相关论文: One-Dimensional Peg Solitaire
The Planar Contraction problem is to test whether a given graph can be made planar by using at most k edge contractions. This problem is known to be NP-complete. We show that it is fixed-parameter tractable when parameterized by k.
We describe simple algebraic and combinatorial characterisations of finite relational core structures admitting finitely many obstructions. As a consequence, we show that it is decidable to determine whether a constraint satisfaction…
We propose a novel Linear Program (LP) based formula- tion for solving jigsaw puzzles. We formulate jigsaw solving as a set of successive global convex relaxations of the stan- dard NP-hard formulation, that can describe both jigsaws with…
We consider the problem of finding a 1-planar drawing for a general graph, where a 1-planar drawing is a drawing in which each edge participates in at most one crossing. Since this problem is known to be NP-hard we investigate the…
We study the notion of regular singularities for parameterized complex ordinary linear differential systems, prove an analogue of the Schlesinger theorem for systems with regular singularities and solve both a parameterized version of the…
The goal of this paper is to set a constraint programming framework to solve lot-sizing problems. More specifically, we consider a single-item lot-sizing problem with time-varying lower and upper bounds for production and inventory. The…
We propose a new General Game Playing (GGP) language called Regular Boardgames (RBG), which is based on the theory of regular languages. The objective of RBG is to join key properties as expressiveness, efficiency, and naturalness of the…
We prove new necessary and sufficient conditions to carry out a compact linearization approach for a general class of binary quadratic problems subject to assignment constraints as it has been proposed by Liberti in 2007. The new conditions…
Let $X$ be a finite set in $Z^d$. We consider the problem of optimizing linear function $f(x) = c^T x$ on $X$, where $c\in Z^d$ is an input vector. We call it a problem $X$. A problem $X$ is related with linear program $\max\limits_{x \in…
Here we define a new unification algorithm for terms interpreted in semantic domains denoted by a subclass of regular types here called deterministic regular types. This reflects our intention not to handle the semantic universe as a…
In the game of pegging, each vertex of a graph is considered a hole into which a peg can be placed. A pegging move is performed by jumping one peg over another peg, and then removing the peg that has been jumped over from the graph. We…
We give a criterion of the semisimplicity of a p-adic unitary representation of a topological monoid by the reduction of the associated operator algebra.
We present a set of integer programs (IPs) for the Steiner tree problem with the property that the best solution obtained by solving all, provides an optimal Steiner tree. Each IP is polynomial in the size of the underlying graph and our…
We study the Cage Problem for regular and biregular planar graphs. A $(k,g)$-graph is a $k$-regular graph with girth $g$. A $(k,g)$-cage is a $(k,g)$-graph of minimum order. It is not difficult to conclude that the regular planar cages are…
We introduce a computational origami problem which we call the segment folding problem: given a set of $n$ line-segments in the plane the aim is to make creases along all segments in the minimum number of folding steps. Note that a folding…
We describe a linear-time algorithm that finds a planar drawing of every graph of a simple line or pseudoline arrangement within a grid of area O(n^{7/6}). No known input causes our algorithm to use area \Omega(n^{1+\epsilon}) for any…
Incomplete preferences are likely to arise in real-world preference aggregation scenarios. This paper deals with determining whether an incomplete preference profile is single-peaked. This is valuable information since many intractable…
A sound and complete algorithm for nominal unification of higher-order expressions with a recursive let is described, and shown to run in non-deterministic polynomial time. We also explore specializations like nominal letrec-matching for…
We show how to reduce a general, strictly-feasible LP problem, into a min-max problem, which can be solved by the algorithm from the third section of my thesis.
We study the complexity of symmetric assembly puzzles: given a collection of simple polygons, can we translate, rotate, and possibly flip them so that their interior-disjoint union is line symmetric? On the negative side, we show that the…