相关论文: Misere quotients for impartial games
In this manuscript, we propose a structural condition on non-separable Hamiltonians, which we term displacement monotonicity condition, to study second order mean field games master equations. A rate of dissipation of a bilinear form is…
In this paper, we provide an effective characterization of all the subgame-perfect equilibria in infinite duration games played on finite graphs with mean-payoff objectives. To this end, we introduce the notion of requirement, and the…
We study the underlying mathematical properties of various partial order models of concurrency based on transition systems, Petri nets, and event structures, and show that the concurrent behaviour of these systems can be captured in a…
This short note is devoted to the unraveling of the hidden interactivity of ordinary games which is an artefact of predictions of the behaviour of other players by the fixed player and describes deviations of their real behaviour from such…
We give a concise and self-contained introduction to the theory of Quantum Games by reviewing the seminal works of Meyer, Eisert-Wilkens-Lewenstein, Marinatto-Weber and Landsburg, which initiated the study of this field. By generalizing…
Given an impartial combinatorial game G, we create a class of related games (CIS-G) by specifying a finite set of positions in G and forbidding players from moving to those positions (leaving all other game rules unchanged). Such…
This paper addresses several significant gaps in the theory of restricted mis\`ere play (Plambeck, Siegel 2008), primarily in the well-studied universe of dead-ending games, $\mathcal{E}$ (Milley, Renault 2013); if a player run out of moves…
In this article, we consider some simple combinatorial game and a winning strategy in this game. This game is then used to prove several known results about non-repetitive sequences and approximations with denominators from a lacunary…
Several extensions of the equal division value and the equal surplus division value to the family of games with a priori unions are proposed in Alonso-Meijide et al. (2020) ``On egalitarian values for cooperative games with a priori…
We research a combinatorial game based on the Cookie Monster problem called the Cookie Monster game that generalizes the games of Nim and Wythoff. We also propose several combinatorial games that are in between the Cookie Monster game and…
We give an improved polynomial bound on the complexity of the equation solvability problem, or more generally, of finding the value sets of polynomials over finite nilpotent rings. Our proof depends on a result in additive combinatorics,…
This paper concerns two-player alternating play combinatorial games (Conway 1976) in the normal-play convention, i.e. last move wins. Specifically, we study impartial vector subtraction games on tuples of nonnegative integers (Golomb 1966),…
Zero-sum and non-zero-sum (aka general-sum) games are relevant in a wide range of applications. While general non-zero-sum games are computationally hard, researchers focus on the special class of monotone games for gradient-based…
The class of passable games was recently introduced by Selinger as a class of combinatorial games that are suitable for modelling monotone set coloring games such as Hex. In a monotone set coloring game, the players alternately color the…
We introduce a perfect discrete Morse function on the moduli space of a polygonal linkage. The ingredients of the construction are: (1) the cell structure on the moduli space, and (2) the discrete Morse theory approach, which allows to…
In this article we study the combinatorics of congruence subgroups of the modular group. We consider the notion of minimal monomial solutions. These are the solutions of a matrix equation (also appearing in the study of Coxeter friezes),…
This note highlights a special class of mean field games in which the coefficients satisfy a convolution-type structural condition. A mean field game of this type with common noise is related to a certain mean field game without common…
Multisorted modules, equivalently representations of quivers, equivalently additive functors on preadditive categories, encompass a wide variety of additive structures. In addition, every module has a natural and useful multisorted…
A general issue in computational optimization is to develop combinatorial algorithms for semidefinite programming. We address this issue when the base field is nonarchimedean. We provide a solution for a class of semidefinite feasibility…
We study the problem of characterizing the set of games that are consistent with observed equilibrium play. Our contribution is to develop and analyze a new methodology based on convex optimization to address this problem for many classes…