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Artistic text style transfer is the task of migrating the style from a source image to the target text to create artistic typography. Recent style transfer methods have considered texture control to enhance usability. However, controlling…
Artistic style transfer aims to create new artistic images by rendering a given photograph with the target artistic style. Existing methods learn styles simply based on global statistics or local patches, lacking careful consideration of…
Music-to-dance translation is a brand-new and powerful feature in recent role-playing games. Players can now let their characters dance along with specified music clips and even generate fan-made dance videos. Previous works of this topic…
Neural Style Transfer has recently demonstrated very exciting results which catches eyes in both academia and industry. Despite the amazing results, the principle of neural style transfer, especially why the Gram matrices could represent…
Play style identification can provide valuable game design insights and enable adaptive experiences, with the potential to improve game playing agents. Previous work relies on domain knowledge to construct play trace representations using…
Clothing virtual characters is a time-consuming and often manual process. Outfits can be composed of multiple garments, and each garment must be fitted to the unique shape of a character. Since characters can vary widely in size and shape,…
We present TextureDreamer, a novel image-guided texture synthesis method to transfer relightable textures from a small number of input images (3 to 5) to target 3D shapes across arbitrary categories. Texture creation is a pivotal challenge…
Human pose transfer, as a misaligned image generation task, is very challenging. Existing methods cannot effectively utilize the input information, which often fail to preserve the style and shape of hair and clothes. In this paper, we…
Style transfer is a significant problem of machine learning with numerous successful applications. In this work, we present a novel style transfer framework building upon infinite task learning and vector-valued reproducing kernel Hilbert…
We present Reverse Projection, a novel projective texture mapping technique for painting a decal directly to the texture of a 3D object. Designed to be used in games, this technique works in real-time. By using projection techniques that…
In level co-creation an AI and human work together to create a video game level. One open challenge in level co-creation is how to empower human users to ensure particular qualities of the final level, such as challenge. There has been…
We propose the concept of intelligent middle-level game control, which lies on a continuum of control abstraction levels between the following two dual opposites: 1) high-level control that translates player's simple commands into complex…
This paper introduces a framework for distributed parallel image signal extrapolation. Since high-quality image signal processing often comes along with a high computational complexity, a parallel execution is desirable. The proposed…
Transfer learning refers to the transfer of knowledge or information from a relevant source task to a target task. However, most existing works assume both tasks are sampled from a stationary task distribution, thereby leading to the…
Artistic style transfer aims to repaint the content image with the learned artistic style. Existing artistic style transfer methods can be divided into two categories: small model-based approaches and pre-trained large-scale model-based…
In this paper, we introduce MRStyle, a comprehensive framework that enables color style transfer using multi-modality reference, including image and text. To achieve a unified style feature space for both modalities, we first develop a…
Temporal interpolation has the potential to be a powerful tool for video compression. Existing methods for frame interpolation do not discriminate between video textures and generally invoke a single general model capable of interpolating a…
We consider the problem of modifying/replacing the shape style of a real moving character with those of an arbitrary static real source character. Traditional solutions follow a pose transfer strategy, from the moving character to the…
Despite the impressive generative capabilities of diffusion models, existing diffusion model-based style transfer methods require inference-stage optimization (e.g. fine-tuning or textual inversion of style) which is time-consuming, or…
We present Blocks2World, a novel method for 3D scene rendering and editing that leverages a two-step process: convex decomposition of images and conditioned synthesis. Our technique begins by extracting 3D parallelepipeds from various…