相关论文: Leaper graphs
The pebbling number of a graph $G$, $f(G)$, is the least $p$ such that, however $p$ pebbles are placed on the vertices of $G$, we can move a pebble to any vertex by a sequence of moves, each move taking two pebbles off one vertex and…
Cops and Robbers is a pursuit-evasion game played on graphs, of which many variants have been developed and studied. We introduce a variant of this game, "Sneaky-Active Cops and Robbers", where all cops and robber must move on their turn,…
The complete classification of hexapods - also known as Stewart Gough platforms - of mobility one is still open. To tackle this problem, we can associate to each hexapod of mobility one an algebraic curve, called the configuration curve. In…
Let $G$ be a planar graph and $I_s$ and $I_t$ be two independent sets in $G$, each of size $k$. We begin with a "token" on each vertex of $I_s$ and seek to move all tokens to $I_t$, by repeated "token jumping", removing a single token from…
The 'Cheating Robot' version of Cops and Robbers is played on a finite, simple, connected graph. The players move in the same time period. However, before moving, the robot observes to which vertices the cops are moving and it is fast…
A graph is a structure composed of a set of vertices (i.e.nodes, dots) connected to one another by a set of edges (i.e.links, lines). The concept of a graph has been around since the late 19$^\text{th}$ century, however, only in recent…
The $k$-coprime graph of order $n$ is the graph with vertex set $\{k, k+1, \ldots, k+n-1\}$ in which two vertices are adjacent if and only if they are coprime. We characterize Hamiltonian $k$-coprime graphs. As a particular case, two…
In the ordinary version of the pursuit-evasion game "cops and robbers", a team of cops and a robber occupy vertices of a graph and alternately move along the graph's edges, with perfect information about each other. If a cop lands on the…
An $(n,m)$-graph is a graph with $n$ types of arcs and $m$ types of edges. A homomorphism of an $(n,m)$-graph $G$ to another $(n,m)$-graph $H$ is a vertex mapping that preserves the adjacencies along with their types and directions. The…
The simplicial rook graph ${\rm \mathcal{SR}}(m,n)$ is the graph whose vertices are vectors in $ \mathbb{N}^m$ such that for each vector the summation of its coordinates is $n$ and two vertices are adjacent if their corresponding vectors…
There has been significant recent interest in graph-based nearest neighbor search methods, many of which are centered on the construction of navigable graphs over high-dimensional point sets. A graph is navigable if we can successfully move…
The LCP array is an important tool in stringology, allowing to speed up pattern matching algorithms and enabling compact representations of the suffix tree. Recently, Conte et al. [DCC 2023] and Cotumaccio et al. [SPIRE 2023] extended the…
The branchwidth of a graph has been introduced by Roberson and Seymour as a measure of the tree-decomposability of a graph, alternative to treewidth. Branchwidth is polynomially computable on planar graphs by the celebrated ``Ratcatcher''…
Many real-world networks of interest are embedded in physical space. We present a new random graph model aiming to reflect the interplay between the geometries of the graph and of the underlying space. The model favors configurations with…
Graph edges, along with their labels, can represent information of fundamental importance, such as links between web pages, friendship between users, the rating given by users to other users or items, and much more. We introduce LEAP, a…
We introduce a new type of positional games, played on a vertex set of a graph. Given a graph $G$, two players claim vertices of $G$, where the outcome of the game is determined by the subgraphs of $G$ induced by the vertices claimed by…
Convolutional layers within graph neural networks operate by aggregating information about local neighbourhood structures; one common way to encode such substructures is through random walks. The distribution of these random walks evolves…
We introduce $r$-loopy Weisfeiler-Leman ($r$-$\ell{}$WL), a novel hierarchy of graph isomorphism tests and a corresponding GNN framework, $r$-$\ell{}$MPNN, that can count cycles up to length $r + 2$. Most notably, we show that…
We introduce the game of Surrounding Cops and Robbers on a graph, as a variant of the original game of Cops and Robbers. In contrast to the original game in which the cops win by occupying the same vertex as the robber, they now win by…
Maker-Breaker games are played on a hypergraph $(X,\mathcal{F})$, where $\mathcal{F} \subseteq 2^X$ denotes the family of winning sets. Both players alternately claim a predefined amount of edges (called bias) from the board $X$, and Maker…