相关论文: (Almost) tight bounds for randomized and quantum L…
Local search algorithms for combinatorial search problems frequently encounter a sequence of states in which it is impossible to improve the value of the objective function; moves through these regions, called plateau moves, dominate the…
We study quantum algorithms for spatial search on finite dimensional grids. Patel et al. and Falk have proposed algorithms based on a quantum walk without a coin, with different operators applied at even and odd steps. Until now, such…
We establish a lower bound concerning the computational complexity of Grover's algorithms on fractal networks. This bound provides general predictions for the quantum advantage gained for searching unstructured lists. It yields a…
Quantum walk has been successfully used to search for targets on graphs with vertices identified as the elements of a database. This spacial search on a two-dimensional periodic grid takes $\mathcal{O}\left(\sqrt{N\log N}\right)$ oracle…
We study the quantum query complexity of constant-sized subgraph containment. Such problems include determining whether an $ n $-vertex graph contains a triangle, clique or star of some size. For a general subgraph $ H $ with $ k $…
Although strongly regular graphs and the hypercube are not complete, they are "sufficiently complete" such that a randomly walking quantum particle asymptotically searches on them in the same $\Theta(\sqrt{N})$ time as on the complete…
We consider the quantum complexities of the following three problems: searching an ordered list, sorting an un-ordered list, and deciding whether the numbers in a list are all distinct. Letting N be the number of elements in the input list,…
The approximate degree of a Boolean function f is the least degree of a real polynomial that approximates f pointwise to error at most 1/3. Approximate degree is known to be a lower bound on quantum query complexity. We resolve or nearly…
A quantum algorithm is known that solves an unstructured search problem in a number of iterations of order $\sqrt{d}$, where $d$ is the dimension of the search space, whereas any classical algorithm necessarily scales as $O(d)$. It is shown…
This study examines clusterability testing for a signed graph in the bounded-degree model. Our contributions are two-fold. First, we provide a quantum algorithm with query complexity $\tilde{O}(N^{1/3})$ for testing clusterability, which…
The spatial search problem consists in minimizing the number of steps required to find a given site in a network, under the restriction that only oracle queries or translations to neighboring sites are allowed. We propose a quantum…
In this paper we present a quantum algorithm solving the triangle finding problem in unweighted graphs with query complexity $\tilde O(n^{5/4})$, where $n$ denotes the number of vertices in the graph. This improves the previous upper bound…
We show a relation, based on parallel repetition of the Magic Square game, that can be solved, with probability exponentially close to $1$ (worst-case input), by $1D$ (uniform) depth $2$, geometrically-local, noisy (noise below a…
The results showing a quantum query complexity of $\Theta(N^{1/3})$ for the collision problem do not apply to random functions. The issues are two-fold. First, the $\Omega(N^{1/3})$ lower bound only applies when the range is no larger than…
It has long been known that any Boolean function that depends on n input variables has both degree and exact quantum query complexity of Omega(log n), and that this bound is achieved for some functions. In this paper we study the case of…
Since Grover's seminal work which provides a way to speed up combinatorial search, quantum search has been studied in great detail. We propose a new method for designing quantum search algorithms for finding a marked element in the state…
Finding a Maximum Clique is a classic property test from graph theory; find any one of the largest complete subgraphs in an Erd\"os-R\'enyi G(N, p) random graph. We use Maximum Clique to explore the structure of the problem as a function of…
Grover search is a renowned quantum search algorithm that leverages quantum superposition to find a marked item with quadratic speedup. However, when implemented on Noisy Intermediate-scale Quantum (NISQ) hardware, the required repeated…
We show that every algorithm for testing $n$-variate Boolean functions for monotonicity must have query complexity $\tilde{\Omega}(n^{1/4})$. All previous lower bounds for this problem were designed for non-adaptive algorithms and, as a…
We show that any quantum algorithm searching an ordered list of n elements needs to examine at least 1/12 log n-O(1) of them. Classically, log n queries are both necessary and sufficient. This shows that quantum algorithms can achieve only…