4/3 Rectangle Tiling lower bound
Data Structures and Algorithms
2017-03-07 v1
Abstract
The problem that we consider is the following: given an array of positive numbers, find a tiling using at most rectangles (which means that each array element must be covered by some rectangle and no two rectangles must overlap) that minimizes the maximum weight of any rectangle (the weight of a rectangle is the sum of elements which are covered by it). We prove that it is NP-hard to approximate this problem to within a factor of \textbf{1} (the previous best result was ).
Cite
@article{arxiv.1703.01475,
title = {4/3 Rectangle Tiling lower bound},
author = {Grzegorz Głuch and Krzysztof Loryś},
journal= {arXiv preprint arXiv:1703.01475},
year = {2017}
}