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相关论文: GazePrior: Zero-Shot AR/VR Eye Tracking via Learne…

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Eye tracking (ET) is a key enabler for Augmented and Virtual Reality (AR/VR). Prototyping new ET hardware requires assessing the impact of hardware choices on eye tracking performance. This task is compounded by the high cost of obtaining…

计算机视觉与模式识别 · 计算机科学 2025-03-24 Esther Y. H. Lin , Yimin Ding , Jogendra Kundu , Yatong An , Mohamed T. El-Haddad , Alexander Fix

Eye tracking has become increasingly important in virtual and augmented reality applications; however, the current gaze accuracy falls short of meeting the requirements for spatial computing. We designed a gaze collection framework and…

计算机视觉与模式识别 · 计算机科学 2025-12-01 Xiaoyin Yang

Electroencephalography-based eye tracking (EEG-ET) leverages eye movement artifacts in EEG signals as an alternative to camera-based tracking. While EEG-ET offers advantages such as robustness in low-light conditions and better integration…

信号处理 · 电气工程与系统科学 2025-03-19 Tiago Vasconcelos Afonso , Florian Heinrichs

From scientific research to commercial applications, eye tracking is an important tool across many domains. Despite its range of applications, eye tracking has yet to become a pervasive technology. We believe that we can put the power of…

计算机视觉与模式识别 · 计算机科学 2016-06-21 Kyle Krafka , Aditya Khosla , Petr Kellnhofer , Harini Kannan , Suchendra Bhandarkar , Wojciech Matusik , Antonio Torralba

We present GazeDirector, a new approach for eye gaze redirection that uses model-fitting. Our method first tracks the eyes by fitting a multi-part eye region model to video frames using analysis-by-synthesis, thereby recovering eye region…

计算机视觉与模式识别 · 计算机科学 2017-05-01 Erroll Wood , Tadas Baltrusaitis , Louis-Philippe Morency , Peter Robinson , Andreas Bulling

We present GazeBaseVR, a large-scale, longitudinal, binocular eye-tracking (ET) dataset collected at 250 Hz with an ET-enabled virtual-reality (VR) headset. GazeBaseVR comprises 5,020 binocular recordings from a diverse population of 407…

人机交互 · 计算机科学 2022-10-17 Dillon Lohr , Samantha Aziz , Lee Friedman , Oleg V Komogortsev

The integration of geometric reconstruction and generative modeling remains a critical challenge in developing AI systems capable of human-like spatial reasoning. This paper proposes Aether, a unified framework that enables geometry-aware…

计算机视觉与模式识别 · 计算机科学 2025-07-29 Aether Team , Haoyi Zhu , Yifan Wang , Jianjun Zhou , Wenzheng Chang , Yang Zhou , Zizun Li , Junyi Chen , Chunhua Shen , Jiangmiao Pang , Tong He

While zero-shot appearance-based 3D gaze estimation offers significant cost-efficiency by directly mapping RGB images to gaze vectors, its reliability in Human-Robot Interaction (HRI) settings remains uncertain. Existing benchmarks…

计算机视觉与模式识别 · 计算机科学 2026-05-07 Berk Sezer , Ali Görkem Küçük , Erol Şahin , Sinan Kalkan

Medical eye-tracking data is an important information source for understanding how radiologists visually interpret medical images. This information not only improves the accuracy of deep learning models for X-ray analysis but also their…

计算机视觉与模式识别 · 计算机科学 2024-12-02 Trong Thang Pham , Tien-Phat Nguyen , Yuki Ikebe , Akash Awasthi , Zhigang Deng , Carol C. Wu , Hien Nguyen , Ngan Le

Gaze tracking is a valuable tool with a broad range of applications in various fields, including medicine, psychology, virtual reality, marketing, and safety. Therefore, it is essential to have gaze tracking software that is cost-efficient…

