相关论文: Generalized domino-shuffling
In this paper, we consider the set of all domino tilings of a cubiculated region. The primary question we explore is: How can we move from one tiling to another? Tiling spaces can be viewed as spaces of subgraphs of a fixed graph with a…
We consider the fundamental problems of approximately counting the numbers of edges and triangles in a graph in sublinear time. Previous algorithms for these tasks are significantly more efficient under a promise that the arboricity of the…
A plane tiling consisting of congruent copies of a shape is isohedral provided that for any pair of copies, there exists a symmetry of the tiling mapping one copy to the other. We give a $O(n\log^2{n})$-time algorithm for deciding if a…
We initiate the study of approximate maximum matching in the vertex partition model, for graphs subject to dynamic changes. We assume that the $n$ vertices of the graph are partitioned among $k$ players, who execute a distributed algorithm…
The 3-domatic number problem asks whether a given graph can be partitioned intothree dominating sets. We prove that this problem can be solved by a deterministic algorithm in time 2.695^n (up to polynomial factors). This result improves the…
In a region $R$ consisting of unit squares, a domino is the union of two adjacent squares and a (domino) tiling is a collection of dominoes with disjoint interior whose union is the region. The flip graph $\mathcal{T}(R)$ is defined on the…
The problem of sampling edge-colorings of graphs with maximum degree $\Delta$ has received considerable attention and efficient algorithms are available when the number of colors is large enough with respect to $\Delta$. Vizing's theorem…
Motivated in part by Propp's intruded Aztec diamond regions, we consider hexagonal regions out of which two horizontal chains of triangular holes (called ferns) are removed, so that the chains are at the same height, and are attached to the…
We discuss the computational complexity of solving linear programming problems by means of an analog computer. The latter is modeled by a dynamical system which converges to the optimal vertex solution. We analyze various probability…
Distributed vertex coloring is one of the classic problems and probably also the most widely studied problems in the area of distributed graph algorithms. We present a new randomized distributed vertex coloring algorithm for the standard…
We apply a probabilistic approach to study the computational complexity of analog computers which solve linear programming problems. We analyze numerically various ensembles of linear programming problems and obtain, for each of these…
The generalized list $T$-coloring is a common generalization of many graph coloring models, including classical coloring, $L(p,q)$-labeling, channel assignment and $T$-coloring. Every vertex from the input graph has a list of permitted…
We consider the problem of finding an edge in a hidden undirected graph $G = (V, E)$ with $n$ vertices, in a model where we only allowed queries that ask whether or not a subset of vertices contains an edge. We study the non-adaptive model…
Motivated by the way Japanese tatami mats are placed on the floor, we consider domino tilings with a constraint and estimate the number of such tilings of plane regions. We map the system onto a monomer-dimer model with a novel local…
The 1-2-3 conjecture has been solved positively in 2024 for finite graphs and by extension for infinite graphs which are locally finite. The solution is non-constructive, and finding explicit solutions for large (or infinite) graphs is very…
The concept of a configuration graph associated to a primitive, aperiodic substitution is introduced in [1] as a convenient graphical representation of the infinite indeterminism of the shift space of the substitution. The main result of…
We offer a solution to a long-standing problem in the physics of networks, the creation of a plausible, solvable model of a network that displays clustering or transitivity -- the propensity for two neighbors of a network node also to be…
Clustering is a commonplace problem in many areas of data science, with applications in biology and bioinformatics, understanding chemical structure, image segmentation, building recommender systems, and many more fields. While there are…
We investigate certain measures induced by families of non-intersecting paths in domino tilings of the Aztec diamond, rhombus tilings of an abc-hexagon, a dimer model on a cylindrical brick lattice and a growth model. The measures obtained,…
We study stochastic graph optimization problems in a novel distributed setting. As in the standard centralized setting, a random subgraph $G^*$ of a known base graph $G$ is realized by including each edge $e$ independently with a known…