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It is known that every multigraph with an even number of edges has an even orientation (i.e., all indegrees are even). We study parity constrained graph orientations under additional constraints. We consider two types of constraints for a…

Computational Geometry · Computer Science 2012-03-27 Sarah Cannon , Mashhood Ishaque , Csaba Tóth

In repeated games, players choose actions concurrently at each step. We consider a parameterized setting of repeated games in which the players form a population of an arbitrary size. Their utility functions encode a reachability objective.…

Computer Science and Game Theory · Computer Science 2025-10-06 Nathalie Bertrand , Patricia Bouyer , Luc Lapointe , Corto Mascle

Two kinds of approximation algorithms exist for the k-BALANCED PARTITIONING problem: those that are fast but compute unsatisfying approximation ratios, and those that guarantee high quality ratios but are slow. In this paper we prove that…

Computational Complexity · Computer Science 2019-04-29 Andreas Emil Feldmann

We show that the Minesweeper game is PP-hard, when the object is to locate all mines with the highest probability. When the probability of locating all mines may be infinitesimal, the Minesweeper game is even PSPACE-complete. In our…

Computational Complexity · Computer Science 2012-04-23 Michiel de Bondt

We discuss the question whether the existence of perfect matchings in a cubic graph can be seen from the spectrum of its adjacency matrix. For regular graphs in general and for three edge-disjoint perfect matchings in a cubic graph (that…

Combinatorics · Mathematics 2026-01-08 Willem H. Haemers

We present a computational formulation for the approximate version of several variational inequality problems, investigating their computational complexity and establishing PPAD-completeness. Examining applications in computational game…

Computational Complexity · Computer Science 2024-11-08 Bruce M. Kapron , Koosha Samieefar

Suppose we are given a bipartite graph that admits a perfect matching and an adversary may delete any edge from the graph with the intention of destroying all perfect matchings. We consider the task of adding a minimum cost edge-set to the…

Data Structures and Algorithms · Computer Science 2018-12-06 Felix Hommelsheim , Moritz Mühlenthaler , Oliver Schaudt

The NP-complete problem Matching Cut is to decide if a graph has a matching that is also an edge cut of the graph. We prove new complexity results for Matching Cut restricted to $H$-free graphs, that is, graphs that do not contain some…

Combinatorics · Mathematics 2022-07-15 Felicia Lucke , Daniël Paulusma , Bernard Ries

We consider the parity variants of basic problems studied in fine-grained complexity. We show that finding the exact solution is just as hard as finding its parity (i.e. if the solution is even or odd) for a large number of classical…

Data Structures and Algorithms · Computer Science 2021-08-05 Amir Abboud , Shon Feller , Oren Weimann

This paper considers affine analogues of the isoperimetric inequality in the sense of piecewise linear topology. Given a closed polygon P embedded in R^d having n edges, we give upper and lower bounds for the minimal number of triangles…

Geometric Topology · Mathematics 2007-05-23 Joel Hass , Jeffrey C. Lagarias

We consider inapproximability of the correlation clustering problem defined as follows: Given a graph $G = (V,E)$ where each edge is labeled either "+" (similar) or "-" (dissimilar), correlation clustering seeks to partition the vertices…

Machine Learning · Computer Science 2009-03-23 Jinsong Tan

Similarity estimation is essential for many game AI applications, from the procedural generation of distinct assets to automated exploration with game-playing agents. While similarity metrics often substitute human evaluation, their…

Human-Computer Interaction · Computer Science 2024-03-01 Sebastian Berns , Vanessa Volz , Laurissa Tokarchuk , Sam Snodgrass , Christian Guckelsberger

In this paper we study the problem of correlation clustering under fairness constraints. In the classic correlation clustering problem, we are given a complete graph where each edge is labeled positive or negative. The goal is to obtain a…

Data Structures and Algorithms · Computer Science 2020-02-11 Saba Ahmadi , Sainyam Galhotra , Barna Saha , Roy Schwartz

Given a graph $G$, the NP-hard Maximum Planar Subgraph problem (MPS) asks for a planar subgraph of $G$ with the maximum number of edges. There are several heuristic, approximative, and exact algorithms to tackle the problem, but---to the…

Data Structures and Algorithms · Computer Science 2016-08-29 Markus Chimani , Karsten Klein , Tilo Wiedera

This work explores the relationship between solution space and time complexity in the context of the $\textbf{P}$ vs. $\textbf{NP}$ problem, particularly through the lens of the sliding tile puzzle and root finding algorithms. We focus on…

General Mathematics · Mathematics 2025-01-22 Roy Burson

A rainbow matching in an edge-colored graph is a matching whose edges have distinct colors. We address the complexity issue of the following problem, \mrbm: Given an edge-colored graph $G$, how large is the largest rainbow matching in $G$?…

Discrete Mathematics · Computer Science 2013-12-30 Van Bang Le , Florian Pfender

This paper establishes the exact comparison complexity of finding an element repeated $n$ times in a $2n$-element array containing $n+1$ distinct values, under the equality-comparison model with $O(1)$ extra space. We present a simple…

Data Structures and Algorithms · Computer Science 2026-02-09 Andrew Au

This paper investigates the computational complexity of deciding whether the vertices of a graph can be partitioned into a disjoint union of cliques and a triangle-free subgraph. This problem is known to be $\NP$-complete on arbitrary…

Discrete Mathematics · Computer Science 2014-04-10 Carl Feghali , Faisal N. Abu-Khzam , Haiko Müller

Consider a very simple class of (finite) games: after an initial move by nature, each player makes one move. Moreover, the players have common interests: at each node, all the players get the same payoff. We show that the problem of…

Computer Science and Game Theory · Computer Science 2007-05-23 Francis Chu , Joseph Y. Halpern

Two-player complete-information game trees are perhaps the simplest possible setting for studying general-sum games and the computational problem of finding equilibria. These games admit a simple bottom-up algorithm for finding subgame…

Computer Science and Game Theory · Computer Science 2012-07-02 Michael L. Littman , Nishkam Ravi , Arjun Talwar , Martin Zinkevich