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We study uncoordinated matching markets with additional local constraints that capture, e.g., restricted information, visibility, or externalities in markets. Each agent is a node in a fixed matching network and strives to be matched to…

Computer Science and Game Theory · Computer Science 2014-09-16 Martin Hoefer , Lisa Wagner

The Stable Roommates problem involves matching a set of agents into pairs based on the agents' strict ordinal preference lists. The matching must be stable, meaning that no two agents strictly prefer each other to their assigned partners. A…

Computer Science and Game Theory · Computer Science 2021-07-12 Michael McKay , David Manlove

Let $G$ be a complete edge-weighted graph on $n$ vertices. To each subset of vertices of $G$ assign the cost of the minimum spanning tree of the subset as its weight. Suppose that $n$ is a multiple of some fixed positive integer $k$. The…

We consider infinite duration alternating move games. These games were previously studied by Roth, Balcan, Kalai and Mansour. They presented an FPTAS for computing an approximated equilibrium, and conjectured that there is a polynomial…

Computer Science and Game Theory · Computer Science 2013-04-25 Yaron Velner

We present a new problem called the incomplete Traveling Tournament problem, which introduces the well known Traveling Tournament Problem into the realm of incomplete round-robin tournaments. We focus on the case where teams can face each…

Optimization and Control · Mathematics 2026-03-23 Karel Devriesere , David Van Bulck , Dries Goossens

Here we prove that counting maximum matchings in planar, bipartite graphs is #P-complete. This is somewhat surprising in the light that the number of perfect matchings in planar graphs can be computed in polynomial time. We also prove that…

Computational Complexity · Computer Science 2021-03-09 Istvan Miklos , Miklos Kresz

An edge tessellation is a tiling of the plane generated by reflecting a polygon in its edges. We prove that a polygon generating an edge tessellation is one the following eight types: a rectangle; an equilateral, 60-right, isosceles right,…

Geometric Topology · Mathematics 2011-08-31 Matthew Kirby , Ron Umble

A matching is said to be disconnected if the saturated vertices induce a disconnected subgraph and induced if the saturated vertices induce a 1-regular graph. The disconnected and induced matching numbers are defined as the maximum…

Strategic interactions can be represented more concisely, and analyzed and solved more efficiently, if we are aware of the symmetries within the multiagent system. Symmetries also have conceptual implications, for example for equilibrium…

Computer Science and Game Theory · Computer Science 2025-03-03 Emanuel Tewolde , Brian Hu Zhang , Caspar Oesterheld , Tuomas Sandholm , Vincent Conitzer

It is well-known that the question of whether a given finite region can be tiled with a given set of tiles is NP-complete. We show that the same is true for the right tromino and square tetromino on the square lattice, or for the right…

Combinatorics · Mathematics 2007-05-23 Cristopher Moore , John Michael Robson

Pairwise compatibility measure (CM) is a key component in solving the jigsaw puzzle problem (JPP) and many of its recently proposed variants. With the rapid rise of deep neural networks (DNNs), a trade-off between performance (i.e.,…

Computer Vision and Pattern Recognition · Computer Science 2022-12-23 Daniel Rika , Dror Sholomon , Eli David , Nathan S. Netanyahu

Whether a PTAS (polynomial-time approximation scheme) exists for game equilibria has been an open question, and its absence has indications and consequences in three fields: the practicality of methods in algorithmic game theory,…

Computer Science and Game Theory · Computer Science 2025-02-06 Hongbo Sun , Chongkun Xia , Junbo Tan , Bo Yuan , Xueqian Wang , Bin Liang

Various forms of sorting problems have been studied over the years. Recently, two kinds of sorting puzzle apps are popularized. In these puzzles, we are given a set of bins filled with colored units, balls or water, and some empty bins.…

Consider a random graph model where each possible edge $e$ is present independently with some probability $p_e$. Given these probabilities, we want to build a large/heavy matching in the randomly generated graph. However, the only way we…

Data Structures and Algorithms · Computer Science 2010-09-01 Nikhil Bansal , Anupam Gupta , Jian Li , Julian Mestre , Viswanath Nagarajan , Atri Rudra

We show NP-completeness for several planar variants of the monotone satisfiability problem with bounded variable appearances. With one exception the presented variants have an associated bipartite graph where the vertex degree is bounded by…

Computational Complexity · Computer Science 2016-04-20 Andreas Darmann , Janosch Döcker , Britta Dorn

We study extremal type problem arising from the question: What is the maximum number of edge-disjoint non-crossing perfect matchings on a set S of 2n points in the plane such that their union is a triangle-free geometric graph? We approach…

Combinatorics · Mathematics 2017-09-14 Hazim Michman Trao , Gek L. Chia , Niran Abbas Ali , Adem Kilicman

We consider a framework for clustering edge-colored hypergraphs, where the goal is to cluster (equivalently, to color) objects based on the primary type of multiway interactions they participate in. One well-studied objective is to color…

Data Structures and Algorithms · Computer Science 2025-02-19 Alex Crane , Thomas Stanley , Blair D. Sullivan , Nate Veldt

We study three problems related to the computational complexity of the popular game Minesweeper. The first is consistency: given a set of clues, is there any arrangement of mines that satisfies it? This problem has been known to be…

Computational Complexity · Computer Science 2024-04-24 MIT Hardness Group , Della Hendrickson , Andy Tockman

Finding a stable matching is one of the central problems in algorithmic game theory. If participants are allowed to have ties and incomplete preferences, computing a stable matching of maximum cardinality is known to be NP-hard. In this…

Computer Science and Game Theory · Computer Science 2020-07-15 Jochen Koenemann , Kanstantsin Pashkovich , Natig Tofigzade

The problem that we consider is the following: given an $n \times n$ array $A$ of positive numbers, find a tiling using at most $p$ rectangles (which means that each array element must be covered by some rectangle and no two rectangles must…

Data Structures and Algorithms · Computer Science 2017-03-07 Grzegorz Głuch , Krzysztof Loryś
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