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With the development of the convolutional neural network, image style transfer has drawn increasing attention. However, most existing approaches adopt a global feature transformation to transfer style patterns into content images (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2022-10-12 Jianbo Wang , Huan Yang , Jianlong Fu , Toshihiko Yamasaki , Baining Guo

Several works have demonstrated the use of variational autoencoders (VAEs) for generating levels in the style of existing games and blending levels across different games. Further, quality-diversity (QD) algorithms have also become popular…

Machine Learning · Computer Science 2021-07-23 Anurag Sarkar , Seth Cooper

Neural style transfer (NST) can create impressive artworks by transferring reference style to content image. Current image-to-image NST methods are short of fine-grained controls, which are often demanded by artistic editing. To mitigate…

Computer Vision and Pattern Recognition · Computer Science 2022-03-28 Zheng Lin , Zhao Zhang , Kang-Rui Zhang , Bo Ren , Ming-Ming Cheng

In recent years, there has been growing interest in studying games on multiplex networks that account for interactions across linked social contexts. However, little is known about how potential cross-context interference, or spillover, of…

Physics and Society · Physics 2017-10-11 Tommy Khoo , Feng Fu , Scott Pauls

Color transfer between images uses the statistics information of image effectively. We present a novel approach of local color transfer between images based on the simple statistics and locally linear embedding. A sketching interface is…

Computer Vision and Pattern Recognition · Computer Science 2016-12-30 Asad Khan , Luo Jiang , Wei Li , Ligang Liu

In this paper, we present a simple yet effective method to automatically transfer textures of clothing images (front and back) to 3D garments worn on top SMPL, in real time. We first automatically compute training pairs of images with…

Computer Vision and Pattern Recognition · Computer Science 2020-04-01 Aymen Mir , Thiemo Alldieck , Gerard Pons-Moll

Modern works on style transfer focus on transferring style from a single image. Recently, some approaches study multiple style transfer; these, however, are either too slow or fail to mix multiple styles. We propose ST-VAE, a Variational…

Computer Vision and Pattern Recognition · Computer Science 2021-10-15 Zhi-Song Liu , Vicky Kalogeiton , Marie-Paule Cani

Neural style transfer is a powerful computer vision technique that can incorporate the artistic "style" of one image to the "content" of another. The underlying theory behind the approach relies on the assumption that the style of an image…

Machine Learning · Computer Science 2022-09-26 Yousef El-Laham , Svitlana Vyetrenko

Machine learning advances have afforded an increase in algorithms capable of creating art, music, stories, games, and more. However, it is not yet well-understood how machine learning algorithms might best collaborate with people to support…

Human-Computer Interaction · Computer Science 2019-01-23 Matthew Guzdial , Nicholas Liao , Jonathan Chen , Shao-Yu Chen , Shukan Shah , Vishwa Shah , Joshua Reno , Gillian Smith , Mark Riedl

Designing fonts requires a great deal of time and effort. It requires professional skills, such as sketching, vectorizing, and image editing. Additionally, each letter has to be designed individually. In this paper, we will introduce a…

Computer Vision and Pattern Recognition · Computer Science 2020-01-22 Gantugs Atarsaikhan , Brian Kenji Iwana , Seiichi Uchida

We present Lode Encoder, a gamified mixed-initiative level creation system for the classic platform-puzzle game Lode Runner. The system is built around several autoencoders which are trained on sets of Lode Runner levels. When fed with the…

Machine Learning · Computer Science 2023-08-03 Debosmita Bhaumik , Ahmed Khalifa , Julian Togelius

Image-to-Image (I2I) multi-domain translation models are usually evaluated also using the quality of their semantic interpolation results. However, state-of-the-art models frequently show abrupt changes in the image appearance during…

Computer Vision and Pattern Recognition · Computer Science 2021-06-17 Yahui Liu , Enver Sangineto , Yajing Chen , Linchao Bao , Haoxian Zhang , Nicu Sebe , Bruno Lepri , Wei Wang , Marco De Nadai

Search-based procedural content generation (PCG) is a well-known method for level generation in games. Its key advantage is that it is generic and able to satisfy functional constraints. However, due to the heavy computational costs to run…

Artificial Intelligence · Computer Science 2022-08-26 Ahmed Khalifa , Michael Cerny Green , Julian Togelius

Deep learning-based style transfer between images has recently become a popular area of research. A common way of encoding "style" is through a feature representation based on the Gram matrix of features extracted by some pre-trained neural…

Computer Vision and Pattern Recognition · Computer Science 2018-05-22 Sitao Xiang , Hao Li

We present a generative method for texture filtering, which exhibits surprisingly good performance and generalizability. Our core idea is to empower texture filtering by taking full advantage of the strong learned image prior of pre-trained…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Rongjia Zheng , Shangwei Huang , Lei Zhu , Wei-Shi Zheng , Qing Zhang

In this paper, we propose a multi-level texture encoding and representation network (MuLTER) for texture-related applications. Based on a multi-level pooling architecture, the MuLTER network simultaneously leverages low- and high-level…

Computer Vision and Pattern Recognition · Computer Science 2019-05-27 Yuting Hu , Zhiling Long , Ghassan AlRegib

Recent years, there has been growing interests in experience-driven procedural level generation. Various metrics have been formulated to model player experience and help generate personalised levels. In this work, we question whether…

Artificial Intelligence · Computer Science 2022-07-06 Keyuan Zhang , Jiayu Bai , Jialin Liu

Designing a 3D game scene is a tedious task that often requires a substantial amount of work. Typically, this task involves synthesis, coloring, and placement of 3D models within the game scene. To lessen this workload, we can apply machine…

Computer Vision and Pattern Recognition · Computer Science 2021-08-04 Ivan Kostiuk , Przemysław Stachura , Sławomir K. Tadeja , Tomasz Trzciński , Przemysław Spurek

Image or video appearance features (e.g., color, texture, tone, illumination, and so on) reflect one's visual perception and direct impression of an image or video. Given a source image (video) and a target image (video), the image (video)…

Computer Vision and Pattern Recognition · Computer Science 2022-07-20 Shiguang Liu

We study a fundamental transfer learning process from source to target linear regression tasks, including overparameterized settings where there are more learned parameters than data samples. The target task learning is addressed by using…

Machine Learning · Computer Science 2024-06-03 Yehuda Dar , Daniel LeJeune , Richard G. Baraniuk
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