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Consider a system of \(n\) players in which each initially starts on a different team. At each time step, we select an individual winner and an individual loser randomly and the loser joins the winner's team. The resulting Markov chain and…

概率论 · 数学 2014-01-15 Robert Mena , Will Murray

In the original Parrondo game, a single player combines two losing strategies to a winning strategy. In this paper we investigate the question what happens, if two or more players play Parrondo games in a coordinated way. We introduce a…

统计力学 · 物理学 2023-06-14 Sandro Breuer , Andreas Mielke

A central problem in the theory of multi-agent reinforcement learning (MARL) is to understand what structural conditions and algorithmic principles lead to sample-efficient learning guarantees, and how these considerations change as we move…

机器学习 · 计算机科学 2023-05-02 Dylan J. Foster , Dean P. Foster , Noah Golowich , Alexander Rakhlin

A discrete-time stochastic process derived from a model of basketball is used to generalize any discrete distribution. The generalized distributions can have one or two more parameters than the parent distribution. Those derived from…

应用统计 · 统计学 2020-06-25 Rose Baker

Optimization under uncertainty is a fundamental problem in learning and decision-making, particularly in multi-agent systems. Previously, Feldman, Kalai, and Tennenholtz [2010] demonstrated the ability to efficiently compete in repeated…

计算机科学与博弈论 · 计算机科学 2026-01-29 Daniel Ablin , Alon Cohen

This paper develops metrics from a social network perspective that are directly translatable to the outcome of a basketball game. We extend a state-of-the-art multi-resolution stochastic process approach to modeling basketball by modeling…

应用统计 · 统计学 2019-10-01 Fan Bu , Sonia Xu , Katherine Heller , Alexander Volfovsky

Multi-agent reinforcement learning (MARL) is often modeled using the framework of Markov games (also called stochastic games or dynamic games). Most of the existing literature on MARL concentrates on zero-sum Markov games but is not…

计算机科学与博弈论 · 计算机科学 2022-12-20 Jayakumar Subramanian , Amit Sinha , Aditya Mahajan

Sequentially learning to place items in multi-position displays or lists is a task that can be cast into the multiple-play semi-bandit setting. However, a major concern in this context is when the system cannot decide whether the user…

机器学习 · 计算机科学 2016-06-09 Paul Lagrée , Claire Vernade , Olivier Cappé

Two-player stochastic games are games with two 2 players and a randomised entity called "nature". A natural question to ask in this framework is the existence of strategies that ensure that an event happens with probability 1 (almost-sure…

计算机科学与博弈论 · 计算机科学 2018-06-27 Youssouf Oualhadj , Léo Tible , Daniele Varacca

We construct Birkhoff cones for dispersing billiards, which are contracted by the action of the transfer operator. This construction permits the study of statistical properties not only of regular dispersing billiards but also of sequential…

动力系统 · 数学 2023-07-05 Mark F. Demers , Carlangelo Liverani

For the iterated Prisoner's Dilemma, there exist Markov strategies which solve the problem when we restrict attention to the long term average payoff. When used by both players these assure the cooperative payoff for each of them. Neither…

动力系统 · 数学 2017-04-27 Ethan Akin

The approaches routinely used to model the outcomes of football matches are characterised by strong assumptions about the dependence between the number of goals scored by the two competing teams and their marginal distribution. In this…

统计方法学 · 统计学 2022-12-06 Marco Petretta , Lorenzo Schiavon , Jacopo Diquigiovanni

Coalitional voting games appear in different forms in multi-agent systems, social choice and threshold logic. In this paper, the complexity of comparison of influence between players in coalitional voting games is characterized. The…

计算机科学与博弈论 · 计算机科学 2008-09-04 Haris Aziz

By treating combinatorial games as dynamical systems, we are able to address a longstanding open question in combinatorial game theory, namely, how the introduction of a "pass" move into a game affects its behavior. We consider two well…

组合数学 · 数学 2012-04-17 Rebecca E. Morrison , Eric J. Friedman , Adam S. Landsberg

Probabilistic properties of tennis scoring systems are examined and compared with best-of-K systems. A model, where each player has his/her own probability of winning his/her service point and which remains invariant for the duration of the…

概率论 · 数学 2026-03-04 Edsel A. Pena , Dip Das , Yuexuan Wu

Poker is a challenging problem for artificial intelligence, with non-deterministic dynamics, partial observability, and the added difficulty of unknown adversaries. Modelling all of the uncertainties in this domain is not an easy task. In…

计算机科学与博弈论 · 计算机科学 2012-07-09 Finnegan Southey , Michael P. Bowling , Bryce Larson , Carmelo Piccione , Neil Burch , Darse Billings , Chris Rayner

This paper has a twofold scope. The first one is to clarify and put in evidence the isomorphic character of two theories developed in quite different fields: on one side, threshold logic, on the other side, simple games. One of the main…

计算机科学与博弈论 · 计算机科学 2017-07-10 Josep Freixas , Marc Freixas , Sascha Kurz

Shooting location is a core indicator of offensive style in invasion sports. Existing basketball shot-chart analyses often use spatial information for descriptive visualization, location-based efficiency modeling, or clustering players into…

统计方法学 · 统计学 2026-03-26 Kazuhiro Yamada , Keisuke Fujii

We consider a strictly convex billiard table with $C^2$ boundary, with the dynamics subjected to random perturbations. Each time the billiard ball hits the boundary its reflection angle has a random perturbation. The perturbation…

We propose a generalization of positional games, supplementing them with a restriction on the order in which the elements of the board are allowed to be claimed. We introduce poset positional games, which are positional games with an…