计算机视觉与模式识别 · 计算机科学 2023-03-20 Galen O'Shea , Majid Komeili

Gaze correction aims to redirect the person's gaze into the camera by manipulating the eye region, and it can be considered as a specific image resynthesis problem. Gaze correction has a wide range of applications in real life, such as…

计算机视觉与模式识别 · 计算机科学 2019-06-04 Jichao Zhang , Meng Sun , Jingjing Chen , Hao Tang , Yan Yan , Xueying Qin , Nicu Sebe

Existing eye trackers use cameras based on thick compound optical elements, necessitating the cameras to be placed at focusing distance from the eyes. This results in the overall bulk of wearable eye trackers, especially for augmented and…

图像与视频处理 · 电气工程与系统科学 2025-01-28 Purvam Jain , Althaf M. Nazar , Salman S. Khan , Kaushik Mitra , Praneeth Chakravarthula

We present SynShot, a novel method for the few-shot inversion of a drivable head avatar based on a synthetic prior. We tackle three major challenges. First, training a controllable 3D generative network requires a large number of diverse…

计算机视觉与模式识别 · 计算机科学 2025-04-01 Wojciech Zielonka , Stephan J. Garbin , Alexandros Lattas , George Kopanas , Paulo Gotardo , Thabo Beeler , Justus Thies , Timo Bolkart

As Augmented Reality (AR) devices become more prevalent and commercially viable, the need for quick, efficient, and secure schemes for pairing these devices has become more pressing. Current methods to securely exchange holograms require…

密码学与安全 · 计算机科学 2023-03-15 Matthew Corbett , Jiacheng Shang , Bo Ji

Eye-tracking is a vital technology for human-computer interaction, especially in wearable devices such as AR, VR, and XR. The realization of high-speed and high-precision eye-tracking using frame-based image sensors is constrained by their…

计算机视觉与模式识别 · 计算机科学 2025-04-01 Hongwei Ren , Xiaopeng Lin , Hongxiang Huang , Yue Zhou , Bojun Cheng

Multi-camera 3D object detection for autonomous driving is a challenging problem that has garnered notable attention from both academia and industry. An obstacle encountered in vision-based techniques involves the precise extraction of…

计算机视觉与模式识别 · 计算机科学 2023-04-10 Linyan Huang , Huijie Wang , Jia Zeng , Shengchuan Zhang , Liujuan Cao , Junchi Yan , Hongyang Li

Deep learning has bolstered gaze estimation techniques, but real-world deployment has been impeded by inadequate training datasets. This problem is exacerbated by both hardware-induced variations in eye images and inherent biological…

计算机视觉与模式识别 · 计算机科学 2025-05-01 Sean Anthony Byrne , Virmarie Maquiling , Marcus Nyström , Enkelejda Kasneci , Diederick C. Niehorster

We propose FaceVR, a novel image-based method that enables video teleconferencing in VR based on self-reenactment. State-of-the-art face tracking methods in the VR context are focused on the animation of rigged 3d avatars. While they…

计算机视觉与模式识别 · 计算机科学 2018-03-23 Justus Thies , Michael Zollhöfer , Marc Stamminger , Christian Theobalt , Matthias Nießner

Eye Tracking (ET) can help to understand visual attention and cognitive processes in interactive environments. In attention tasks, distinguishing between relevant target objects and distractors is crucial for effective performance, yet the…

人机交互 · 计算机科学 2025-08-29 Abdul Rehman , Ilona Heldal , Jerry Chun-Wei Lin

Gaze estimation is instrumental in modern virtual reality (VR) systems. Despite significant progress in remote-camera gaze estimation, VR gaze research remains constrained by data scarcity, particularly the lack of large-scale, accurately…

计算机视觉与模式识别 · 计算机科学 2026-03-25 Gil Shapira , Ishay Goldin , Evgeny Artyomov , Donghoon Kim , Yosi Keller , Niv Zehngut
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