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相关论文: Virtual Kathakali : Gesture Driven Metamorphosis

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The use of motion capture in live dance performances has created an emerging discipline enabling dancers to play different avatars on the digital stage. Unlike classical workflows, avatars enable performers to act as different characters in…

人机交互 · 计算机科学 2025-03-25 Fan Zhang , Molin Li , Xiaoyu Chang , Kexue Fu , Richard William Allen , RAY LC

Activity recognition is the ability to identify and recognize the action or goals of the agent. The agent can be any object or entity that performs action that has end goals. The agents can be a single agent performing the action or group…

机器学习 · 计算机科学 2019-06-19 Ashwin Geet D'Sa , B. G. Prasad

Mixed Reality (MR) platforms enable users to interact with three-dimensional holographic instructions during the assembly and fabrication of highly custom and parametric architectural constructions without the necessity of two-dimensional…

人机交互 · 计算机科学 2025-07-08 Alexander Htet Kyaw , Lawson Spencer , Sasa Zivkovic , Leslie Lok

Gait recognition, referring to the identification of individuals based on the manner in which they walk, can be very challenging due to the variations in the viewpoint of the camera and the appearance of individuals. Current methods for…

计算机视觉与模式识别 · 计算机科学 2020-10-20 Alireza Sepas-Moghaddam , Saeed Ghorbani , Nikolaus F. Troje , Ali Etemad

The Metaverse and its promises are fast becoming reality as maturing technologies are empowering the different facets. One of the highlights of the Metaverse is that it offers the possibility for highly immersive and interactive…

网络与互联网体系结构 · 计算机科学 2023-03-09 Wenhan Yu , Terence Jie Chua , Jun Zhao

In this paper, we aim to create generalizable and controllable neural signed distance fields (SDFs) that represent clothed humans from monocular depth observations. Recent advances in deep learning, especially neural implicit…

计算机视觉与模式识别 · 计算机科学 2022-01-21 Shaofei Wang , Marko Mihajlovic , Qianli Ma , Andreas Geiger , Siyu Tang

We present an on-device real-time hand gesture recognition (HGR) system, which detects a set of predefined static gestures from a single RGB camera. The system consists of two parts: a hand skeleton tracker and a gesture classifier. We use…

We propose a novel pose-guided appearance transfer network for transferring a given reference appearance to a target pose in unprecedented image resolution (1024 * 1024), given respectively an image of the reference and target person. No 3D…

计算机视觉与模式识别 · 计算机科学 2022-11-28 Ji Liu , Heshan Liu , Mang-Tik Chiu , Yu-Wing Tai , Chi-Keung Tang

Virtual reality (VR) is increasingly used to enhance the ecological validity of motor control and learning studies by providing immersive, interactive environments with precise motion tracking. However, designing realistic VR-based motor…

定量方法 · 定量生物学 2025-05-01 Cristina Rossi , Rini Varghese , Amy J Bastian

Wearable exoskeletons can augment human strength and reduce muscle fatigue during specific tasks. However, developing personalized and task-generalizable assistance algorithms remains a critical challenge. To address this, a meta-imitation…

机器人学 · 计算机科学 2025-09-18 Muyuan Ma , Long Cheng , Lijun Han , Xiuze Xia , Houcheng Li

This paper proposes a unified vision-based manipulation framework using image contours of deformable/rigid objects. Instead of using human-defined cues, the robot automatically learns the features from processed vision data. Our method…

机器人学 · 计算机科学 2021-05-06 Jihong Zhu , David Navarro-Alarcon , Robin Passama , Andrea Cherubini

With the emergence of the Metaverse and focus on wearable devices in the recent years gesture based human-computer interaction has gained significance. To enable gesture recognition for VR/AR headsets and glasses several datasets focusing…

计算机视觉与模式识别 · 计算机科学 2024-10-29 Vivek Parmar , Dwijay Bane , Syed Shakib Sarwar , Kleber Stangherlin , Barbara De Salvo , Manan Suri

While current methods have shown promising progress on estimating 3D human motion from monocular videos, their motion estimates are often physically unrealistic because they mainly consider kinematics. In this paper, we introduce…

计算机视觉与模式识别 · 计算机科学 2024-04-09 Yufei Zhang , Jeffrey O. Kephart , Zijun Cui , Qiang Ji

This work focuses on generating realistic, physically-based human behaviors from multi-modal inputs, which may only partially specify the desired motion. For example, the input may come from a VR controller providing arm motion and body…

机器人学 · 计算机科学 2025-02-11 Aayam Shrestha , Pan Liu , German Ros , Kai Yuan , Alan Fern

Today's Mixed Reality head-mounted displays track the user's head pose in world space as well as the user's hands for interaction in both Augmented Reality and Virtual Reality scenarios. While this is adequate to support user input, it…

计算机视觉与模式识别 · 计算机科学 2022-07-29 Jiaxi Jiang , Paul Streli , Huajian Qiu , Andreas Fender , Larissa Laich , Patrick Snape , Christian Holz

Imitation learning is an effective tool for robotic learning tasks where specifying a reinforcement learning (RL) reward is not feasible or where the exploration problem is particularly difficult. Imitation, typically behavior cloning or…

机器人学 · 计算机科学 2021-03-19 Yuxiang Zhou , Yusuf Aytar , Konstantinos Bousmalis

Over the last decade, Computer Vision, the branch of Artificial Intelligence aimed at understanding the visual world, has evolved from simply recognizing objects in images to describing pictures, answering questions about images, aiding…

计算机视觉与模式识别 · 计算机科学 2021-11-16 Ranjay Krishna , Mitchell Gordon , Li Fei-Fei , Michael Bernstein

Gesture recognition is a hot topic in computer vision and pattern recognition, which plays a vitally important role in natural human-computer interface. Although great progress has been made recently, fast and robust hand gesture…

计算机视觉与模式识别 · 计算机科学 2019-01-16 Hao Tang , Hong Liu , Wei Xiao , Nicu Sebe

Gesture recognition is a fundamental tool to enable novel interaction paradigms in a variety of application scenarios like Mixed Reality environments, touchless public kiosks, entertainment systems, and more. Recognition of hand gestures…

Many application areas ranging from serious games for health to learning by demonstration in robotics, could benefit from large body movement datasets extracted from textual instructions accompanied by images. The interpretation of…

人机交互 · 计算机科学 2020-06-09 Himangshu Sarma , Robert Porzel , Jan Smeddinck , Rainer Malaka
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