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This paper introduces a novel problem, distributional information embedding, motivated by the practical demands of multi-bit watermarking for large language models (LLMs). Unlike traditional information embedding, which embeds information…

密码学与安全 · 计算机科学 2025-07-03 Haiyun He , Yepeng Liu , Ziqiao Wang , Yongyi Mao , Yuheng Bu

3D Gaussian Splatting (3DGS) has revolutionized fast novel view synthesis, yet its opacity-based formulation makes surface extraction fundamentally difficult. Unlike implicit methods built on Signed Distance Fields or occupancy, 3DGS lacks…

计算机视觉与模式识别 · 计算机科学 2026-04-09 Diego Gomez , Antoine Guédon , Nissim Maruani , Bingchen Gong , Maks Ovsjanikov

Recent advances in neural rendering, particularly 3D Gaussian Splatting (3DGS), have enabled real-time rendering of complex scenes. However, standard 3DGS relies on spherical harmonics, which often struggle to accurately capture…

量子物理 · 物理学 2026-02-06 Grzegorz Wilczyński , Rafał Tobiasz , Paweł Gora , Marcin Mazur , Przemysław Spurek

The introduction of 3D Gaussian Splatting (3DGS) has advanced novel view synthesis by utilizing Gaussians to represent scenes. Encoding Gaussian point features with anchor embeddings has significantly enhanced the performance of newer 3DGS…

计算机视觉与模式识别 · 计算机科学 2025-04-22 Junyan Su , Baozhu Zhao , Xiaohan Zhang , Qi Liu

3D Gaussian Splatting (3DGS) has emerged as a revolutionary 3D representation. However, its substantial data size poses a major barrier to widespread adoption. While feed-forward 3DGS compression offers a practical alternative to costly…

计算机视觉与模式识别 · 计算机科学 2025-12-02 Zhening Liu , Rui Song , Yushi Huang , Yingdong Hu , Xinjie Zhang , Jiawei Shao , Zehong Lin , Jun Zhang

3D Gaussian Splatting (3DGS) has emerged as a cutting-edge technique for real-time radiance field rendering, offering state-of-the-art performance in terms of both quality and speed. 3DGS models a scene as a collection of three-dimensional…

计算机视觉与模式识别 · 计算机科学 2025-03-06 Milena T. Bagdasarian , Paul Knoll , Yi-Hsin Li , Florian Barthel , Anna Hilsmann , Peter Eisert , Wieland Morgenstern

Watermarking has emerged as an effective solution for copyright protection of synthetic data. However, applying watermarking techniques to synthetic tabular data presents challenges, as tabular data can easily lose their watermarks through…

密码学与安全 · 计算机科学 2026-03-17 Yuyang Xia , Yaoqiang Xu , Chen Qian , Yang Li , Guoliang Li , Jianhua Feng

Watermarking is an important tool for promoting the responsible use of large language models (LLMs). Existing watermarks insert a signal into generated tokens that either flags LLM-generated text (zero-bit watermarking) or encodes more…

机器学习 · 计算机科学 2026-05-25 Atefeh Gilani , Sajani Vithana , Carol Xuan Long , Oliver Kosut , Lalitha Sankar , Flavio P. Calmon

The rapid advancement of deep learning has turned models into highly valuable assets due to their reliance on massive data and costly training processes. However, these models are increasingly vulnerable to leakage and theft, highlighting…

密码学与安全 · 计算机科学 2026-05-01 Yunfei Yang , Xiaojun Chen , Zhendong Zhao , Yu Zhou , Xiaoyan Gu , Juan Cao

3D Gaussian Splatting (3DGS) has transformed novel-view synthesis with its fast, interpretable, and high-fidelity rendering. However, its resource requirements limit its usability. Especially on constrained devices, training performance…

计算机视觉与模式识别 · 计算机科学 2024-06-25 Saswat Subhajyoti Mallick , Rahul Goel , Bernhard Kerbl , Francisco Vicente Carrasco , Markus Steinberger , Fernando De La Torre

3D Gaussian splatting (3DGS) is a state-of-the-art representation for real-time photorealistic novel-view synthesis, yet a single high-fidelity scene typically occupies hundreds of megabytes to several gigabytes, exceeding the budgets of…

机器学习 · 计算机科学 2026-05-05 Baobing Zhang , Wanxin Sui

In this paper we present a novel deep framework for a watermarking - a technique of embedding a transparent message into an image in a way that allows retrieving the message from a (perturbed) copy, so that copyright infringement can be…

多媒体 · 计算机科学 2020-06-09 Marcin Plata , Piotr Syga

Dynamic 4D Gaussian Splatting (4DGS) effectively extends the high-speed rendering capabilities of 3D Gaussian Splatting (3DGS) to represent volumetric videos. However, the large number of Gaussians, substantial temporal redundancies, and…

图形学 · 计算机科学 2026-01-14 Hyeongmin Lee , Kyungjune Baek

As a mainstream technique for 3D reconstruction, 3D Gaussian splatting (3DGS) has been applied in a wide range of applications and services. Recent studies have revealed critical vulnerabilities in this pipeline and introduced computation…

计算机视觉与模式识别 · 计算机科学 2025-12-01 Yanping Li , Zhening Liu , Zijian Li , Zehong Lin , Jun Zhang

3D Gaussian Splatting (3DGS) has gained significant attention for its application in dense Simultaneous Localization and Mapping (SLAM), enabling real-time rendering and high-fidelity mapping. However, existing 3DGS-based SLAM methods often…

机器人学 · 计算机科学 2024-09-18 Ziheng Xu , Qingfeng Li , Chen Chen , Xuefeng Liu , Jianwei Niu

3D Gaussian Splatting (3DGS) enables high-quality real-time 3D rendering but faces challenges in efficiently scaling to ultra-dense scenes and high-resolution due to computational bottlenecks that limit its use in latency-sensitive…

图形学 · 计算机科学 2026-05-13 Yibo Zhao , Fan Gao , Youcheng Cai , Ligang Liu

Effective image tokenization is crucial for both multi-modal understanding and generation tasks due to the necessity of the alignment with discrete text data. To this end, existing approaches utilize vector quantization (VQ) to project…

计算机视觉与模式识别 · 计算机科学 2025-01-28 Jiajun Dong , Chengkun Wang , Wenzhao Zheng , Lei Chen , Jiwen Lu , Yansong Tang

Recent progress in text-to-3D object generation enables the synthesis of detailed geometry from text input by leveraging 2D diffusion models and differentiable 3D representations. However, the approaches often suffer from limited…

计算机视觉与模式识别 · 计算机科学 2026-04-13 Ming He , Zhixiang Chen , Steve Maddock

Feedforward 3D Gaussian Splatting (3DGS) overcomes the limitations of optimization-based 3DGS by enabling fast and high-quality reconstruction without the need for per-scene optimization. However, existing feedforward approaches typically…

计算机视觉与模式识别 · 计算机科学 2025-08-06 Anran Wu , Long Peng , Xin Di , Xueyuan Dai , Chen Wu , Yang Wang , Xueyang Fu , Yang Cao , Zheng-Jun Zha

Recent advancements in 3D Gaussian Splatting(3DGS) have significantly improved semantic scene understanding, enabling natural language queries to localize objects within a scene. However, existing methods primarily focus on embedding…

计算机视觉与模式识别 · 计算机科学 2025-03-07 Xihan Wang , Dianyi Yang , Yu Gao , Yufeng Yue , Yi Yang , Mengyin Fu