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In this paper, we generalize modal $\mu$-calculus to the non-distributive (lattice-based) modal $\mu$-calculus and formalize some scenarios regarding categorization using it. We also provide a game semantics for the developed logic. The…

In this note, we investigate combinatorial games where both players move randomly (each turn, independently selecting a legal move uniformly at random). In this model, we provide closed-form expressions for the expected number of turns in a…

组合数学 · 数学 2024-01-31 Pat Devlin , Paulina Trifonova

In a monotonic sequence game, two players alternately choose elements of a sequence from some fixed ordered set. The game ends when the resulting sequence contains either an ascending subsequence of length a or a descending one of length d.…

组合数学 · 数学 2007-05-23 M. Albert , R. Aldred , M. Atkinson , C. Handley , D. Holton , D. McCaughan , B. Sagan

We investigate a variety of cut and choose games, their relationship with (generic) large cardinals, and show that they can be used to characterize a number of properties of ideals and of partial orders: certain notions of distributivity,…

逻辑 · 数学 2023-02-03 Peter Holy , Philipp Schlicht , Christopher Turner , Philip Welch

The space of finite games can be decomposed into three orthogonal subspaces [5], which are the subspaces of pure potential games, nonstrategic games and pure harmonic games. The orthogonal projections onto these subspaces are represented as…

最优化与控制 · 数学 2015-12-29 Kuize Zhang

Colonel Blotto games with discrete strategy spaces effectively illustrate the intricate nature of multidimensional strategic reasoning. This paper studies the equilibrium set of such games where, in line with prior experimental work, the…

计算机科学与博弈论 · 计算机科学 2024-03-28 Christian Ewerhart , Stanisław Kaźmierowski

The theory of combinatorial game (like board games) and the theory of social games (where one looks for Nash equilibria) are normally considered as two separate theories. Here we shall see what comes out of combining the ideas. The central…

概率论 · 数学 2010-05-28 Peter Harremoes

The class of exact transferable utility coalitional games, introduced in 1972 by Schmeidler, has been studied both in the context of game theory and in the context of imprecise probabilities. We characterize the cone of exact games by…

组合数学 · 数学 2022-03-29 Milan Studený , Václav Kratochvíl

This paper generalises the treatment of compositional game theory as introduced by Ghani et al. in 2018, where games are modelled as morphisms of a symmetric monoidal category. From an economic modelling perspective, the notion of a game in…

计算机科学与博弈论 · 计算机科学 2024-08-07 Joe Bolt , Jules Hedges , Philipp Zahn

We introduce a solution concept for extensive-form games of incomplete information in which players need not assign likelihoods to what they do not know about the game. This is embedded in a model in which players can hold multiple priors.…

理论经济学 · 经济学 2021-09-03 Karl Schlag , Andriy Zapechelnyuk

Game comonads have brought forth a new approach to studying finite model theory categorically. By representing model comparison games semantically as comonads, they allow important logical and combinatorial properties to be exressed in…

范畴论 · 数学 2022-09-05 Samson Abramsky , Tomáš Jakl , Thomas Paine

It is known that the generalized Nash equilibrium problem can be reformulated as a quasivariational inequality. Our aim in this work is to introduce a variational approach to study the existence of solutions for generalized ordinal Nash…

最优化与控制 · 数学 2023-01-31 Orestes Bueno , John Cotrina , Yboon García

Consider QBF, the Quantified Boolean Formula problem, as a combinatorial game ruleset. The problem is rephrased as determining the winner of the game where two opposing players take turns assigning values to boolean variables. In this…

计算复杂性 · 计算机科学 2014-12-31 Kyle Burke

We define a general framework of partition games for formulating two-player pebble games over finite structures. We show that one particular such game, which we call the invertible-map game, yields a family of polynomial-time approximations…

计算机科学中的逻辑 · 计算机科学 2015-03-20 Anuj Dawar , Bjarki Holm

Although mixed extensions of finite games always admit equilibria, this is not the case for countable games, the best-known example being Wald's pick-the-larger-integer game. Several authors have provided conditions for the existence of…

计算机科学与博弈论 · 计算机科学 2017-04-04 Valerio Capraro , Marco Scarsini

We present a polynomial-time reduction from max-plus-average constraints to the feasibility problem for semidefinite programs. This shows that Condon's simple stochastic games, stochastic mean payoff games, and in particular mean payoff…

最优化与控制 · 数学 2025-12-03 Manuel Bodirsky , Georg Loho , Mateusz Skomra

Games on recursive game graphs can be used to reason about the control flow of sequential programs with recursion. In games over recursive game graphs, the most natural notion of strategy is the modular strategy, i.e., a strategy that is…

计算机科学中的逻辑 · 计算机科学 2014-08-27 Ilaria De Crescenzo , Salvatore La Torre , Yaron Velner

The sequential equilibrium is a standard solution concept for extensive-form games with imperfect information that includes an explicit representation of the players' beliefs. An assessment consisting of a strategy and a belief is a…

计算机科学与博弈论 · 计算机科学 2024-02-08 Moritz Graf , Thorsten Engesser , Bernhard Nebel

Multi-structural (MS) games are combinatorial games that capture the number of quantifiers of first-order sentences. On the face of their definition, MS games differ from Ehrenfeucht-Fraisse (EF) games in two ways: first, MS games are…

计算机科学中的逻辑 · 计算机科学 2025-01-08 Marco Carmosino , Ronald Fagin , Neil Immerman , Phokion Kolaitis , Jonathan Lenchner , Rik Sengupta

Game semantics describe the interactive behavior of proofs by interpreting formulas as games on which proofs induce strategies. Such a semantics is introduced here for capturing dependencies induced by quantifications in first-order…

计算机科学中的逻辑 · 计算机科学 2009-08-28 Samuel Mimram
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