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Biofeedback is being used more recently as a general control paradigm for human-computer interfaces (HCIs). While biofeedback especially from breath has seen increasing uptake as a controller for novel musical interfaces, new interfaces for…

Human-Computer Interaction · Computer Science 2025-05-07 Eric Easthope

Generative models of music audio are typically used to generate output based solely on a text prompt or melody. Boomerang sampling, recently proposed for the image domain, allows generating output close to an existing example, using any…

Sound · Computer Science 2025-07-08 Alexander Fichtinger , Jan Schlüter , Gerhard Widmer

Data-enabled predictive control (DeePC) leverages system measurements in characterizing system dynamics for optimal control. The performance of DeePC relies on optimizing its hyperparameters, especially in noisy systems where the optimal…

Optimization and Control · Mathematics 2025-06-02 Jinbao Wang , Shiliang Zhang , Jun Liu , Xuehui Ma , Haolin Liu

Modulation effects such as phasers, flangers and chorus effects are heavily used in conjunction with the electric guitar. Machine learning based emulation of analog modulation units has been investigated in recent years, but most methods…

Audio and Speech Processing · Electrical Eng. & Systems 2026-04-14 Alistair Carson , Alec Wright , Stefan Bilbao

Virtual reality (VR) produces a highly realistic simulated environment with controllable environment variables. This paper proposes a Dynamic Scene Adjustment (DSA) mechanism based on the user interaction status and performance, which aims…

Human-Computer Interaction · Computer Science 2023-05-09 Zhitao Liu , Yi Li , Ning Xie , YouTeng Fan , Haolan Tang , Wei Zhang

This is the preprint version of our paper on 3rd International Workshop on Virtual and Augmented Assistive Technology (VAAT) at IEEE Virtual Reality 2015 (VR2015). An assistive training tool for rehabilitation of dysphonic patients is…

Human-Computer Interaction · Computer Science 2015-07-30 Zhihan Lv , Chantal Esteve , Javier Chirivella , Pablo Gagliardo

Mobile jammers pose a critical threat to 5G networks, particularly in military communications. We propose an intelligent anti-jamming framework that integrates Multiple Signal Classification (MUSIC) for high-resolution Direction-of-Arrival…

Networking and Internet Architecture · Computer Science 2025-11-19 Olivia Holguin , Rachel Donati , Seyed bagher Hashemi Natanzi , Bo Tang

We investigated the possibility of using a machine-learning scheme in conjunction with commercial wearable EEG-devices for translating listener's subjective experience of music into scores that can be used for the automated annotation of…

Artificial Intelligence · Computer Science 2016-10-03 Fotis Kalaganis , Dimitrios A. Adamos , Nikos Laskaris

Symbolic Music Alignment is the process of matching performed MIDI notes to corresponding score notes. In this paper, we introduce a reinforcement learning (RL)-based online symbolic music alignment technique. The RL agent - an…

Sound · Computer Science 2024-01-02 Silvan David Peter

Mapping states to actions in deep reinforcement learning is mainly based on visual information. The commonly used approach for dealing with visual information is to extract pixels from images and use them as state representation for…

Machine Learning · Computer Science 2019-05-13 Abraham Woubie , Anssi Kanervisto , Janne Karttunen , Ville Hautamaki

This paper presents a novel system architecture that integrates blind source separation with joint beat and downbeat tracking in musical audio signals. The source separation module segregates the percussive and non-percussive components of…

Sound · Computer Science 2021-07-07 Ching-Yu Chiu , Alvin Wen-Yu Su , Yi-Hsuan Yang

This work proposes a novel adaptive background compensation scheme for frequency interleaved digital-to-analog converters (FI-DACs). The technique is applicable to high speed digital transceivers such as those used in coherent optical…

Signal Processing · Electrical Eng. & Systems 2020-07-07 Agustín C. Galetto , Benjamín T. Reyes , Damián A. Morero , Mario R. Hueda

Recent developments in deep reinforcement learning have enabled the creation of agents for solving a large variety of games given a visual input. These methods have been proven successful for 2D games, like the Atari games, or for simple…

Machine Learning · Computer Science 2018-07-06 Georgios Papoudakis , Kyriakos C. Chatzidimitriou , Pericles A. Mitkas

Collaboration is built on trust, and establishing trust with a creative Artificial Intelligence is difficult when the decision process or internal state driving its behaviour isn't exposed. When human musicians improvise together, a number…

Human-Computer Interaction · Computer Science 2019-02-19 Jon McCormack , Toby Gifford , Patrick Hutchings , Maria Teresa Llano Rodriguez , Matthew Yee-King , Mark d'Inverno

Reinforcement learning has shown much success in games such as chess, backgammon and Go. However, in most of these games, agents have full knowledge of the environment at all times. In this paper, we describe a deep learning model in which…

Machine Learning · Computer Science 2022-04-05 Laura Greige , Peter Chin

Many approaches to LLM red-teaming leverage an attacker LLM to discover jailbreaks against a target. Several of them task the attacker with identifying effective strategies through trial and error, resulting in a semantically limited range…

Cryptography and Security · Computer Science 2026-04-24 Jesse Zymet , Andy Luo , Swapnil Shinde , Sahil Wadhwa , Emily Chen

Adversarial attacks and robustness in Deep Reinforcement Learning (DRL) have been widely studied in various threat models; however, few consider environmental state perturbations, which are natural in embodied scenarios. To improve the…

Machine Learning · Computer Science 2025-06-11 Chenxu Wang , Huaping Liu

Deep ensembles perform better than a single network thanks to the diversity among their members. Recent approaches regularize predictions to increase diversity; however, they also drastically decrease individual members' performances. In…

Machine Learning · Computer Science 2021-01-15 Alexandre Rame , Matthieu Cord

We propose an audio effects processing framework that learns to emulate a target electric guitar tone from a recording. We train a deep neural network using an adversarial approach, with the goal of transforming the timbre of a guitar, into…

Audio and Speech Processing · Electrical Eng. & Systems 2023-03-21 Alec Wright , Vesa Välimäki , Lauri Juvela

We approach the singing phrase audio to score matching problem by using phonetic and duration information - with a focus on studying the jingju a cappella singing case. We argue that, due to the existence of a basic melodic contour for each…

Sound · Computer Science 2017-07-13 Rong Gong , Jordi Pons , Xavier Serra
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