相关论文: An optimal algorithm to generate tilings
In this paper we consider faultfree tromino tilings of rectangles and characterize rectangles that admit such tilings. We introduce the notion of {\it crossing numbers} for tilings and derive bounds on the crossing numbers of faultfree…
A very simple heuristic approach to the unfolding problem will be described. An iterative algorithm starts with an empty histogram and every iteration aims to add one entry to this histogram. The entry to be added is selected according to a…
In this paper, we have presented an algorithm to generate various black hole solutions in general relativity and alternative theories of gravity. The algorithm involves few dimensional parameters that are assigned suitable values to specify…
We study enumerations of Dyck and ballot tilings, which are tilings of a region determined by two Dyck or ballot paths. We give bijective proofs to two formulae of enumerations of Dyck tilings through Hermite histories. We show that one of…
Lattices with minimal normalized second moments are designed using a new numerical optimization algorithm. Starting from a random lower-triangular generator matrix and applying stochastic gradient descent, all elements are updated towards…
For large ranks, there is no good algorithm that decides whether a given lattice has an orthonormal basis. But when the lattice is given with enough symmetry, we can construct a provably deterministic polynomial-time algorithm to accomplish…
This paper introduces a heuristic topology optimization framework for thin-walled, 2D extruded lattice structures subject to complex high-speed loading. The proposed framework optimizes the wall thickness distribution in the lattice cross…
People solve different problems and know that some of them are simple, some are complex and some insoluble. The main goal of this work is to develop a mathematical theory of algorithmic complexity for problems. This theory is aimed at…
In a recent preprint, Lai and Rohatgi compute the generating functions of lozenge tilings of "quartered hexagons with dents" by applying the method of "graphical condensation". The purpose of this note is to exhibit how (a generalization…
This paper focuses on analyzing and differentiating between lattice linear problems and algorithms. It introduces a new class of algorithms called \textit{(fully) lattice linear algorithms}. A property of these algorithms is that they…
We present an improved orderly algorithm for constructing all unlabelled lattices up to a given size, that is, an algorithm that constructs the minimal element of each isomorphism class relative to some total order. Our algorithm employs a…
A sliding window algorithm receives a stream of symbols and has to output at each time instant a certain value which only depends on the last $n$ symbols. If the algorithm is randomized, then at each time instant it produces an incorrect…
We consider a generating function of the domino tilings of an Aztec rectangle with several boundary unit squares removed. Our generating function involves two statistics: the rank of the tiling and half number of vertical dominoes as in the…
This paper describes an alternative method of generating fixed points of certain substitution systems. This method centres on taking infinite words consisting of one repeated letter per word. These infinite words are then interlaced to form…
Folding a sequence $S$ into a multidimensional box is a method that is used to construct multidimensional codes. The well known operation of folding is generalized in a way that the sequence $S$ can be folded into various shapes. The new…
We introduce a general class of algorithms and supply a number of general results useful for analysing these algorithms when applied to regular graphs of large girth. As a result, we can transfer a number of results proved for random…
We give a $O(n)$-time algorithm for determining whether translations of a polyomino with $n$ edges can tile the plane. The algorithm is also a $O(n)$-time algorithm for enumerating all such tilings that are also regular, and we prove that…
A generic rectangulation is a partition of a rectangle into finitely many interior-disjoint rectangles, such that no four rectangles meet in a point. In this work we present a versatile algorithmic framework for exhaustively generating a…
We derive explicit rational generating functions for weighted tilings of $2k\times n$ rectangles by straight $k\times 1$ tiles. Our approach combines a decomposition by fault lines with a Hadamard-product framework. Tools from algebraic…
In this short note we give incremental algorithms for the following lattice problems: finding a basis of a lattice, computing the successive minima, and determining the orthogonal decomposition. We prove an upper bound for the number of…