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A valuation for a player in a game in extensive form is an assignment of numeric values to the players moves. The valuation reflects the desirability moves. We assume a myopic player, who chooses a move with the highest valuation.…

机器学习 · 计算机科学 2007-05-23 Philippe Jehiel , Dov Samet

In mean-payoff games, the objective of the protagonist is to ensure that the limit average of an infinite sequence of numeric weights is nonnegative. In energy games, the objective is to ensure that the running sum of weights is always…

计算机科学与博弈论 · 计算机科学 2012-09-17 Yaron Velner , Krishnendu Chatterjee , Laurent Doyen , Thomas A. Henzinger , Alexander Rabinovich , Jean-Francois Raskin

We consider two-player normal form games where each player has the same finite strategy set. The payoffs of each player are assumed to be i.i.d. random variables with a continuous distribution. We show that, with high probability, the…

理论经济学 · 经济学 2020-11-03 Ben Amiet , Andrea Collevecchio , Kais Hamza

We consider multi-dimensional payoff functions in partially observable Markov decision processes. We study the structure of the set of expected payoff vectors of all strategies (policies) and study what kind are needed to achieve a given…

计算机科学与博弈论 · 计算机科学 2025-09-30 James C. A. Main , Mickael Randour

We consider solutions of normal form games that are invariant under strategic equivalence. We consider additional properties that can be expected (or be desired) from a solution of a game, and we observe the following: - Even the weakest…

计算机科学与博弈论 · 计算机科学 2014-02-24 Yakov Babichenko

The paper proposes a natural measure space of zero-sum perfect information games with upper semicontinuous payoffs. Each game is specified by the game tree, and by the assignment of the active player and of the capacity to each node of the…

计算机科学与博弈论 · 计算机科学 2021-04-22 János Flesch , Arkadi Predtetchinski , Ville Suomala

We study new classes of games, called zero-sum equivalent games and zero-sum equivalent potential games, and prove decomposition theorems involving these classes of games. We say that two games are "strategically equivalent" if, for every…

计算机科学与博弈论 · 计算机科学 2020-05-20 Sung-Ha Hwang , Luc Rey-Bellet

In repeated games, players choose actions concurrently at each step. We consider a parameterized setting of repeated games in which the players form a population of an arbitrary size. Their utility functions encode a reachability objective.…

计算机科学与博弈论 · 计算机科学 2025-10-06 Nathalie Bertrand , Patricia Bouyer , Luc Lapointe , Corto Mascle

We consider finite two-player normal form games with random payoffs. Player A's payoffs are i.i.d. from a uniform distribution. Given p in [0, 1], for any action profile, player B's payoff coincides with player A's payoff with probability p…

计算机科学与博弈论 · 计算机科学 2024-01-25 Hlafo Alfie Mimun , Matteo Quattropani , Marco Scarsini

We study a repeated game with payoff externalities and observable actions where two players receive information over time about an underlying payoff-relevant state, and strategically coordinate their actions. Players learn about the true…

理论经济学 · 经济学 2018-09-05 Pathikrit Basu , Kalyan Chatterjee , Tetsuya Hoshino , Omer Tamuz

In a multi-objective game, each individual's payoff is a \emph{vector-valued} function of everyone's actions. Under such vectorial payoffs, Pareto-efficiency is used to formulate each individual's best-response condition, inducing…

计算机科学与博弈论 · 计算机科学 2018-09-14 Anisse Ismaili

We study the problem of checking for the existence of constrained pure Nash equilibria in a subclass of polymatrix games defined on weighted directed graphs. The payoff of a player is defined as the sum of nonnegative rational weights on…

计算机科学与博弈论 · 计算机科学 2016-11-30 Sunil Simon , Dominik Wojtczak

Graph games provide the foundation for modeling and synthesizing reactive processes. In the synthesis of stochastic reactive processes, the traditional model is perfect-information stochastic games, where some transitions of the game graph…

计算机科学中的逻辑 · 计算机科学 2016-04-22 Krishnendu Chatterjee , Laurent Doyen

This paper examines multiplayer symmetric constant-sum games with more than two players in a competitive setting, including examples like Mahjong, Poker, and various board and video games. In contrast to two-player zero-sum games,…

机器学习 · 计算机科学 2024-10-04 Jiawei Ge , Yuanhao Wang , Wenzhe Li , Chi Jin

We study a simple adaptive model in the framework of an N -player normal form game. The model consists of a repeated game where the players only know their own action space and their own payoff scored at each stage, not those of the other…

计算机科学与博弈论 · 计算机科学 2017-06-12 Mario Bravo

We consider game theory from the perspective of quantum algorithms. Strategies in classical game theory are either pure (deterministic) or mixed (probabilistic). We introduce these basic ideas in the context of a simple example, closely…

量子物理 · 物理学 2009-10-31 David A. Meyer

At a mixed Nash equilibrium, the payoff of a player does not depend on her own action, as long as her opponent sticks to his. In a periodic strategy, a concept developed in a previous paper (arXiv:1307.2035v4), in contrast, the own payoff…

计算机科学与博弈论 · 计算机科学 2020-05-27 V. K. Oikonomou , J. Jost

We investigate multi-round team competitions between two teams, where each team selects one of its players simultaneously in each round and each player can play at most once. The competition defines an extensive-form game with perfect…

计算机科学与博弈论 · 计算机科学 2016-02-25 Kai Jin , Pingzhong Tang , Shiteng Chen

We consider multiplayer stochastic games in which the payoff of each player is a bounded and Borel-measurable function of the infinite play. By using a generalization of the technique of Martin (1998) and Maitra and Sudderth (1998), we show…

最优化与控制 · 数学 2022-08-26 János Flesch , Eilon Solan

Originating in evolutionary game theory, the class of "zero-determinant" strategies enables a player to unilaterally enforce linear payoff relationships in simple repeated games. An upshot of this kind of payoff constraint is that it can…

理论经济学 · 经济学 2025-11-26 Nikos Dimou , Alex McAvoy
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