相关论文: The Complexity of Graph Pebbling
We define three new pebbling parameters of a connected graph $G$, the $r$-, $g$-, and $u$-critical pebbling numbers. Together with the pebbling number, the optimal pebbling number, the number of vertices $n$ and the diameter $d$ of the…
Given a configuration of pebbles on the vertices of a connected graph $G$, a \emph{pebbling move} removes two pebbles from some vertex and places one pebble on an adjacent vertex. The \emph{pebbling number} of a graph $G$ is the smallest…
The regular number of a graph G denoted by reg(G) is the minimum number of subsets into which the edge set of G can be partitioned so that the subgraph induced by each subset is regular. In this work we answer to the problem posed as an…
A pebbling step on a graph consists of removing two pebbles from one vertex and placing one pebble on an adjacent vertex. A graph is said to be cover pebbled if every vertex has a pebble on it after a series of pebbling steps. The cover…
Graph pebbling considers the problem of transforming configurations of discrete pebbles to certain target configurations on the vertices of a graph, using the so-called pebbling move. This paper provides counterexamples to a monotonicity…
Graph pebbling models the transportation of consumable resources. As two pebbles move across an edge, one reaches its destination while the other is consumed. The $t$-pebbling number is the smallest integer $m$ so that any initially…
Given a configuration of pebbles on the vertices of a connected graph G, a pebbling move is defined as the removal of two pebbles from some vertex, and the placement of one of these on an adjacent vertex. We introduce the notion of…
Graph pebbling is a game played on graphs with pebbles on their vertices. A pebbling move removes two pebbles from one vertex and places one pebble on an adjacent vertex. The pebbling number $\pi(G)$ is the smallest $t$ so that from any…
Given a distribution of pebbles on the vertices of a graph, say that we can pebble a vertex if a pebble is left on it after some sequence of moves, each of which takes two pebbles from some vertex and places one on an adjacent vertex. A…
Graph pebbling is a combinatorial game played on an undirected graph with an initial configuration of pebbles. A pebbling move consists of removing two pebbles from one vertex and placing one pebble on an adjacent vertex. The pebbling…
In this paper, we extend the ideas of graph pebbling to oriented graphs and find a classification for all graphs with fully traversable pebbling assignments that are isomorphic to their assignment graph. We then give some cases in which a…
In a graph G with a distribution of pebbles on its vertices, a pebbling move is the removal of two pebbles from one vertex and the addition of one pebble to an adjacent vertex. A weight function on G is a non-negative integer-valued…
Let $G=(V,E)$ be an undirected graph without loops and multiple edges. A subset $C\subseteq V$ is called \emph{identifying} if for every vertex $x\in V$ the intersection of $C$ and the closed neighbourhood of $x$ is nonempty, and these…
Graph clustering is the problem of identifying sparsely connected dense subgraphs (clusters) in a given graph. Proposed clustering algorithms usually optimize various fitness functions that measure the quality of a cluster within the graph.…
The cyclability of a graph is the maximum integer $k$ for which every $k$ vertices lie on a cycle. The algorithmic version of the problem, given a graph $G$ and a non-negative integer $k,$ decide whether the cyclability of $G$ is at least…
Finding the maximum clique is a known NP-Complete problem and it is also hard to approximate. This work proposes two efficient algorithms to obtain it. Nevertheless, the first one is able to fins the maximum for some special cases, while…
A pebbling move on a graph removes two pebbles at a vertex and adds one pebble at an adjacent vertex. Rubbling is a version of pebbling where an additional move is allowed. In this new move, one pebble each is removed at vertices $v$ and…
Given an initial configuration of pebbles on a graph, one can move pebbles in pairs along edges, at the cost of one of the pebbles moved, with the objective of reaching a specified target vertex. The pebbling number of a graph is the…
We expand the theory of pebbling to graphs with weighted edges. In a weighted pebbling game, one player distributes a set amount of weight on the edges of a graph and his opponent chooses a target vertex and places a configuration of…
A pebbling move refers to the act of removing two pebbles from one vertex and placing one pebble on an adjacent vertex. The goal of graph pebbling is: Given an initial distribution of pebbles, use pebbling moves to reach a specified goal…