Related papers: Hunting Rabbits on the Hypercube
In this paper, we investigate the validity of the Unique Games Conjecture when the constraint graph is the boolean hypercube. We construct an almost optimal integrality gap instance on the Hypercube for the Goemans-Williamson semidefinite…
A dominating set on an $n $-dimensional hypercube is equivalent to a binary covering code of length $n $ and covering radius 1. It is still an open problem to determine the domination number $\gamma(Q_n)$ for $ n\geq10$ and $…
Shmuel Gal and Jerome Casas have recently introduced a game theoretic model that combines search and pursuit by a predator for a prey animal. The prey (hider) can hide in a finite number of locations. The predator (searcher) can inspect any…
Let $t,q$ and $n$ be positive integers. Write $[q] = \{1,2,\ldots,q\}$. The generalized Hamming graph $H(t,q,n)$ is the graph whose vertex set is the cartesian product of $n$ copies of $[q]$ ($q\ge 2$), where two vertices are adjacent if…
In this paper, we study Maker-Breaker games on the random hypergraph $H_{n,s,p}$, obtained from the complete $s$-graph by keeping every edge independently with probability $p$. We determine the threshold probability for the property of…
We prove a vertex isoperimetric inequality for the $n$-dimensional Hamming ball $\mathcal{B}_n(R)$ of radius $R$. The isoperimetric inequality is sharp up to a constant factor for sets that are comparable to $\mathcal{B}_n(R)$ in size. A…
We analyze the following version of the deterministic \hats game. We have a graph $G$, and a sage resides at each vertex of $G$. When the game starts, an adversary puts on the head of each sage a hat of a color arbitrarily chosen from a set…
We study the vertex pursuit game of \emph{Cops and Robbers}, in which cops try to capture a robber on the vertices of the graph. The minimum number of cops required to win on a given graph $G$ is called the cop number of $G$. We focus on…
We introduce the game of Cops and Eternal Robbers played on graphs, where there are infinitely many robbers that appear sequentially over distinct plays of the game. A positive integer $t$ is fixed, and the cops are required to capture the…
\textit{Pursuit-evasion games} have been intensively studied for several decades due to their numerous applications in artificial intelligence, robot motion planning, database theory, distributed computing, and algorithmic theory.…
We study common randomness generation problems where $n$ players aim to generate same sequences of random coin flips where some subsets of the players share an independent common coin which can be tossed multiple times, and there is a…
Data streams typically have items of large number of dimensions. We study the fundamental heavy-hitters problem in this setting. Formally, the data stream consists of $d$-dimensional items $x_1,\ldots,x_m \in [n]^d$. A $k$-dimensional…
We consider a game in which a cop searches for a moving robber on a graph using distance probes, studied by Carragher, Choi, Delcourt, Erickson and West, which is a slight variation on one introduced by Seager. Carragher, Choi, Delcourt,…
The hat guessing number of a graph is a parameter related to the hat guessing game for graphs introduced by Winkler. In this paper, we show that graphs of sufficiently large hat guessing number must contain arbitrary trees and arbitrarily…
We develop an algebraic and operational framework for quantum isomorphisms of hypergraphs, using tools from compact quantum group theory. We introduce a new synchronous version of the hypergraph isomorphism game whose game algebra uniformly…
Let $H = (V,E)$ be a hypergraph with vertex set $V$ and edge set $E$ of order $\nH = |V|$ and size $\mH = |E|$. A transversal in $H$ is a subset of vertices in $H$ that has a nonempty intersection with every edge of $H$. A vertex hits an…
Let $ex(Q_n, H)$ be the largest number of edges in a subgraph $G$ of a hypercube $Q_n$ such that there is no subgraph of $G$ isomorphic to $H$. We show that for any integer $k\geq 3$, $$ex(Q_n, C_{4k+2})= O(n^{\frac{5}{6} +…
We study a class of symmetric quantum walks on Hamming graphs, where the distance between vertices specifies the transition probability. A special model is the simple quantum walk on the hypercube, which has been discussed in the…
The $(m,n)$-online Ramsey game is a combinatorial game between two players, Builder and Painter. Starting from an infinite set of isolated vertices, Builder draws an edge on each turn and Painter immediately paints it red or blue. Builder's…
In this paper we consider a pursuit-evasion game on a graph. A team of cats, which may choose any vertex of the graph at any turn, tries to catch an invisible mouse, which is constrained to moving along the vertices of the graph. Our main…