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相关论文: Matching games with partial information

200 篇论文

In this paper, we address the problem of a two-player linear quadratic differential game with incomplete information, a scenario commonly encountered in multi-agent control, human-robot interaction (HRI), and approximation methods for…

系统与控制 · 电气工程与系统科学 2025-04-25 Seyed Yousef Soltanian , Wenlong Zhang

Parity games play an important role in model checking and synthesis. In their paper, Calude et al. have shown that these games can be solved in quasi-polynomial time. We show that their algorithm can be implemented efficiently: we use their…

计算机科学中的逻辑 · 计算机科学 2018-01-30 John Fearnley , Sanjay Jain , Sven Schewe , Frank Stephan , Dominik Wojtczak

Spatial search problems abound in the real world, from locating hidden nuclear or chemical sources to finding skiers after an avalanche. We exemplify the formalism and solution for spatial searches involving two agents that may or may not…

信息论 · 计算机科学 2011-03-28 Vadas Gintautas , Aric Hagberg , Luis M. A. Bettencourt

We consider learning to play multiplayer imperfect-information games with simultaneous moves and large state-action spaces. Previous attempts to tackle such challenging games have largely focused on model-free learning methods, often…

人工智能 · 计算机科学 2020-12-23 Rinu Boney , Alexander Ilin , Juho Kannala , Jarno Seppänen

Individual choices are either based on personal experience or on information provided by peers. The latter case, causes individuals to conform to the majority in their neighborhood. Such herding behavior may be very efficient in aggregating…

物理与社会 · 物理学 2009-11-11 Philippe Curty , Matteo Marsili

Comparing the ranking of candidates by different voters is an important topic in social and information science with a high relevance from the point of view of practical applications. In general, ties and pairs of incomparable candidates…

应用统计 · 统计学 2016-01-25 Gergely Tibély , Péter Pollner , Gergely Palla

We study the classic divide-and-choose method for equitably allocating divisible goods between two players who are rational, self-interested Bayesian agents. The players have additive values for the goods. The prior distributions on those…

计算机科学与博弈论 · 计算机科学 2024-10-22 Jamie Tucker-Foltz , Richard Zeckhauser

We formally introduce a improvisational wordplay game called Connections to explore reasoning capabilities of AI agents. Playing Connections combines skills in knowledge retrieval, summarization and awareness of cognitive states of other…

人工智能 · 计算机科学 2026-04-02 Gaurav Rajesh Parikh , Angikar Ghosal

Game theory provides a framework for studying communication dynamics and emergent phenomena arising from rational agent interactions. We present a model framework for the Volunteer's Dilemma with four key contributions: (1) formulating it…

多智能体系统 · 计算机科学 2025-09-24 Jacob Dineen , A S M Ahsan-Ul Haque , Matthew Bielskas

There has been a recent surge of interest in the role of information in strategic interactions. Much of this work seeks to understand how the realized equilibrium of a game is influenced by uncertainty in the environment and the information…

计算机科学与博弈论 · 计算机科学 2014-07-22 Shaddin Dughmi

We study generalizations of online bipartite matching in which each arriving vertex (customer) views a ranked list of offline vertices (products) and matches to (purchases) the first one they deem acceptable. The number of products that the…

数据结构与算法 · 计算机科学 2023-06-27 Brian Brubach , Nathaniel Grammel , Will Ma , Aravind Srinivasan

Two-player zero-sum repeated games are well understood. Computing the value of such a game is straightforward. Additionally, if the payoffs are dependent on a random state of the game known to one, both, or neither of the players, the…

信息论 · 计算机科学 2009-11-05 Paul Cuff

Modern collaborative filtering algorithms seek to provide personalized product recommendations by uncovering patterns in consumer-product interactions. However, these interactions can be biased by how the product is marketed, for example…

信息检索 · 计算机科学 2019-12-05 Mengting Wan , Jianmo Ni , Rishabh Misra , Julian McAuley

We propose a logical framework combining a game-theoretic study of abilities of agents to achieve quantitative objectives in multi-player games by optimizing payoffs or preferences on outcomes with a logical analysis of the abilities of…

计算机科学中的逻辑 · 计算机科学 2013-03-05 Nils Bulling , Valentin Goranko

In peer selection agents must choose a subset of themselves for an award or a prize. As agents are self-interested, we want to design algorithms that are impartial, so that an individual agent cannot affect their own chance of being…

计算机科学与博弈论 · 计算机科学 2020-05-01 Nicholas Mattei , Paolo Turrini , Stanislav Zhydkov

Recent research in industrial organisation has investigated the essential place that middlemen have in the networks that make up our global economy. In this paper we attempt to understand how such middlemen compete with each other through a…

计算机科学与博弈论 · 计算机科学 2013-10-15 Robert P. Gilles , Dimitrios Diamantaras

We propose a game-theoretic framework that incorporates both incomplete information and general ambiguity attitudes on factors external to all players. Our starting point is players' preferences on payoff-distribution vectors, essentially…

经济学 · 定量金融 2017-04-04 Jian Yang

Economies and societal structures in general are complex stochastic systems which may not lend themselves well to algebraic analysis. An addition of subjective value criteria to the mechanics of interacting agents will further complicate…

综合金融 · 定量金融 2018-12-07 Dmitriy Volinskiy , Lana Cuthbertson , Omid Ardakanian

We consider games in which players search for a hidden prize, and they have asymmetric information about the prize location. We study the social payoff in equilibria of these games. We present sufficient conditions for the existence of an…

理论经济学 · 经济学 2022-04-19 Gilad Bavly , Yuval Heller , Amnon Schreiber

Humans have come to rely on machines for reducing excessive information to manageable representations. But this reliance can be abused -- strategic machines might craft representations that manipulate their users. How can a user make good…

机器学习 · 计算机科学 2022-06-20 Vineet Nair , Ganesh Ghalme , Inbal Talgam-Cohen , Nir Rosenfeld