中文
相关论文

相关论文: Embodied Virtual Reality Feedback Reshapes Neural …

200 篇论文

Neuroadaptive haptics offers a path to more immersive extended reality (XR) experiences by dynamically tuning multisensory feedback to user preferences. We present a neuroadaptive haptics system that adapts XR feedback through reinforcement…

人机交互 · 计算机科学 2025-12-22 Lukas Gehrke , Aleksandrs Koselevs , Marius Klug , Klaus Gramann

Virtual Reality, and Extended Reality in general, connect the physical body with the virtual world. Movement of our body translates to interactions with this virtual world. Only by moving our head will we see a different perspective. By…

多媒体 · 计算机科学 2022-12-09 Glenn Van Wallendael , Lucas Liegeois , Julie Artois , Peter Lambert

Non-invasive Brain-Computer Interfaces (BCIs) based on Code-Modulated Visual Evoked Potentials (C-VEPs) require highly robust decoding methods to address temporal variability and session-dependent noise in EEG signals. This study proposes…

机器学习 · 计算机科学 2025-12-01 Kiran Nair , Hubert Cecotti

Humans possess a remarkable capacity for spatial cognition, allowing for self-localization even in novel or unfamiliar environments. While hippocampal neurons encoding position and orientation are well documented, the large-scale neural…

A particular measure to evaluate a head-mounted display (HMD) based experience is the state of feeling present in virtual reality. Interruptions of a presence experience - break in presence (BIP) - appearing over time, need to be detected…

人机交互 · 计算机科学 2019-05-15 Christian Mai , Heinrich Hußmann

In this study, 3D brain-computer interface (BCI) training platforms were used to stimulate the subjects for visual motion imagery and visual perception. We measured the activation brain region and alpha-band power activity when the subjects…

人机交互 · 计算机科学 2020-02-05 Byoung-Hee Kwon , Ji-Hoon Jeong , Dong-Joo Kim

The embodied learning of human motor control requires whole-body neuro-actuated musculoskeletal dynamics, while the internal muscle-driven processes underlying movement remain inaccessible to direct measurement. Computational modeling…

机器人学 · 计算机科学 2026-04-01 Yunyue Wei , Chenhui Zuo , Shanning Zhuang , Haixin Gong , Yaming Liu , Yanan Sui

Brain-Computer Interfaces (BCIs) have traditionally been studied in clinical and laboratory contexts, but the rise of consumer-grade devices now allows exploration of their use in daily activities. Virtual reality (VR) provides a…

人机交互 · 计算机科学 2025-09-10 Kyle Coutray , Wanyea Barbel , Zack Groth , Joseph J LaViola

This paper investigates the problem of understanding dynamic 3D scenes from egocentric observations, a key challenge in robotics and embodied AI. Unlike prior studies that explored this as long-form video understanding and utilized…

计算机视觉与模式识别 · 计算机科学 2025-01-10 Yue Fan , Xiaojian Ma , Rongpeng Su , Jun Guo , Rujie Wu , Xi Chen , Qing Li

State-of-the-art upper limb myoelectric prostheses often use pattern recognition (PR) control systems that translate electromyography (EMG) signals into desired movements. As prosthesis movement complexity increases, users often struggle to…

Virtual Reality is used successfully to treat people for regular phobias. A new challenge is to develop Virtual Reality Exposure Training for social skills. Virtual actors in such systems have to show appropriate social behavior including…

计算机与社会 · 计算机科学 2014-04-16 Catholijn Jonker , Joost Broekens , Aske Plaat

Recent advances in immersive technology have opened new possibilities in sports training, especially for activities requiring precise motor skills, such as tennis. In this paper, we present a virtual reality (VR) tennis training system…

人机交互 · 计算机科学 2025-04-23 Ryan Najami , Rami Ghannam

Are current Vision Language Models (VLMs) ready to comprehend and reason about complex embodied interactions in 3D environments? We introduce Embodied3DBench, a robot-centric benchmark targeting low-level spatial intelligence in embodied 3D…

计算机视觉与模式识别 · 计算机科学 2026-05-29 Jiyao Zhang , Mingxu Zhang , Yitong Peng , Haoxuan Liu , Chenshuo Wang , Yuxing Long , Haoyang Huang , Dongjiang Li , Nan Duan , Hui Shen , Hao Dong

Remote VR teleoperation with supernumerary robotic limbs enables distant users to operate in another's local space. While a shared first-person view aids hand-eye coordination, locking the guest's camera to the host's head can degrade…

The application and implementation of collaborative embodiment in virtual reality (VR) are a critical aspect of the computer science landscape, aiming to enhance multi-user interaction and teamwork in immersive environments. A notable and…

人机交互 · 计算机科学 2025-07-28 Hongyu Zhou , Yihao Dong , Masahiko Inami , Zhanna Sarsenbayeva , Anusha Withana

High-resolution (HR) videos play a crucial role in many computer vision applications. Although existing video restoration (VR) methods can significantly enhance video quality by exploiting temporal information across video frames, they are…

计算机视觉与模式识别 · 计算机科学 2025-06-09 Mary Aiyetigbo , Wanqi Yuan , Feng Luo , Nianyi Li

Embodied AI models often employ off the shelf vision backbones like CLIP to encode their visual observations. Although such general purpose representations encode rich syntactic and semantic information about the scene, much of this…

计算机视觉与模式识别 · 计算机科学 2024-03-12 Ainaz Eftekhar , Kuo-Hao Zeng , Jiafei Duan , Ali Farhadi , Ani Kembhavi , Ranjay Krishna

AI-based neural decoding reconstructs visual perception by leveraging generative models to map brain activity, measured through functional MRI (fMRI), into latent hierarchical representations. Traditionally, ridge linear models transform…

图像与视频处理 · 电气工程与系统科学 2025-09-04 Lorenzo Veronese , Andrea Moglia , Luca Mainardi , Pietro Cerveri

Integrated VR (IVR) systems consist of a head-mounted display (HMD) and body-tracking capabilities. They enable users to translate their physical movements into corresponding avatar movements in real-time, allowing them to perceive their…

Objective. Neural self-regulation is necessary for achieving control over brain-computer interfaces (BCIs). This can be an arduous learning process especially for motor imagery BCI. Various training methods were proposed to assist users in…

人机交互 · 计算机科学 2021-12-24 Jelena Mladenović , Jeremy Frey , Smeety Pramij , Jeremie Mattout , Fabien Lotte