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Given a family $\mathcal{H}$ of graphs, we say that a graph $G$ is $\mathcal{H}$-free if no induced subgraph of $G$ is isomorphic to a member of $\mathcal{H}$. Let $S_{t,t,t}$ be the graph obtained from $K_{1,3}$ by subdividing each edge…

Combinatorics · Mathematics 2025-02-10 Maria Chudnovsky , Julien Codsi , Daniel Lokshtanov , Martin Milanič , Varun Sivashankar

In a $(1:b)$ biased Maker-Breaker game, how good a strategy is for a player can be measured by the bias range for which its rival can win, choosing an appropriate counterstrategy. Bednarska and {\L}uczak proved that, in the $H$-subgraph…

Combinatorics · Mathematics 2019-07-11 Ander Lamaison

A $k$-uniform hypergraph (or $k$-graph) $H = (V, E)$ is $k$-partite if $V$ can be partitioned into $k$ sets $V_1, \ldots, V_k$ such that each edge in $E$ contains precisely one vertex from each $V_i$. We show that $k$-partite $k$-graphs of…

Combinatorics · Mathematics 2025-12-25 Peter Bradshaw , Abhishek Dhawan , Nhi Dinh , Shlok Mulye , Rohan Rathi

For the classical backward induction algorithm, the input is an arbitrary $n$-person positional game with perfect information modeled by a finite acyclic directed graph (digraph) and the output is a profile $(x_1, \ldots, x_n)$ of pure…

Combinatorics · Mathematics 2017-11-21 Vladimir Gurvich

We study the two-player game where Maker and Breaker alternately color the edges of a given graph $G$ with $k$ colors such that adjacent edges never get the same color. Maker's goal is to play such that at the end of the game, all edges are…

Combinatorics · Mathematics 2018-02-14 Ralph Keusch

Consider the following probabilistic one-player game: The board is a graph with $n$ vertices, which initially contains no edges. In each step, a new edge is drawn uniformly at random from all non-edges and is presented to the player,…

Combinatorics · Mathematics 2009-11-20 Michael Belfrage , Torsten Mütze , Reto Spöhel

We consider the following Tur\'an-type problem: given a fixed tournament $H$, what is the least integer $t=t(n,H)$ so that adding $t$ edges to any $n$-vertex tournament, results in a digraph containing a copy of $H$. Similarly, what is the…

Combinatorics · Mathematics 2015-02-10 Asaf Shapira , Raphy Yuster

Let $\gamma_g(G)$ and $\gamma_{tg}(G)$ be the game domination number and the total game domination number of a graph $G$, respectively. Then $G$ is $\gamma_g$-perfect (resp. $\gamma_{tg}$-perfect), if every induced subgraph $F$ of $G$…

Combinatorics · Mathematics 2019-08-27 Csilla Bujtás , Vesna Iršič , Sandi Klavžar

In this paper we study the Three Hat Problem which appeared in Puzzle Corner of the Technology Review magazine. This puzzle gives a scenario in which three players wearing hats are sitting together and each hat can be seen by everyone…

History and Overview · Mathematics 2007-10-16 Brian Benson , Yang Wang

Let D = { d_n } be a countable collection of Delta^1_3 degrees. Assuming that all co-analytic games on integers are determined (or equivalently that all reals have ``sharps''), we prove that either D has a Delta^1_3-minimal upper bound, or…

Logic · Mathematics 2016-09-06 Philip Welch

In the tournament game two players, called Maker and Breaker, alternately take turns in claiming an unclaimed edge of the complete graph on n vertices and selecting one of the two possible orientations. Before the game starts, Breaker fixes…

Combinatorics · Mathematics 2019-02-20 Dennis Clemens , Heidi Gebauer , Anita Liebenau

We study a security game over a network played between a $defender$ and $k$ $attackers$. Every attacker chooses, probabilistically, a node of the network to damage. The defender chooses, probabilistically as well, a connected induced…

Computer Science and Game Theory · Computer Science 2019-06-10 Eleni C. Akrida , Argyrios Deligkas , Themistoklis Melissourgos , Paul G. Spirakis

We revisit the complexity of the well-studied notion of Additively Separable Hedonic Games (ASHGs). Such games model a basic clustering or coalition formation scenario in which selfish agents are represented by the vertices of an…

Computer Science and Game Theory · Computer Science 2022-02-15 Tesshu Hanaka , Michael Lampis

Hunters and Rabbit game is played on a graph $G$ where the Hunter player shoots at $k$ vertices in every round while the Rabbit player occupies an unknown vertex and, if not shot, must move to a neighbouring vertex after each round. The…

Discrete Mathematics · Computer Science 2023-09-29 Thomas Dissaux , Foivos Fioravantes , Harmender Gahlawat , Nicolas Nisse

The online list coloring game is a two-player graph-coloring game played on a graph $G$ as follows. On each turn, a Lister reveals a new color $c$ at some subset $S \subseteq V(G)$ of uncolored vertices, and then a Painter chooses an…

Combinatorics · Mathematics 2025-09-30 Peter Bradshaw , Jinghan A Zeng

We study stochastic two-player turn-based games in which the objective of one player is to ensure several infinite-horizon total reward objectives, while the other player attempts to spoil at least one of the objectives. The games have…

Computer Science and Game Theory · Computer Science 2016-05-13 Romain Brenguier , Vojtěch Forejt

Suppose one needs to change the direction of at least $\epsilon n^2$ edges of an $n$-vertex tournament $T$, in order to make it $H$-free. A standard application of the regularity method shows that in this case $T$ contains at least…

Combinatorics · Mathematics 2017-10-17 Jacob Fox , Lior Gishboliner , Asaf Shapira , Raphael Yuster

In this paper we introduce the novel framework of distributionally robust games. These are multi-player games where each player models the state of nature using a worst-case distribution, also called adversarial distribution. Thus each…

Optimization and Control · Mathematics 2017-07-25 Dario Bauso , Jian Gao , Hamidou Tembine

In set theory without the axiom of regularity, we consider a game in which two players choose in turn an element of a given set, an element of this element, etc.; a player wins if its adversary cannot make any next move. Sets that are…

Logic · Mathematics 2007-05-23 Denis I. Saveliev

Hedonic diversity games are a variant of the classical Hedonic games designed to better model a variety of questions concerning diversity and fairness. Previous works mainly targeted the case with two diversity classes (represented as…

Computer Science and Game Theory · Computer Science 2024-03-05 Robert Ganian , Thekla Hamm , Dušan Knop , Šimon Schierreich , Ondřej Suchý
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