相关论文: Recurrence of random walk traces
Let G be a quasirandom graph on n vertices, and let W be a random walk on G of length alpha n^2. Must the set of edges traversed by W form a quasirandom graph? This question was asked by B\"ottcher, Hladk\'y, Piguet and Taraz. Our aim in…
We prove that the edge-reinforced random walk on the ladder ${\mathbb{Z}\times\{1,2\}}$ with initial weights $a>3/4$ is recurrent. The proof uses a known representation of the edge-reinforced random walk on a finite piece of the ladder as a…
A random walk is a basic stochastic process on graphs and a key primitive in the design of distributed algorithms. One of the most important features of random walks is that, under mild conditions, they converge to a stationary distribution…
The random walk process underlies the description of a large number of real world phenomena. Here we provide the study of random walk processes in time varying networks in the regime of time-scale mixing; i.e. when the network connectivity…
We consider reversible random walks in random environment obtained from symmetric long--range jump rates on a random point process. We prove almost sure transience and recurrence results under suitable assumptions on the point process and…
We study the recurrence properties of a random walk in a stratified medium.
The co-evolution between network structure and functional performance is a fundamental and challenging problem whose complexity emerges from the intrinsic interdependent nature of structure and function. Within this context, we investigate…
Random walks play an important role in probing the structure of complex networks. On traditional networks, they can be used to extract community structure, understand node centrality, perform link prediction, or capture the similarity…
We study a discrete time self interacting random process on graphs, which we call Greedy Random Walk. The walker is located initially at some vertex. As time evolves, each vertex maintains the set of adjacent edges touching it that have not…
We consider a random object that is associated with both random walks and random media, specifically, the superposition of a configuration of subcritical Bernoulli percolation on an infinite connected graph and the trace of the simple…
We establish and generalise several bounds for various random walk quantities including the mixing time and the maximum hitting time. Unlike previous analyses, our derivations are based on rather intuitive notions of local expansion…
In this paper we develop the idea of Lyons and gives a simple criterion for the recurrence and the transience. We also show that a wedge has the infinite collision property if and only if it is a recurrent graph.
We introduce a class of nearest-neighbor integer random walks in random and non-random media, which includes excited random walks considered in the literature. At each site the random walker has a drift to the right, the strength of which…
It is a celebrated fact that a simple random walk on an infinite $k$-ary tree for $k \geq 2$ returns to the initial vertex at most finitely many times during infinitely many transitions; it is called transient. This work points out the fact…
Let $X_1, X_2, \ldots$ be i.i.d. random variables with values in $\mathbb{Z}^d$ satisfying $\mathbb{P} \left(X_1=x\right) = \mathbb{P} \left(X_1=-x\right) = \Theta \left(\|x\|^{-s}\right)$ for some $s>d$. We show that the random walk…
In the last twenty years network science has proven its strength in modelling many real-world interacting systems as generic agents, the nodes, connected by pairwise edges. Yet, in many relevant cases, interactions are not pairwise but…
We introduce weighted Markovian graphs, a random walk model that decouples the transition dynamics of a Markov chain from (random) edge weights representing the cost of traversing each edge. This decoupling allows us to study the…
Over the last few years, network science has proved to be useful in modeling a variety of complex systems, composed of a large number of interconnected units. The intricate pattern of interactions often allows the system to achieve complex…
Virtually all real-world networks are dynamical entities. In social networks, the propensity of nodes to engage in social interactions (activity) and their chances to be selected by active nodes (attractiveness) are heterogeneously…
A certain class of directed metric graphs is considered. Asymptotics for a number of possible endpoints of a random walk at large times is found.