相关论文: Computational Geometry Column 45
In this article we show that the reconstructions of semiconductor surfaces can be determined using a genetic procedure. Coupled with highly optimized interatomic potentials, the present approach represents an efficient tool for finding and…
We present a Kedlaya-style point counting algorithm for cyclic covers $y^r = f(x)$ over a finite field $\mathbb{F}_{p^n}$ with $p$ not dividing $r$, and $r$ and $\deg{f}$ not necessarily coprime. This algorithm generalizes the…
Current methods for 3D object reconstruction from a set of planar cross-sections still struggle to capture detailed topology or require a considerable number of cross-sections. In this paper, we present, to the best of our knowledge the…
Here we show how reversible computation processes, like Margolus diffusion, can be envisioned as physical turning operations on a 2-dimensional rigid surface that is cut by a regular pattern of intersecting circles. We then briefly explore…
We present a new approach to 3D object representation where a neural network encodes the geometry of an object directly into the weights and biases of a second 'mapping' network. This mapping network can be used to reconstruct an object by…
We introduce a new formalism and a number of new results in the context of geometric computational vision. The classical scope of the research in geometric computer vision is essentially limited to static configurations of points and lines…
Neural surface reconstruction has been dominated by implicit representations with marching cubes for explicit surface extraction. However, those methods typically require high-quality normals for accurate reconstruction. We propose…
We present an adaptive sampling approach to 3D reconstruction of the welding joint using the point cloud that is generated by a laser sensor. We start with a randomized strategy to approximate the surface of the volume of interest through…
Embedding graphs in a geographical or latent space, i.e.\ inferring locations for vertices in Euclidean space or on a smooth manifold or submanifold, is a common task in network analysis, statistical inference, and graph visualization. We…
Reassembling 3D broken objects is a challenging task. A robust solution that generalizes well must deal with diverse patterns associated with different types of broken objects. We propose a method that tackles the pairwise assembly of 3D…
3D reconstruction from images is a core problem in computer vision. With recent advances in deep learning, it has become possible to recover plausible 3D shapes even from single RGB images for the first time. However, obtaining detailed…
We introduce a continuous domain framework for the recovery of points on a surface in high dimensional space, represented as the zero-level set of a bandlimited function. We show that the exponential maps of the points on the surface…
A triangulation of a surface is irreducible if there is no edge whose contraction produces another triangulation of the surface. In this work we propose an algorithm that constructs the set of irreducible triangulations of any surface with…
The boundary representation (B-Rep) models a 3D solid as its explicit boundaries: trimmed corners, edges, and faces. Recovering B-Rep representation from unstructured data is a challenging and valuable task of computer vision and graphics.…
We present a novel method for reconstructing parametric, volumetric, multi-story building models from unstructured, unfiltered indoor point clouds by means of solving an integer linear optimization problem. Our approach overcomes…
We show that given three hermitian matrices, what one could call a fuzzy representation of a membrane, there is a well defined procedure to define a set of oriented Riemann surfaces embedded in $R^3$ using an index function defined for…
In a recent paper, a novel surface growth approach for reconstructing bulk geometry and matter fields was proposed, it was shown that this picture can be explicitly realized by the one-shot entanglement distillation tensor network and the…
Methods of three-dimensional deconvolution with a point-spread function as frequently employed in optical microscopy to reconstruct true three-dimensional distribution of objects are extended to holographic reconstructions. Two such schemes…
A learning-based 3D reconstruction method for long-span bridges is proposed in this paper. 3D reconstruction generates a 3D computer model of a real object or scene from images, it involves many stages and open problems. Existing…
In this paper we present an implementation of a computer algorithm that automatically determines the topological structure of spacetime, using a branched covering space representation. This algorithm is applied to a few simple examples in…