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Reconstructing dynamic 3D urban scenes is crucial for autonomous driving, yet current methods face a stark trade-off between fidelity and computational cost. This inefficiency stems from their semantically agnostic design, which allocates…

计算机视觉与模式识别 · 计算机科学 2025-10-15 Ying A , Wenzhang Sun , Chang Zeng , Chunfeng Wang , Hao Li , Jianxun Cui

3D Gaussian Splatting (3DGS) has recently gained great attention in the 3D scene representation for its high-quality real-time rendering capabilities. However, when the input comprises sparse training views, 3DGS is prone to overfitting,…

计算机视觉与模式识别 · 计算机科学 2025-11-17 Ruocheng Wu , Haolan He , Yufei Wang , Zhihao Li , Bihan Wen

While neural 3D reconstruction has advanced substantially, its performance significantly degrades with sparse-view data, which limits its broader applicability, since SfM is often unreliable in sparse-view scenarios where feature matches…

计算机视觉与模式识别 · 计算机科学 2025-07-08 Zhiwen Fan , Wenyan Cong , Kairun Wen , Kevin Wang , Jian Zhang , Xinghao Ding , Danfei Xu , Boris Ivanovic , Marco Pavone , Georgios Pavlakos , Zhangyang Wang , Yue Wang

Underwater image degradation poses significant challenges for 3D reconstruction, where simplified physical models often fail in complex scenes. We propose \textbf{R-Splatting}, a unified framework that bridges underwater image restoration…

计算机视觉与模式识别 · 计算机科学 2025-09-23 Guoxi Huang , Haoran Wang , Zipeng Qi , Wenjun Lu , David Bull , Nantheera Anantrasirichai

We propose ActiveSplat, an autonomous high-fidelity reconstruction system leveraging Gaussian splatting. Taking advantage of efficient and realistic rendering, the system establishes a unified framework for online mapping, viewpoint…

机器人学 · 计算机科学 2025-06-17 Yuetao Li , Zijia Kuang , Ting Li , Qun Hao , Zike Yan , Guyue Zhou , Shaohui Zhang

3D Gaussian Splatting has emerged as an alternative 3D representation for novel view synthesis, benefiting from its high-quality rendering results and real-time rendering speed. However, the 3D Gaussians learned by 3D-GS have ambiguous…

计算机视觉与模式识别 · 计算机科学 2025-01-22 Xu Hu , Yuxi Wang , Lue Fan , Chuanchen Luo , Junsong Fan , Zhen Lei , Qing Li , Junran Peng , Zhaoxiang Zhang

Reconstructing 3D scenes from sparse viewpoints is a long-standing challenge with wide applications. Recent advances in feed-forward 3D Gaussian sparse-view reconstruction methods provide an efficient solution for real-time novel view…

计算机视觉与模式识别 · 计算机科学 2025-06-05 Yang Xiao , Guoan Xu , Qiang Wu , Wenjing Jia

Following the advent of NeRFs, 3D Gaussian Splatting (3D-GS) has paved the way to real-time neural rendering overcoming the computational burden of volumetric methods. Following the pioneering work of 3D-GS, several methods have attempted…

计算机视觉与模式识别 · 计算机科学 2024-05-01 Evangelos Ververas , Rolandos Alexandros Potamias , Jifei Song , Jiankang Deng , Stefanos Zafeiriou

We introduce a fully automatic pipeline for dynamic scene reconstruction from casually captured monocular RGB videos. Rather than designing a new scene representation, we enhance the priors that drive Dynamic Gaussian Splatting. Video…

计算机视觉与模式识别 · 计算机科学 2025-12-15 Meng-Li Shih , Ying-Huan Chen , Yu-Lun Liu , Brian Curless

Touch and vision go hand in hand, mutually enhancing our ability to understand the world. From a research perspective, the problem of mixing touch and vision is underexplored and presents interesting challenges. To this end, we propose…

计算机视觉与模式识别 · 计算机科学 2024-04-01 Mauro Comi , Alessio Tonioni , Max Yang , Jonathan Tremblay , Valts Blukis , Yijiong Lin , Nathan F. Lepora , Laurence Aitchison

