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Conventional noncooperative game theory hypothesizes that the joint strategy of a set of players in a game must satisfy an "equilibrium concept". All other joint strategies are considered impossible; the only issue is what equilibrium…

适应与自组织系统 · 物理学 2007-05-23 David H. Wolpert

We provide a self-contained introduction to finite extensive games with perfect information. In these games players proceed in turns having, at each stage, finitely many moves to their disposal, each play always ends, and in each play the…

计算机科学与博弈论 · 计算机科学 2022-04-20 Krzysztof R. Apt , Sunil Simon

At the beginning of a dynamic game, players may have exogenous theories about how the opponents are going to play. Suppose that these theories are commonly known. Then, players will refine their first-order beliefs, and challenge their own…

计算机科学与博弈论 · 计算机科学 2017-07-28 Emiliano Catonini

Using the duality techniques introduced by De Meyer (1996a, 1996b), De Meyer and Marino (2005) provided optimal strategies for both players in finitely repeated games with incomplete information on two sides, in the independent case. In…

最优化与控制 · 数学 2021-06-09 Fabien Gensbittel , Miquel Oliu-Barton

This paper introduces application of Reflexive Game Theory to the matter of multistage decision making processes. The idea behind is that each decision making session has certain parameters like "when the session is taking place", "who are…

多智能体系统 · 计算机科学 2014-11-19 Sergey Tarasenko

Zero-determinant strategies are a class of strategies in repeated games which unilaterally control payoffs. Zero-determinant strategies have attracted much attention in studies of social dilemma, particularly in the context of evolution of…

统计力学 · 物理学 2024-11-11 Masahiko Ueda

We introduce a new hypothesis testing-based learning dynamics in which players update their strategies by combining hypothesis testing with utility-driven exploration. In this dynamics, each player forms beliefs about opponents' strategies…

计算机科学与博弈论 · 计算机科学 2025-08-01 Ruifan Yang , Manxi Wu

There is a common belief that humans and many animals follow transitive inference (choosing A over C on the basis of knowing that A is better than B and B is better than C). Transitivity seems to be the essence of rational choice. We…

计算机科学与博弈论 · 计算机科学 2014-09-23 Marcin Makowski , Edward W. Piotrowski

We consider deterministic mean field games in which the agents control their acceleration and are constrained to remain in a domain of R n. We study relaxed equilibria in the Lagrangian setting; they are described by a probability measure…

偏微分方程分析 · 数学 2021-11-04 Yves Achdou , Paola Mannucci , Claudio Marchi , Nicoletta Tchou

We introduce a two-player game, in which each player extends a given sequence by picking a free element in a domain D of the real line. The aim of the players is to control the parity of the number of transpositions necessary to put the…

组合数学 · 数学 2009-04-06 Elise Janvresse , Steve Kalikow , Thierry De La Rue

Game semantics and winning strategies offer a potential conceptual bridge between semantics and proof systems of logics. We illustrate this link for hybrid logic -- an extension of modal logic that allows for explicit reference to worlds…

计算机科学中的逻辑 · 计算机科学 2022-06-02 Robert Freiman

We introduce a "high probability" framework for repeated games with incomplete information. In our non-equilibrium setting, players aim to guarantee a certain payoff with high probability, rather than in expected value. We provide a high…

计算机科学与博弈论 · 计算机科学 2015-09-30 Payam Delgosha , Amin Gohari , Mohammad Akbarpour

Prior work has studied the computational complexity of computing optimal strategies to commit to in Stackelberg or leadership games, where a leader commits to a strategy which is observed by one or more followers. We extend this setting to…

计算机科学与博弈论 · 计算机科学 2024-10-22 Nathaniel Sauerberg , Caspar Oesterheld

The growing use of machine learning models in consequential settings has highlighted an important and seemingly irreconcilable tension between transparency and vulnerability to gaming. While this has sparked sizable debate in legal…

机器学习 · 计算机科学 2022-02-24 Tom Yan , Chicheng Zhang

Game theory is usually considered applied mathematics, but a few game-theoretic results, such as Borel determinacy, were developed by mathematicians for mathematics in a broad sense. These results usually state determinacy, i.e. the…

逻辑 · 数学 2014-05-09 Stéphane Le Roux

We consider extensive games with perfect information with well-founded game trees and study the problems of existence and of characterization of the sets of subgame perfect equilibria in these games. We also provide such characterizations…

计算机科学与博弈论 · 计算机科学 2021-06-23 Krzysztof R. Apt , Sunil Simon

With the vast amount of data collected on football and the growth of computing abilities, many games involving decision choices can be optimized. The underlying rule is the maximization of an expected utility of outcomes and the law of…

机器学习 · 计算机科学 2021-03-15 Preston Biro , Stephen G. Walker

The theory of optimal choice sets offers a well-established solution framework in social choice and game theory. In social choice theory, decision-making is typically modeled as a maximization problem. However, when preferences are cyclic…

综合经济学 · 经济学 2025-08-14 Athanasios Andrikopoulos , Nikolaos Sampanis

Recently, in [K.R. Apt and S. Simon: Well-founded extensive games with perfect information, TARK21], we studied well-founded games, a natural extension of finite extensive games with perfect information in which all plays are finite. We…

计算机科学与博弈论 · 计算机科学 2023-07-18 Krzysztof R. Apt , Sunil Simon

We consider the problem of influence maximization in fixed networks for contagion models in an adversarial setting. The goal is to select an optimal set of nodes to seed the influence process, such that the number of influenced nodes at the…

社会与信息网络 · 计算机科学 2019-01-23 Justin Khim , Varun Jog , Po-Ling Loh