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Spoken language understanding (SLU) acts as a critical component in goal-oriented dialog systems. It typically involves identifying the speakers intent and extracting semantic slots from user utterances, which are known as intent detection…

计算与语言 · 计算机科学 2019-05-29 Mengyang Chen , Jin Zeng , Jie Lou

The motivation of semantic wikis is to make acquisition, maintenance, and mining of formal knowledge simpler, faster, and more flexible. However, most existing semantic wikis have a very technical interface and are restricted to a…

人机交互 · 计算机科学 2009-07-08 Tobias Kuhn

For English as a Foreign Language (EFL) learners, code-switching (CSW), or alternating between their native language and the target language (English), can lower anxiety and ease communication barriers. Large language models (LLMs), with…

人机交互 · 计算机科学 2025-12-30 Junyeong Park , Jieun Han , Yeon Su Park , Youngbin Lee , Suin Kim , Juho Kim , Alice Oh , So-Yeon Ahn

Phrase-based statistical machine translation (SMT) systems have previously been used for the task of grammatical error correction (GEC) to achieve state-of-the-art accuracy. The superiority of SMT systems comes from their ability to learn…

计算与语言 · 计算机科学 2016-06-02 Shamil Chollampatt , Kaveh Taghipour , Hwee Tou Ng

Computational modeling plays an essential role in the study of language emergence. It aims to simulate the conditions and learning processes that could trigger the emergence of a structured language within a simulated controlled…

计算与语言 · 计算机科学 2024-03-19 Mathieu Rita , Paul Michel , Rahma Chaabouni , Olivier Pietquin , Emmanuel Dupoux , Florian Strub

Goal-oriented semantic communication will be a pillar of next-generation wireless networks. Despite significant recent efforts in this area, most prior works are focused on specific data types (e.g., image or audio), and they ignore the…

网络与互联网体系结构 · 计算机科学 2023-01-18 Mohammad Karimzadeh Farshbafan , Walid Saad , Merouane Debbah

Artificial Intelligence is a central topic in the computer science curriculum. From the year 2011 a project-based learning methodology based on computer games has been designed and implemented into the intelligence artificial course at the…

人工智能 · 计算机科学 2021-01-07 Clemente Rubio-Manzano , Tomas Lermanda Senoceain

This paper describes a blended learning implementation and experience supported with intelligent learning environments included in a learning management system (LMS) called @KU-UZEM. The blended learning model is realized as a combination…

计算机与社会 · 计算机科学 2012-05-14 Utku Kose , Omer Deperlioglu

Deep neural networks have emerged as a powerful technique for learning representations from user-item interaction data in collaborative filtering (CF) for recommender systems. However, many existing methods heavily rely on unique user and…

信息检索 · 计算机科学 2025-10-21 Xubin Ren , Chao Huang

Objective Structured Clinical Examinations (OSCEs) are essential for medical training, but they require significant resources, including professional actors and expert medical feedback. Although Large Language Models (LLMs) have introduced…

人机交互 · 计算机科学 2025-08-20 Henrik Voigt , Yurina Sugamiya , Kai Lawonn , Sina Zarrieß , Atsuo Takanishi

Closely related languages show linguistic similarities that allow speakers of one language to understand speakers of another language without having actively learned it. Mutual intelligibility varies in degree and is typically tested in…

计算与语言 · 计算机科学 2024-02-06 Jessica Nieder , Johann-Mattis List

In this article, we present a new machine learning model by imitation based on the linguistic description of complex phenomena. The idea consists of, first, capturing the behaviour of human players by creating a computational perception…

机器学习 · 计算机科学 2021-01-08 Clemente Rubio-Manzano , Tomas Lermanda , CLaudia Martinez , Alejandra Segura , Christian Vidal

An important learning objective for computer science students is to learn how to formalize descriptions of real world scenarios in order to subsequently solve real world challenges using methods and algorithms from formal foundations of…

计算机科学中的逻辑 · 计算机科学 2025-05-01 Tristan Kneisel , Fabian Vehlken , Thomas Zeume

Semantic communication is a novel communication paradigm which draws inspiration from human communication focusing on the delivery of the meaning of a message to the intended users. It has attracted significant interest recently due to its…

网络与互联网体系结构 · 计算机科学 2022-03-17 Yong Xiao , Yingyu Li , Guangming Shi , H. Vincent Poor

Computational reductions are an important and powerful concept in computer science. However, they are difficult for many students to grasp. In this paper, we outline a concept for how the learning of reductions can be supported by…

计算机与社会 · 计算机科学 2024-10-07 Tristan Kneisel , Elias Radtke , Marko Schmellenkamp , Fabian Vehlken , Thomas Zeume

This work proposes a simple training-free prompt-free approach to leverage large language models (LLMs) for the Chinese spelling correction (CSC) task, which is totally different from all previous CSC approaches. The key idea is to use an…

计算与语言 · 计算机科学 2024-10-08 Houquan Zhou , Zhenghua Li , Bo Zhang , Chen Li , Shaopeng Lai , Ji Zhang , Fei Huang , Min Zhang

Brain-computer interface (BCI) provides a direct communication pathway between human brain and external devices. Before a new subject could use BCI, a calibration procedure is usually required. Because the inter- and intra-subject variances…

信号处理 · 电气工程与系统科学 2022-09-09 Jingcong Li , Fei Wang , Haiyun Huang , Feifei Qi , Jiahui Pan

In this paper we propose the CTS (Concious Tutoring System) technology, a biologically plausible cognitive agent based on human brain functions.This agent is capable of learning and remembering events and any related information such as…

人工智能 · 计算机科学 2009-02-02 Usef Faghihi , Philippe Fournier-Viger , Roger Nkambou , Pierre Poirier , Andre Mayers

We provide ongoing results from the development of a personalized learning system integrated into a serious game. Given limited instructor resources, the use of computerized systems to help tutor students offers a way to provide higher…

计算机与社会 · 计算机科学 2023-05-29 Ying Tang , Ryan Hare

We present a platform for the generation of educational activities oriented to teaching English as a foreign language. The different activities -- games and language practice exercises -- are strongly based on Natural Language Processing…