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Reinforcement learning is a promising method to accomplish robotic control tasks. The task of playing musical instruments is, however, largely unexplored because it involves the challenge of achieving sequential goals - melodies - that have…

Robotics · Computer Science 2020-11-12 Thilo Fryen , Manfred Eppe , Phuong D. H. Nguyen , Timo Gerkmann , Stefan Wermter

Automatic music transcription is considered to be one of the hardest problems in music information retrieval, yet recent deep learning approaches have achieved substantial improvements on transcription performance. These approaches commonly…

Sound · Computer Science 2019-06-21 Jong Wook Kim , Juan Pablo Bello

Haptic interfaces have untapped the sense of touch to assist multimodal music learning. We have recently seen various improvements of interface design on tactile feedback and force guidance aiming to make instrument learning more effective.…

Human-Computer Interaction · Computer Science 2019-06-05 Yian Zhang , Yinmiao Li , Daniel Chin , Gus Xia

In today's rapidly evolving military landscape, advancing artificial intelligence (AI) in support of wargaming becomes essential. Despite reinforcement learning (RL) showing promise for developing intelligent agents, conventional RL faces…

Machine Learning · Computer Science 2024-08-27 Scotty Black

Adversarial imitation learning (AIL) has stood out as a dominant framework across various imitation learning (IL) applications, with Discriminator Actor Critic (DAC) (Kostrikov et al.,, 2019) demonstrating the effectiveness of off-policy…

Machine Learning · Computer Science 2024-04-15 Jonathan D. Chang , Dhruv Sreenivas , Yingbing Huang , Kianté Brantley , Wen Sun

Small adversarial perturbations of input data are able to drastically change performance of machine learning systems, thereby challenging the validity of such systems. We present the very first end-to-end adversarial attacks on a music…

Audio and Speech Processing · Electrical Eng. & Systems 2020-07-30 Katharina Prinz , Arthur Flexer

Given the recent impact of Deep Reinforcement Learning in training agents to win complex games like StarCraft and DoTA(Defense Of The Ancients) - there has been a surge in research for exploiting learning based techniques for professional…

Cryptography and Security · Computer Science 2024-07-03 Ahaan Dabholkar , James Z. Hare , Mark Mittrick , John Richardson , Nicholas Waytowich , Priya Narayanan , Saurabh Bagchi

We classify rage music (a subgenre of rap well-known for disagreements on whether a particular song is part of the genre) with an extensive feature set through algorithms including Random Forest, Support Vector Machine, K-nearest Neighbour,…

Sound · Computer Science 2024-08-21 Akul Kumar

Recent improvements in deep reinforcement learning have allowed to solve problems in many 2D domains such as Atari games. However, in complex 3D environments, numerous learning episodes are required which may be too time consuming or even…

Machine Learning · Computer Science 2017-12-13 Nicolas Bougie , Ryutaro Ichise

We investigate a dynamically adapting tuning scheme for microtonal tuning of musical instruments, allowing the performer to play music in just intonation in any key. Unlike other methods, which are based on a procedural analysis of the…

Popular Physics · Physics 2018-06-12 Karolin Stange , Christoph Wick , Haye Hinrichsen

Making music with other people is a social activity as well as an artistic one. Music therapists take advantage of the social aspects of music to obtain benefits for the patients, interacting with them musically, but this activity requires…

Multimedia · Computer Science 2022-09-01 Filippo Carnovalini , Antonio Rodà , Paolo Caneva

In this study, we investigate whether noise-augmented training can concurrently improve adversarial robustness in automatic speech recognition (ASR) systems. We conduct a comparative analysis of the adversarial robustness of four different…

Audio and Speech Processing · Electrical Eng. & Systems 2025-11-10 Karla Pizzi , Matías Pizarro , Asja Fischer

Gamification applies game mechanics to non-game environments to motivate and engage users. Artificial Intelligence (AI) offers powerful tools for personalizing and optimizing gamification, adapting to users' needs, preferences, and…

Human-Computer Interaction · Computer Science 2024-11-19 Carlos J. Costa , Joao Tiago Aparicio , Manuela Aparicio , Sofia Aparicio

Music plays a critical role in emotional regulation and stress relief; however, individuals often need different types of music tailored to their unique stress levels or surrounding environment. Choosing the right music can be challenging…

Human-Computer Interaction · Computer Science 2025-05-16 Xiaoyan Wei , Zebang Zhang , Zijian Yue , Hsiang-Ting Chen

In this paper, a modification to the training process of the popular SPLICE algorithm has been proposed for noise robust speech recognition. The modification is based on feature correlations, and enables this stereo-based algorithm to…

Machine Learning · Computer Science 2014-02-12 D. S. Pavan Kumar , N. Vishnu Prasad , Vikas Joshi , S. Umesh

Game-playing AI research has focused for a long time on learning to play video games from visual input or symbolic information. However, humans benefit from a wider array of sensors which we utilise in order to navigate the world around us.…

Artificial Intelligence · Computer Science 2019-06-12 Raluca D. Gaina , Matthew Stephenson

There has been significant progress in the music generation technique utilizing deep learning. However, it is still hard for musicians and artists to use these techniques in their daily music-making practice. This paper proposes a…

Audio and Speech Processing · Electrical Eng. & Systems 2020-04-06 Nao Tokui

Neurodivergent people frequently experience decreased sound tolerance, with estimates suggesting it affects 50-70% of this population. This heightened sensitivity can provoke reactions ranging from mild discomfort to severe distress,…

Audio and Speech Processing · Electrical Eng. & Systems 2025-09-15 Alexander Popescu , Rosie Frost , Milos Cernak

In this work we apply deep reinforcement learning to the problems of navigating a three-dimensional environment and inferring the locations of human speaker audio sources within, in the case where the only available information is the raw…

Sound · Computer Science 2021-11-30 Petros Giannakopoulos , Aggelos Pikrakis , Yannis Cotronis

Audio captioning aims at generating natural language descriptions for audio clips automatically. Existing audio captioning models have shown promising improvement in recent years. However, these models are mostly trained via maximum…

Audio and Speech Processing · Electrical Eng. & Systems 2022-03-30 Xinhao Mei , Xubo Liu , Jianyuan Sun , Mark D. Plumbley , Wenwu Wang