games combine controllable and adversarial non-determinism with stochastic behavior and are a common tool in control, verification and synthesis of reactive systems facing uncertainty. Multi-objective stochastic games are natural…

Computational Complexity · Computer Science 2022-07-21 Tobias Winkler , Maximilian Weininger

We study the Levine hat problem, a cooperative puzzle introduced by Lionel Levine in 2010, in which $n \geq 2$ players must simultaneously identify a black hat on their own infinite stack, each seeing only their teammates' stacks. While the…

Combinatorics · Mathematics 2026-04-21 Clément Bouquet , Salah Chikhi , Timothé Charles , Yanghao Zhou , Eric Wang

An incidence of a graph $G$ is a pair $(v,e)$ where $v$ is a vertex of $G$ and $e$ an edge incident to $v$. Two incidences $(v,e)$ and $(w,f)$ are adjacent whenever $v = w$, or $e = f$, or $vw = e$ or $f$. The incidence coloring game [S.D.…

Discrete Mathematics · Computer Science 2013-06-04 Clément Charpentier , Eric Sopena

A predominated graph is a pair $(G,D)$, where $G$ is a graph and the vertices in $D\subseteq V(G)$ are considered already dominated. Maker-Breaker domination game critical (MBD critical) predominated graphs are introduced as the…

Combinatorics · Mathematics 2025-03-18 Csilla Bujtás , Pakanun Dokyeesun , Sandi Klavžar , Miloš Stojaković

An edge coloring of a tournament $T$ with colors $1,2,\dots,k$ is called \it $k$-transitive \rm if the digraph $T(i)$ defined by the edges of color $i$ is transitively oriented for each $1\le i \le k$. We explore a conjecture of the second…

Combinatorics · Mathematics 2014-03-03 Dömötör Pálvölgyi , András Gyárfás

In a strong game played on the edge set of a graph G there are two players, Red and Blue, alternating turns in claiming previously unclaimed edges of G (with Red playing first). The winner is the first one to claim all the edges of some…

Discrete Mathematics · Computer Science 2015-07-19 Asaf Ferber , Pascal Pfister

This paper considers a natural ruleset for playing a partisan combinatorial game on a directed graph, which we call Digraph Placement. Given a digraph $G$ with a not necessarily proper $2$-coloring of $V(G)$, the Digraph Placement game…

Combinatorics · Mathematics 2025-04-15 Alexander Clow , Neil A McKay

Consider a vertex colouring game played on a simple graph with $k$ permissible colours. Two players, a maker and a breaker, take turns to colour an uncoloured vertex such that adjacent vertices receive different colours. The game ends once…

Combinatorics · Mathematics 2023-06-22 Dominique Andres , Edwin Lock

The network coloring game has been proposed in the literature of social sciences as a model for conflict-resolution circumstances. The players of the game are the vertices of a graph with $n$ vertices and maximum degree $\Delta$. The game…

Discrete Mathematics · Computer Science 2022-04-01 Nikolaos Fryganiotis , Symeon Papavassiliou , Christos Pelekis

The hat-guessing number is a graph invariant defined by Butler, Hajiaghayi, Kleinberg, and Leighton. We determine the hat-guessing number exactly for book graphs with sufficiently many pages, improving previously known lower bounds of He…

Combinatorics · Mathematics 2020-10-27 Xiaoyu He , Yuzu Ido , Benjamin Przybocki

The Z-domination game is a variant of the domination game in which each newly selected vertex $u$ in the game must have a not yet dominated neighbor, but after the move all vertices from the closed neighborhood of $u$ are declared to be…

Combinatorics · Mathematics 2019-11-21 Csilla Bujtás , Vesna Iršič , Sandi Klavžar

Given a fixed graph $H$ and a positive integer $n$, a Picker-Chooser $H$-game is a biased game played on the edge set of $K_n$ in which Picker is trying to force many copies of $H$ and Chooser is trying to prevent him from doing so. In this…

Combinatorics · Mathematics 2015-12-23 Małgorzata Bednarska-Bzdȩga , Dan Hefetz , Tomasz Łuczak

Stochastic games combine controllable and adversarial non-determinism with stochastic behavior and are a common tool in control, verification and synthesis of reactive systems facing uncertainty. Multi-objective stochastic games are natural…

Computer Science and Game Theory · Computer Science 2021-09-20 Tobias Winkler , Maximilian Weininger

Snake is a classic computer game, which has been around for decades. Based on this game, we study the game of Snake on arbitrary undirected graphs. A snake forms a simple path that has to move to an apple while avoiding colliding with…

Discrete Mathematics · Computer Science 2025-06-27 Denise Graafsma , Bodo Manthey , Alexander Skopalik

For an oriented graph $D$ and a set $X\subseteq V(D)$, the inversion of $X$ in $D$ is the digraph obtained by reversing the orientations of the edges of $D$ with both endpoints in $X$. The inversion number of $D$, $\textrm{inv}(D)$, is the…

Combinatorics · Mathematics 2024-01-23 Noga Alon , Emil Powierski , Michael Savery , Alex Scott , Elizabeth Wilmer

In this paper, we study Maker-Breaker games on the random hypergraph $H_{n,s,p}$, obtained from the complete $s$-graph by keeping every edge independently with probability $p$. We determine the threshold probability for the property of…

Combinatorics · Mathematics 2020-11-30 Maxime Larcher

A graph $G$ is said to be perfectly divisible if for every induced subgraph $H$ of $G$ with at least one edge, the vertex set $V(H)$ can be partitioned into two sets $A, B$ such that $H[A]$ is perfect and $\omega(B) < \omega(H)$. It is easy…

Combinatorics · Mathematics 2026-05-12 Hongzhang Chen , Kaiyang Lan , Wenlong Zhong

Reachability games are two-player games played on a graph, where the objective of $\texttt{REACH}$ player is to reach the target set whereas the objective of $\texttt{SAFE}$ player is to stay away from the target set. Reachability games…

Artificial Intelligence · Computer Science 2026-05-12 Krishnendu Chatterjee , Ehsan Kafshdar Goharshady , Mehrdad Karrabi , Maximilian Seeliger , Đorđe Žikelić

We study so-called invariant games played with a fixed number $d$ of heaps of matches. A game is described by a finite list $\mathcal{M}$ of integer vectors of length $d$ specifying the legal moves. A move consists in changing the current…

Computational Complexity · Computer Science 2012-02-06 Urban Larsson , Johan Wästlund

The classical paradox of social choice theory asserts that there is no fair way to deterministically select a winner in an election among more than two candidates; the only definite collective preferences are between individual pairs of…

Combinatorics · Mathematics 2012-11-05 Jennifer Iglesias , Nathaniel Ince , Po-Shen Loh