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We study the structural complexity of bimatrix games, formalized via rank, from an empirical perspective. We consider a setting where we have data on player behavior in diverse strategic situations, but where we do not observe the relevant…

计算机科学与博弈论 · 计算机科学 2013-05-16 Siddharth Barman , Umang Bhaskar , Federico Echenique , Adam Wierman

We study the computational complexity of an important property of simple, regular and weighted games, which is decisiveness. We show that this concept can naturally be represented in the context of hypergraph theory, and that decisiveness…

计算机科学与博弈论 · 计算机科学 2013-07-10 Andreas Polyméris , Fabián Riquelme

A word automaton recognizing a language $L$ is good for games (GFG) if its composition with any game with winning condition $L$ preserves the game's winner. While all deterministic automata are GFG, some nondeterministic automata are not.…

形式语言与自动机理论 · 计算机科学 2019-07-01 Udi Boker , Karoliina Lehtinen

In this paper we analyse some questions concerning trees on $\kappa$, both for the countable and the uncountable case, and the connections with Cohen reals. In particular, we provide a proof for one of the implications left open in…

逻辑 · 数学 2020-04-24 Giorgio Laguzzi , Brendan Stuber-Rousselle

We analyse the computational complexity of finding Nash equilibria in simple stochastic multiplayer games. We show that restricting the search space to equilibria whose payoffs fall into a certain interval may lead to undecidability. In…

计算机科学与博弈论 · 计算机科学 2010-06-24 Michael Ummels , Dominik Wojtczak

Determining a Nash equilibrium in a $2$-player non-zero sum game is known to be PPAD-hard (Chen and Deng (2006), Chen, Deng and Teng (2009)). The problem, even when restricted to win-lose bimatrix games, remains PPAD-hard (Abbott, Kane and…

计算机科学与博弈论 · 计算机科学 2010-11-01 Samir Datta , Nagarajan Krishnamurthy

In this work we show that the ordering ambiguity on quantization depends on the representation choice. This property is then used to solve unambiguously some particular systems. Finally, we speculate on the consequences for more involved…

量子物理 · 物理学 2007-05-24 Alvaro de Souza Dutra

For which infinite cardinals $\kappa$ is there a partition of the real line $\mathbb R$ into precisely $\kappa$ Borel sets? Hausdorff famously proved that there is a partition of $\mathbb R$ into $\aleph_1$ Borel sets. But other than this,…

逻辑 · 数学 2024-05-22 Will Brian

We investigate game-theoretic variants of cardinal invariants of the continuum. The invariants we treat are the reaping number $\mathfrak{r}$, the bounding number $\mathfrak{b}$, the dominating number $\mathfrak{d}$, and the additivity…

逻辑 · 数学 2024-12-03 Jorge Antonio Cruz Chapital , Tatsuya Goto , Yusuke Hayashi

We present an overview of results on the question of whether the non-stationary ideal of an uncountable regular cardinal $\kappa$ can be defined by a $\Pi_1$-formula using parameters of hereditary cardinality at most $\kappa$. These results…

逻辑 · 数学 2024-04-18 Philipp Lücke

We introduce a new method, involving infinite games and Borel determinacy, which we use to answer several well-known questions in Borel combinatorics.

逻辑 · 数学 2020-01-20 Andrew Marks

The computation of a solution concept of a cooperative game usually employs values of all coalitions. However, in some applications, the values of some of the coalitions might be unknown due to high costs associated with their determination…

计算机科学与博弈论 · 计算机科学 2023-03-31 Martin Cerny , Michel Grabisch

We investigate regularity properties derived from tree-like forcing notions in the setting of "generalized descriptive set theory", i.e., descriptive set theory on $\kappa^\kappa$ and $2^\kappa$, for regular uncountable cardinals $\kappa$.

逻辑 · 数学 2014-08-26 Sy-David Friedman , Yurii Khomskii , Vadim Kulikov

In many multiagent environments, a designer has some, but limited control over the game being played. In this paper, we formalize this by considering incompletely specified games, in which some entries of the payoff matrices can be chosen…

计算机科学与博弈论 · 计算机科学 2021-04-30 Markus Brill , Rupert Freeman , Vincent Conitzer

We introduce the game Slow $A$-Nim which generalizes a number of recently studied games. Slow $A$-Nim is played on $n$ stacks of tokens, and the set $A$ indicates the number of stacks a player can play on. Once a player has decided on the…

组合数学 · 数学 2026-04-24 Silvia Heubach , Matthieu Dufour

Game theory relies heavily on the availability of cardinal utility functions, but in fields such as matching markets, only ordinal preferences are typically elicited. The literature focuses on mechanisms with simple dominant strategies, but…

计算机科学与博弈论 · 计算机科学 2024-08-22 Fabian R. Pieroth , Martin Bichler

It is well known that artificial neural networks (ANNs) can learn deterministic automata. Learning nondeterministic automata is another matter. This is important because much of the world is nondeterministic, taking the form of…

机器学习 · 计算机科学 2015-07-16 Thomas E. Portegys

Partially-ordered set games, also called poset games, are a class of two-player combinatorial games. The playing field consists of a set of elements, some of which are greater than other elements. Two players take turns removing an element…

计算机科学与博弈论 · 计算机科学 2011-11-22 Adam O. Kalinich

We develop a general game-theoretic framework for reasoning about strategic agents performing possibly costly computation. In this framework, many traditional game-theoretic results (such as the existence of a Nash equilibrium) no longer…

计算机科学与博弈论 · 计算机科学 2014-12-10 Joseph Y. Halpern , Rafael Pass

We provide game-theoretic proofs of some well-known existence theorems of Friedberg numberings for the class of all partial computable functions, including (1) the existence of two incomparable Friedberg numberings; (2) the existence of a…

逻辑 · 数学 2020-03-23 Takuma Imamura