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Crowdsourcing employs human workers to solve computer-hard problems, such as data cleaning, entity resolution, and sentiment analysis. When crowdsourcing tabular data, e.g., the attribute values of an entity set, a worker's answers on the…

Databases · Computer Science 2017-08-08 Caihua Shan , Nikos Mamoulis , Guoliang Li , Reynold Cheng , Zhipeng Huang , Yudian Zheng

Relating human judgements to pictures is central to a wide variety of scientific disciplines. Pictures are used to evoke and study faculties of the human mind, while human input is used to label, understand and model pictorial…

Human-Computer Interaction · Computer Science 2021-03-10 Maarten W. A. Wijntjes , Mitchell van Zuijlen

In this paper we propose applying the crowdsourcing approach to a software platform that uses a modern and state-of-the-art 3D game engine. This platform could facilitate the generation and manipulation of interactive 3D environments by a…

Human-Computer Interaction · Computer Science 2017-03-10 Andrea Barillari , Daniele Bernardini , Pierluigi Crescenzi

Crowdsourcing is an online outsourcing mode which can solve the current machine learning algorithm's urge need for massive labeled data. Requester posts tasks on crowdsourcing platforms, which employ online workers over the Internet to…

Human-Computer Interaction · Computer Science 2022-04-28 Guangyang Han , Sufang Li , Runmin Wang , Chunming Wu

Many companies now use crowdsourcing to leverage external (as well as internal) crowds to perform specialized work, and so methods of improving efficiency are critical. Tasks in crowdsourcing systems with specialized work have multiple…

Multiagent Systems · Computer Science 2016-01-19 Avhishek Chatterjee , Michael Borokhovich , Lav R. Varshney , Sriram Vishwanath

Computer vision has a great potential to help our daily lives by searching for lost keys, watering flowers or reminding us to take a pill. To succeed with such tasks, computer vision methods need to be trained from real and diverse examples…

Computer Vision and Pattern Recognition · Computer Science 2016-07-28 Gunnar A. Sigurdsson , Gül Varol , Xiaolong Wang , Ali Farhadi , Ivan Laptev , Abhinav Gupta

Over the last decade, Computer Vision, the branch of Artificial Intelligence aimed at understanding the visual world, has evolved from simply recognizing objects in images to describing pictures, answering questions about images, aiding…

Computer Vision and Pattern Recognition · Computer Science 2021-11-16 Ranjay Krishna , Mitchell Gordon , Li Fei-Fei , Michael Bernstein

Multi-person interactive motion generation, a critical yet under-explored domain in computer character animation, poses significant challenges such as intricate modeling of inter-human interactions beyond individual motions and generating…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Boyuan Li , Xihua Wang , Ruihua Song , Wenbing Huang

The production of animation is a resource intensive process in game companies. Therefore, techniques to synthesize animations have been developed. However, these procedural techniques offer limited adaptability by animation artists. In…

We introduce MotionScript, a novel framework for generating highly detailed, natural language descriptions of 3D human motions. Unlike existing motion datasets that rely on broad action labels or generic captions, MotionScript provides…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Payam Jome Yazdian , Rachel Lagasse , Hamid Mohammadi , Eric Liu , Li Cheng , Angelica Lim

Transforming neutral, characterless input motions to embody the distinct style of a notable character in real time is highly compelling for character animation. This paper introduces MOCHA, a novel online motion characterization framework…

Graphics · Computer Science 2023-10-17 Deok-Kyeong Jang , Yuting Ye , Jungdam Won , Sung-Hee Lee

Generating animation of physics-based characters with intuitive control has long been a desirable task with numerous applications. However, generating physically simulated animations that reflect high-level human instructions remains a…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Jiawei Ren , Mingyuan Zhang , Cunjun Yu , Xiao Ma , Liang Pan , Ziwei Liu

Real-time in-between motion generation is universally required in games and highly desirable in existing animation pipelines. Its core challenge lies in the need to satisfy three critical conditions simultaneously: quality, controllability…

Graphics · Computer Science 2022-05-06 Xiangjun Tang , He Wang , Bo Hu , Xu Gong , Ruifan Yi , Qilong Kou , Xiaogang Jin

Synthesizing graceful and life-like behaviors for physically simulated characters has been a fundamental challenge in computer animation. Data-driven methods that leverage motion tracking are a prominent class of techniques for producing…

Graphics · Computer Science 2022-05-13 Xue Bin Peng , Ze Ma , Pieter Abbeel , Sergey Levine , Angjoo Kanazawa

Crowdsourcing is the primary means to generate training data at scale, and when combined with sophisticated machine learning algorithms, crowdsourcing is an enabler for a variety of emergent automated applications impacting all spheres of…

Human-Computer Interaction · Computer Science 2016-10-19 Aditya Parameswaran , Akash Das Sarma , Vipul Venkataraman

Over the past decade, crowdsourcing has emerged as a cheap and efficient method of obtaining solutions to simple tasks that are difficult for computers to solve but possible for humans. The popularity and promise of crowdsourcing markets…

Social and Information Networks · Computer Science 2013-11-27 Aleksandrs Slivkins , Jennifer Wortman Vaughan

Text-conditioned motion synthesis has made remarkable progress with the emergence of diffusion models. However, the majority of these motion diffusion models are primarily designed for a single character and overlook multi-human…

Computer Vision and Pattern Recognition · Computer Science 2024-11-22 Zhenzhi Wang , Jingbo Wang , Yixuan Li , Dahua Lin , Bo Dai

In this work, we initiate the investigation of optimization opportunities in collaborative crowdsourcing. Many popular applications, such as collaborative document editing, sentence translation, or citizen science resort to this special…

Online action recognition is an important task for human centered intelligent services, which is still difficult to achieve due to the varieties and uncertainties of spatial and temporal scales of human actions. In this paper, we propose…

Computer Vision and Pattern Recognition · Computer Science 2020-11-04 Guoliang Liu , Qinghui Zhang , Yichao Cao , Junwei Li , Hao Wu , Guohui Tian

In this article, we introduce and evaluate the concept of robosourcing for creating educational content. Robosourcing lies in the intersection of crowdsourcing and large language models, where instead of a crowd of humans, requests to large…

Human-Computer Interaction · Computer Science 2022-11-10 Paul Denny , Sami Sarsa , Arto Hellas , Juho Leinonen
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