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We report constructing quantum games directly from a system of Bell's inequalities using Arthur Fine's analysis published in early 1980s. This analysis showed that such a system of inequalities forms a set of both necessary and sufficient…

量子物理 · 物理学 2015-05-14 Azhar Iqbal , Derek Abbott

We present a general framework for carrying out some constructions. The unifying factor is a combinatorial principle which we present in terms of a game in which the first player challenges the second player to carry out constructions which…

逻辑 · 数学 2008-02-03 Bradd Hart , Claude Laflamme , Saharon Shelah

Nonlocality, one of the most remarkable aspects of quantum mechanics, is closely related to Bayesian game theory. Quantum mechanics can offer advantages to some Bayesian games, if the payoff functions are related to Bell inequalities in…

量子物理 · 物理学 2016-01-21 Haozhen Situ

We investigate the properties of Inclusion Logic, that is, First Order Logic with Team Semantics extended with inclusion dependencies. We prove that Inclusion Logic is equivalent to Greatest Fixed Point Logic, and we prove that all…

计算机科学中的逻辑 · 计算机科学 2013-05-01 Pietro Galliani , Lauri Hella

We quantize prisoners dilemma, chicken game and battle of sexes to explore the effect of quantization on their strategic form. The games start with Werner-like state as an initial state. We show that for the measurement in entangled basis…

量子物理 · 物理学 2013-07-23 Ahmad Nawaz

We indicate a way of distinguishing between structures, for which, two structures are said to be separable.Being separable implies being non-isomorphic. We show that for any first order theory $T$ in a countable language, if it has an…

逻辑 · 数学 2012-11-28 Mohammad Assem

We introduce the notion of universal graphs as a tool for constructing algorithms solving games of infinite duration such as parity games and mean payoff games. In the first part we develop the theory of universal graphs, with two goals:…

形式语言与自动机理论 · 计算机科学 2023-06-22 Thomas Colcombet , Nathanaël Fijalkow , Paweł Gawrychowski , Pierre Ohlmann

Game-theoretic characterizations of process equivalences traditionally form a central topic in concurrency; for example, most equivalences on the classical linear-time / branching-time spectrum come with such characterizations. Recent work…

计算机科学中的逻辑 · 计算机科学 2025-01-28 Jonas Forster , Lutz Schröder , Paul Wild

Parity games are simple infinite games played on finite graphs with a winning condition that is expressive enough to capture nested least and greatest fixpoints. Through their tight relationship to the modal mu-calculus, they are used in…

计算机科学中的逻辑 · 计算机科学 2019-09-18 Tom van Dijk

We investigate the resolution of second-order, potential, and monotone mean field games with the generalized conditional gradient algorithm, an extension of the Frank-Wolfe algorithm. We show that the method is equivalent to the fictitious…

最优化与控制 · 数学 2023-08-22 Pierre Lavigne , Laurent Pfeiffer

Matching games is a one-to-one two sided market model introduced by Garrido-Lucero and Laraki, in which coupled agents' utilities are endogenously determined as the outcome of a strategic game. They refine the classical pairwise stability…

计算机科学与博弈论 · 计算机科学 2025-07-22 Felipe Garrido-Lucero , Rida Laraki

We study generalized games defined over Banach spaces using variational analysis. To reformulate generalized games as quasi-variational inequality problems, we will first form a suitable principal operator and study some significant…

最优化与控制 · 数学 2024-07-29 Asrifa Sultana , Shivani Valecha

Two particles are identical if all their intrinsic properties, such as spin and charge, are the same, meaning that no quantum experiment can distinguish them. In addition to the well known principles of quantum mechanics, understanding…

量子物理 · 物理学 2021-05-11 Alessio Benavoli , Alessandro Facchini , Marco Zaffalon

We define a general framework of partition games for formulating two-player pebble games over finite structures. We show that one particular such game, which we call the invertible-map game, yields a family of polynomial-time approximations…

计算机科学中的逻辑 · 计算机科学 2015-03-20 Anuj Dawar , Bjarki Holm

We characterize the initial positions from which the first player has a winning strategy in a certain two-player game. This provides a generalization of Hall's theorem. Vizing's edge coloring theorem follows from a special case.

组合数学 · 数学 2012-10-23 Landon Rabern

We study new classes of games, called zero-sum equivalent games and zero-sum equivalent potential games, and prove decomposition theorems involving these classes of games. We say that two games are "strategically equivalent" if, for every…

计算机科学与博弈论 · 计算机科学 2020-05-20 Sung-Ha Hwang , Luc Rey-Bellet

We present a perspective on quantum games that focuses on the physical aspects of the quantities that are used to implement a game. If a game is to be played, it has to be played with objects and actions that have some physical existence.…

量子物理 · 物理学 2012-02-23 Simon J. D. Phoenix , Faisal Shah Khan

We present a general way of defining various reduction games on \omega\ which "represent" corresponding topologically defined classes of functions. In particular, we will show how to construct games for piecewise defined functions, for…

逻辑 · 数学 2011-12-01 Luca Motto Ros

This paper has two central aims: first, to provide simple conditions under which the generalized games in choice form and, consequently, the abstract economies, admit equilibrium; second, to study the solvability of several types of systems…

最优化与控制 · 数学 2016-05-17 Monica Patriche

We introduce frame-equivalence games tailored for reasoning about the size, modal depth, number of occurrences of symbols and number of different propositional variables of modal formulae defining a given frame-property. Using these games,…

计算机科学中的逻辑 · 计算机科学 2018-08-16 Philippe Balbiani , David Fernández-Duque , Andreas Herzig , Petar Iliev