This paper describes the Qualcomm AI Research solution to the RealADSim-NVS challenge, hosted at the RealADSim Workshop at ICCV 2025. The challenge concerns novel view synthesis in street scenes, and participants are required to generate,…

计算机视觉与模式识别 · 计算机科学 2025-10-15 Mohamed Omran , Farhad Zanjani , Davide Abati , Jens Petersen , Amirhossein Habibian

Digitizing 3D static scenes and 4D dynamic events from multi-view images has long been a challenge in computer vision and graphics. Recently, 3D Gaussian Splatting (3DGS) has emerged as a practical and scalable reconstruction method,…

计算机视觉与模式识别 · 计算机科学 2024-09-18 Marko Mihajlovic , Sergey Prokudin , Siyu Tang , Robert Maier , Federica Bogo , Tony Tung , Edmond Boyer

Outdoor scene reconstruction remains challenging due to the stark contrast between well-textured, nearby regions and distant backgrounds dominated by low detail, uneven illumination, and sky effects. We introduce a two-stage Gaussian…

图形学 · 计算机科学 2025-10-13 Deborah Pintani , Ariel Caputo , Noah Lewis , Marc Stamminger , Fabio Pellacini , Andrea Giachetti

4D Gaussian Splatting has emerged as a new paradigm for dynamic scene representation, enabling real-time rendering of scenes with complex motions. However, it faces a major challenge of storage overhead, as millions of Gaussians are…

计算机视觉与模式识别 · 计算机科学 2025-10-07 Minseo Lee , Byeonghyeon Lee , Lucas Yunkyu Lee , Eunsoo Lee , Sangmin Kim , Seunghyeon Song , Joo Chan Lee , Jong Hwan Ko , Jaesik Park , Eunbyung Park

Novel view synthesis has shown rapid progress recently, with methods capable of producing increasingly photorealistic results. 3D Gaussian Splatting has emerged as a promising method, producing high-quality renderings of scenes and enabling…

计算机视觉与模式识别 · 计算机科学 2024-07-19 Richard Shaw , Michal Nazarczuk , Jifei Song , Arthur Moreau , Sibi Catley-Chandar , Helisa Dhamo , Eduardo Perez-Pellitero

Recent advances in Gaussian Splatting-based inverse rendering extend Gaussian primitives with shading parameters and physically grounded light transport, enabling high-quality material recovery from dense multi-view captures. However, these…

计算机视觉与模式识别 · 计算机科学 2025-12-11 Patrick Noras , Jun Myeong Choi , Didier Stricker , Pieter Peers , Roni Sengupta

We present Real-time Gaussian SLAM (RTG-SLAM), a real-time 3D reconstruction system with an RGBD camera for large-scale environments using Gaussian splatting. The system features a compact Gaussian representation and a highly efficient…

计算机视觉与模式识别 · 计算机科学 2024-05-10 Zhexi Peng , Tianjia Shao , Yong Liu , Jingke Zhou , Yin Yang , Jingdong Wang , Kun Zhou

Recent feed-forward Gaussian reconstruction models adopt a pixel-aligned formulation that maps each 2D pixel to a 3D Gaussian, entangling Gaussian representations tightly with the input images. In this paper, we propose AnchorSplat, a novel…

计算机视觉与模式识别 · 计算机科学 2026-04-10 Xiaoxue Zhang , Xiaoxu Zheng , Yixuan Yin , Tiao Zhao , Kaihua Tang , Michael Bi Mi , Zhan Xu , Dave Zhenyu Chen

In this paper, we introduce Textured-GS, an innovative method for rendering Gaussian splatting that incorporates spatially defined color and opacity variations using Spherical Harmonics (SH). This approach enables each Gaussian to exhibit a…

计算机视觉与模式识别 · 计算机科学 2024-11-14 Zhentao Huang , Minglun Gong

We propose a dense RGBD SLAM system based on 3D Gaussian Splatting that provides metrically accurate pose tracking and visually realistic reconstruction. To this end, we first propose a Gaussian densification strategy based on the rendering…

机器人学 · 计算机科学 2024-10-03 Shuo Sun , Malcolm Mielle , Achim J. Lilienthal , Martin Magnusson