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We consider a single-server cyclic polling system with three queues where the server follows an adaptive rule: if it finds one of queues empty in a given cycle, it decides not to visit that queue in the next cycle. In the case of limited…

Probability · Mathematics 2013-03-20 Natalia Chernova , Sergey Foss , Bara Kim

Two important requirements when aggregating the preferences of multiple agents are that the outcome should be economically efficient and the aggregation mechanism should not be manipulable. In this paper, we provide a computer-aided proof…

Computer Science and Game Theory · Computer Science 2017-09-07 Florian Brandl , Felix Brandt , Manuel Eberl , Christian Geist

This paper presents the benefits of formal modelling and verification techniques for self-stabilising distributed algorithms. An algorithm is studied, that takes a set of processes connected by a tree topology and converts it to a ring…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-01-18 Camille Coti , Charles Lakos , Laure Petrucci

Reconfigurable broadcast networks provide a convenient formalism for modelling and reasoning about networks of mobile agents broadcasting messages to other agents following some (evolving) communication topology. The parameterized…

Logic in Computer Science · Computer Science 2018-02-26 A. R. Balasubramanian , Nathalie Bertrand , Nicolas Markey

We consider the problem of locating a single facility on a vertex in a given graph based on agents' preferences, where the domain of the preferences is either single-peaked or single-dipped. Our main interest is the existence of…

Computer Science and Game Theory · Computer Science 2019-11-20 Taiki Todo , Nodoka Okada , Makoto Yokoo

We consider multi-dimensional payoff functions in partially observable Markov decision processes. We study the structure of the set of expected payoff vectors of all strategies (policies) and study what kind are needed to achieve a given…

Computer Science and Game Theory · Computer Science 2025-09-30 James C. A. Main , Mickael Randour

We consider the minimum spanning tree problem in a setting where the edge weights are stochastic from unknown distributions, and the only available information is a single sample of each edge's weight distribution. In this setting, we…

Data Structures and Algorithms · Computer Science 2024-09-25 Ruben Hoeksma , Gavin Speek , Marc Uetz

We study organizational elections in which each group nominates one candidate and receives as payoff its members expected utility under a probabilistic winning rule. We empirically justify a standard monotonicity assumption by simulating…

Computer Science and Game Theory · Computer Science 2026-02-06 Chuang-Chieh Lin , Chi-Jen Lu , Po-An Chen , Chih-Chieh Hung

We consider the verification of multiple expected reward objectives at once on Markov decision processes (MDPs). This enables a trade-off analysis among multiple objectives by obtaining the Pareto front. We focus on strategies that are easy…

Logic in Computer Science · Computer Science 2020-02-18 Florent Delgrange , Joost-Pieter Katoen , Tim Quatmann , Mickael Randour

We propose a new single-winner voting system using ranked ballots: Stable Voting. The motivating principle of Stable Voting is that if a candidate A would win without another candidate B in the election, and A beats B in a head-to-head…

Theoretical Economics · Economics 2023-02-14 Wesley H. Holliday , Eric Pacuit

We introduce a single-winner perspective on voting on matchings, in which voters have preferences over possible matchings in a graph, and the goal is to select a single collectively desirable matching. Unlike in classical matching problems,…

Computer Science and Game Theory · Computer Science 2026-01-28 Niclas Boehmer , Jessica Dierking

Recently proposed budding tree is a decision tree algorithm in which every node is part internal node and part leaf. This allows representing every decision tree in a continuous parameter space, and therefore a budding tree can be jointly…

Machine Learning · Computer Science 2014-12-22 Ozan İrsoy , Ethem Alpaydın

We introduce the notion of a multidimensional hybrid preference domain on a (finite) set of alternatives that is a Cartesian product of finitely many components. We demonstrate that in a model of public goods provision, multidimensional…

Theoretical Economics · Economics 2023-11-17 Shurojit Chatterji , Huaxia Zeng

We characterize the class of group-strategyproof mechanisms for the single facility location game in any unconstrained strictly convex space. A mechanism is \emph{group-strategyproof}, if no group of agents can misreport so that all its…

Computer Science and Game Theory · Computer Science 2020-08-12 Pingzhong Tang , Dingli Yu , Shengyu Zhao

We consider the house allocation problems with strict preferences, where monetary transfers are not allowed. We propose two properties in the spirit of justified fairness. Interestingly, together with other well-studied properties…

Theoretical Economics · Economics 2024-07-22 Di Feng , Jacob Coreno

Several of the classical results in social choice theory demonstrate that in order for many voting systems to be well-behaved the set domain of individual preferences must satisfy some kind of restriction, such as being single-peaked on a…

Theoretical Economics · Economics 2024-01-23 Alexander Karpov , Klas Markström , Søren Riis , Bei Zhou

Strategy Logic with imperfect information (SLiR) is a very expressive logic designed to express complex properties of strategic abilities in distributed systems. Previous work on SLiR focused on finite systems, and showed that the…

Logic in Computer Science · Computer Science 2020-07-31 Bastien Maubert , Aniello Murano , Olivier Serre

We consider a revenue-maximizing seller with a single item for sale to multiple buyers with i.i.d. valuations. Akbarpour and Li (2020) show that the only optimal, credible, strategyproof auction is the ascending price auction with reserves…

Computer Science and Game Theory · Computer Science 2023-10-31 Meryem Essaidi , Matheus V. X. Ferreira , S. Matthew Weinberg

We consider a two-sided matching problem in which the agents on one side have dichotomous preferences and the other side representing institutions has strict preferences (priorities). It captures several important applications in matching…

Computer Science and Game Theory · Computer Science 2025-02-17 Haris Aziz , Md. Shahidul Islam , Szilvia Pápai

The principle that rational agents should maximize expected utility or choiceworthiness is intuitively plausible in many ordinary cases of decision-making under uncertainty. But it is less plausible in cases of extreme, low-probability risk…

Theoretical Economics · Economics 2020-08-11 Christian Tarsney