Bounds on the Game Transversal Number in Hypergraphs
Abstract
Let be a hypergraph with vertex set and edge set of order and size . A transversal in is a subset of vertices in that has a nonempty intersection with every edge of . A vertex hits an edge if it belongs to that edge. The transversal game played on involves of two players, \emph{Edge-hitter} and \emph{Staller}, who take turns choosing a vertex from . Each vertex chosen must hit at least one edge not hit by the vertices previously chosen. The game ends when the set of vertices chosen becomes a transversal in . Edge-hitter wishes to minimize the number of vertices chosen in the game, while Staller wishes to maximize it. The \emph{game transversal number}, , of is the number of vertices chosen when Edge-hitter starts the game and both players play optimally. We compare the game transversal number of a hypergraph with its transversal number, and also present an important fact concerning the monotonicity of , that we call the Transversal Continuation Principle. It is known that if is a hypergraph with all edges of size at least~, and is not a -cycle, then ; and if is a (loopless) graph, then . We prove that if is a -uniform hypergraph, then , and if is -uniform, then .
Cite
@article{arxiv.1601.04856,
title = {Bounds on the Game Transversal Number in Hypergraphs},
author = {Csilla Bujtás and Michael A. Henning and Zsolt Tuza},
journal= {arXiv preprint arXiv:1601.04856},
year = {2016}
}
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23 pagess