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Defeasible reasoning is the mode of reasoning where conclusions can be overturned by taking into account new evidence. A commonly used method in cognitive science and logic literature is to handcraft argumentation supporting inference…

Computation and Language · Computer Science 2021-06-01 Aman Madaan , Dheeraj Rajagopal , Niket Tandon , Yiming Yang , Eduard Hovy

The chase is a fundamental tool for existential rules. Several chase variants are known, which differ on how they handle redundancies possibly caused by the introduction of nulls. Given a chase variant, the halting problem takes as input a…

Artificial Intelligence · Computer Science 2018-10-23 Stathis Delivorias , Michel Leclere , Marie-Laure Mugnier , Federico Ulliana

Mateescu, Salomaa, and Yu asked: is it decidable whether a given subword history assumes only non-negative values for all words over a given alphabet. In this paper, we solve this open problem by proving that this problem is undecidable…

Formal Languages and Automata Theory · Computer Science 2011-08-16 Shinnosuke Seki

A graceful labeling of a graph $G$ with $m$ edges consists of labeling the vertices of $G$ with distinct integers from $0$ to $m$ such that, when each edge is assigned as induced label the absolute difference of the labels of its endpoints,…

Combinatorics · Mathematics 2020-05-12 Luisa Frickes , Simone Dantas , Atílio G. Luiz

We introduce a 2-player game played on an infinite grid, initially empty, where each player in turn chooses a vertex and colours it. The first player aims to create some pattern from a target set, while the second player aims to prevent it.…

Computational Complexity · Computer Science 2025-02-18 Benjamin Hellouin de Menibus , Rémi Pallen

In this paper, we prove that it is undecidable whether a set of two polycubes can tile $\mathbb{Z}^3$ by translation. The proof involves a new technique that allows us to simulate two disconnected polycubes with two connected polycubes. By…

Combinatorics · Mathematics 2025-08-19 Yoonhu Kim

Recent work by Faizal et al. (2025) claims that G\"odelian undecidability of non-algorithmic truths in our universe imply the impossibility of a formal, algorithmic simulation of the universe. This paper clarifies the distinction between…

History and Philosophy of Physics · Physics 2025-12-16 Evan Redden

Games on graphs provide a natural and powerful model for reactive systems. In this paper, we consider generalized reachability objectives, defined as conjunctions of reachability objectives. We first prove that deciding the winner in such…

Computational Complexity · Computer Science 2012-02-06 Nathanaël Fijalkow , Florian Horn

We analyze the computational complexity of several new variants of edge-matching puzzles. First we analyze inequality (instead of equality) constraints between adjacent tiles, proving the problem NP-complete for strict inequalities but…

We study the mechanism design problem of allocating a set of indivisible items without monetary transfers. Despite the vast literature on this very standard model, it still remains unclear how do truthful mechanisms look like. We focus on…

Computer Science and Game Theory · Computer Science 2017-05-31 Georgios Amanatidis , Georgios Birmpas , George Christodoulou , Evangelos Markakis

We introduce a partial decidability protocol for the Wang tiling problem (which is the prototype of undecidable problems in combinatorics and statistical physics) by constructing a suitable mapping from tilings of finite squares of…

Statistical Mechanics · Physics 2025-12-10 Fabrizio Canfora , Marco Cedeno

We consider an extension of the classical Total Store Order (TSO) semantics by expanding it to turn-based 2-player safety games. During her turn, a player can select any of the communicating processes and perform its next transition. We…

Computer Science and Game Theory · Computer Science 2023-10-03 Stephan Spengler , Sanchari Sil

The decidability of the reachability problem for finitary PCF has been used as a theoretical basis for fully automated verification tools for functional programs. The reachability problem, however, often becomes undecidable for a slight…

Logic in Computer Science · Computer Science 2025-02-11 Naoki Kobayashi

We construct a probabilistic finite automaton (PFA) with 7 states and an input alphabet of 5 symbols for which the PFA Emptiness Problem is undecidable. The only input for the decision problem is the starting distribution. For the proof, we…

Formal Languages and Automata Theory · Computer Science 2024-12-09 Günter Rote

This paper focuses on procedurally generating rules and communicating them to players to adjust the difficulty. This is part of a larger project to collect and adapt games in educational games for young children using a digital puzzle game…

Human-Computer Interaction · Computer Science 2025-03-20 Thomas Volden , Djordje Grbic , Paolo Burelli

We study variants of regular infinite games where the strict alternation of moves between the two players is subject to modifications. The second player may postpone a move for a finite number of steps, or, in other words, exploit in his…

Formal Languages and Automata Theory · Computer Science 2015-07-01 Michael Holtmann , Lukasz Kaiser , Wolfgang Thomas

We prove computational intractability of variants of checkers: (1) deciding whether there is a move that forces the other player to win in one move is NP-complete; (2) checkers where players must always be able to jump on their turn is…

Computational Complexity · Computer Science 2018-06-15 Jeffrey Bosboom , Spencer Congero , Erik D. Demaine , Martin L. Demaine , Jayson Lynch

Inspired by Martin Fr\"anzle's persistent and influential work on capturing and handling delay inherent to cyber-physical systems in the formal verification of such systems, we study timed games where controllable actions do not take effect…

Formal Languages and Automata Theory · Computer Science 2025-02-27 Kim G. Larsen , Martin Zimmermann

We prove that a variant of 2048, a popular online puzzle game, is PSPACE-Complete. Our hardness result holds for a version of the problem where the player has oracle access to the computer player's moves. Specifically, we show that for an…

Computational Complexity · Computer Science 2014-08-28 Rahul Mehta

A knockout tournament is one of the most simple and popular forms of competition. Here, we are given a binary tournament tree where all leaves are labeled with seed position names. The players participating in the tournament are assigned to…

Discrete Mathematics · Computer Science 2025-06-05 Klim Efremenko , Hendrik Molter , Meirav Zehavi
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