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In this paper the complexity of provability of polarized additive, multiplicative, and exponential formulas in the (initial) Cockett-Seely polarized game logic is discussed. The complexity is ultimately based on the complexity of finding a…

范畴论 · 数学 2007-05-23 J. R. B. Cockett , C. A. Pastro

This paper introduces a class of objects called decision rules that map infinite sequences of alternatives to a decision space. These objects can be used to model situations where a decision maker encounters alternatives in a sequence such…

理论经济学 · 经济学 2022-09-12 Bhavook Bhardwaj , Siddharth Chatterjee

We introduce a "high probability" framework for repeated games with incomplete information. In our non-equilibrium setting, players aim to guarantee a certain payoff with high probability, rather than in expected value. We provide a high…

计算机科学与博弈论 · 计算机科学 2015-09-30 Payam Delgosha , Amin Gohari , Mohammad Akbarpour

In this master thesis we analyze the complexity of sorting a set of strings. It was shown that the complexity of sorting strings can be naturally expressed in terms of the prefix trie induced by the set of strings. The model of computation…

数据结构与算法 · 计算机科学 2014-08-26 Igor Stassiy

Game theory is appropriate for studying cyber conflict because it allows for an intelligent and goal-driven adversary. Applications of game theory have led to a number of results regarding optimal attack and defense strategies. However, the…

密码学与安全 · 计算机科学 2015-11-16 Erik M. Ferragut , Andrew C. Brady , Ethan J. Brady , Jacob M. Ferragut , Nathan M. Ferragut , Max C. Wildgruber

Various social dilemma games that follow different strategy updating rules have been studied on many networks.The reported results span the entire spectrum, from significantly boosting,to marginally affecting,to seriously decreasing the…

物理与社会 · 物理学 2015-06-17 Qiang Zhang , Tianxiao Qi , Keqiang Li , Zengru Di , Jinshan Wu

We consider the computational complexity of the question whether a certain strategy can be removed from a game by means of iterated elimination of dominated strategies. In particular, we study the influence of different definitions of…

计算复杂性 · 计算机科学 2010-01-20 Arno Pauly

Nearly all simulation-based games have environment parameters that affect incentives in the interaction but are not explicitly incorporated into the game model. To understand the impact of these parameters on strategic incentives, typical…

计算机科学与博弈论 · 计算机科学 2026-05-06 Madelyn Gatchel , Bryce Wiedenbeck

When applied to the same game, probability theory and game theory can disagree on calculated values of the Fisher information, the log likelihood function, entropy gradients, the rank and Jacobian of variable transforms, and even the…

计算机科学与博弈论 · 计算机科学 2012-08-21 Michael J. Gagen

Graph games of infinite length are a natural model for open reactive processes: one player represents the controller, trying to ensure a given specification, and the other represents a hostile environment. The evolution of the system…

计算机科学与博弈论 · 计算机科学 2010-06-09 Julien Cristau , Claire David , Florian Horn

The centipede game is a two-player non-zero-sum game. Each turn, a player can choose whether they want to take or pass a growing reward. The classical, rational solution of this game shows defection in the first round, when in reality,…

量子物理 · 物理学 2025-11-27 Kaytki Chakankar , Xinhui Tang , Yiguo Zhang

Several variations of hat guessing games have been popularly discussed in recreational mathematics. In a typical hat guessing game, after initially coordinating a strategy, each of $n$ players is assigned a hat from a given color set.…

组合数学 · 数学 2011-01-20 Tengyu Ma , Xiaoming Sun , Huacheng Yu

Economic ensembles can be modeled as networks of interacting agents whose be-haviors are described in terms of game theory. The evolutionary paradigm has been applied to two-person games to discover strategies in this context.…

凝聚态物理 · 物理学 2007-05-23 Wan Ahmad Tajuddin Wan Abdullah

We present a systematic investigation of the quantum games, constructed using a novel repeated game protocol, when played repeatedly ad infinitum. We focus on establishing that such repeated games -- by virtue of inherent quantum-mechanical…

量子物理 · 物理学 2024-02-27 Archan Mukhopadhyay , Saikat Sur , Tanay Saha , Shubhadeep Sadhukhan , Sagar Chakraborty

We study the emergence of communication in multiagent adversarial settings inspired by the classic Imitation game. A class of three player games is used to explore how agents based on sequence to sequence (Seq2Seq) models can learn to…

人工智能 · 计算机科学 2018-11-19 Juan Leni , John Levine , John Quigley

Playing repeated matrix games (RMG) while maximizing the cumulative returns is a basic method to evaluate multi-agent learning (MAL) algorithms. Previous work has shown that $UCB$, $M3$, $S$ or $Exp3$ algorithms have good behaviours on…

机器学习 · 计算机科学 2018-11-02 Bruno Bouzy , Marc Métivier , Damien Pellier

In competitive resource allocation formulations multiple agents compete over different contests by committing their limited resources in them. For these settings, contest games offer a game-theoretic foundation to analyze how players can…

计算机科学与博弈论 · 计算机科学 2024-08-05 Gilberto Diaz-Garcia , Francesco Bullo , Jason R. Marden

Octal games are a well-defined family of two-player games played on heaps of counters, in which the players remove alternately a certain number of counters from a heap, sometimes being allowed to split a heap into two nonempty heaps, until…

In this paper we experiment with a 2-player strategy board game where playing models are evolved using reinforcement learning and neural networks. The models are evolved to speed up automatic game development based on human involvement at…

人工智能 · 计算机科学 2007-05-23 Dimitris Kalles

We introduce a new two-player game on graphs, in which players alternate choosing vertices until the set of chosen vertices forms a dominating set. The last player to choose a vertex is the winner. The game fits into the scheme of several…

组合数学 · 数学 2025-10-31 Sean Fiscus , Glenn Hurlbert , Eric Myzelev , Travis Pence