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相关论文: Marrying Text-to-Motion Generation with Skeleton-B…

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Motion generation is fundamental to computer animation and widely used across entertainment, robotics, and virtual environments. While recent methods achieve impressive results, most rely on fixed skeletal templates, which prevent them from…

计算机视觉与模式识别 · 计算机科学 2025-12-12 Keyi Chen , Mingze Sun , Zhenyu Liu , Zhangquan Chen , Ruqi Huang

Dynamic Scene Graph Generation (DSGG) aims to structurally model objects and their dynamic interactions in video sequences for high-level semantic understanding. However, existing methods struggle with fine-grained relationship modeling,…

计算机视觉与模式识别 · 计算机科学 2026-04-22 Xuejiao Wang , Bohao Zhang , Changbo Wang , Gaoqi He

Human character animation is often critical in entertainment content production, including video games, virtual reality or fiction films. To this end, deep neural networks drive most recent advances through deep learning and deep…

图形学 · 计算机科学 2021-11-24 L. Mourot , L. Hoyet , F. Le Clerc , François Schnitzler , Pierre Hellier

Combining skeleton structure with graph convolutional networks has achieved remarkable performance in human action recognition. Since current research focuses on designing basic graph for representing skeleton data, these embedding features…

计算机视觉与模式识别 · 计算机科学 2022-10-12 Dong Yang , Monica Mengqi Li , Hong Fu , Jicong Fan , Zhao Zhang , Howard Leung

Motion capture has become increasingly important, not only in computer animation but also in emerging fields like the virtual reality, bioinformatics, and humanoid training. Capturing outdoor environments offers extended horizon scenes but…

机器人学 · 计算机科学 2024-12-31 Aditya Rauniyar , Micah Corah , Sebastian Scherer

Recent advances in text-to-motion generation using diffusion and autoregressive models have shown promising results. However, these models often suffer from a trade-off between real-time performance, high fidelity, and motion editability.…

计算机视觉与模式识别 · 计算机科学 2024-03-29 Ekkasit Pinyoanuntapong , Pu Wang , Minwoo Lee , Chen Chen

Skeleton-based action representation learning aims to interpret and understand human behaviors by encoding the skeleton sequences, which can be categorized into two primary training paradigms: supervised learning and self-supervised…

计算机视觉与模式识别 · 计算机科学 2024-09-17 Yang Chen , Tian He , Junfeng Fu , Ling Wang , Jingcai Guo , Ting Hu , Hong Cheng

Fine-grained action recognition (FGAR) aims to identify subtle and distinctive differences among fine-grained action categories. However, current recognition methods often capture coarse-grained motion patterns but struggle to identify…

计算机视觉与模式识别 · 计算机科学 2025-11-27 Baoli Sun , Yihan Wang , Xinzhu Ma , Zhihui Wang , Kun Lu , Zhiyong Wang

Gestures that accompany speech are an essential part of natural and efficient embodied human communication. The automatic generation of such co-speech gestures is a long-standing problem in computer animation and is considered an enabling…

图形学 · 计算机科学 2023-04-11 Simbarashe Nyatsanga , Taras Kucherenko , Chaitanya Ahuja , Gustav Eje Henter , Michael Neff

Our goal is to generate realistic human motion from natural language. Modern methods often face a trade-off between model expressiveness and text-to-motion alignment. Some align text and motion latent spaces but sacrifice expressiveness;…

计算机视觉与模式识别 · 计算机科学 2024-10-21 Nefeli Andreou , Xi Wang , Victoria Fernández Abrevaya , Marie-Paule Cani , Yiorgos Chrysanthou , Vicky Kalogeiton

Human video generation is becoming an increasingly important task with broad applications in graphics, entertainment, and embodied AI. Despite the rapid progress of video diffusion models (VDMs), their use for general-purpose human video…

计算机视觉与模式识别 · 计算机科学 2025-10-07 Hyelin Nam , Hyojun Go , Byeongjun Park , Byung-Hoon Kim , Hyungjin Chung

Self-supervised learning has proved effective for skeleton-based human action understanding, which is an important yet challenging topic. Previous works mainly rely on contrastive learning or masked motion modeling paradigm to model the…

计算机视觉与模式识别 · 计算机科学 2023-08-09 Jiahang Zhang , Lilang Lin , Jiaying Liu

Demystifying complex human-ground interactions is essential for accurate and realistic 3D human motion reconstruction from RGB videos, as it ensures consistency between the humans and the ground plane. Prior methods have modeled…

计算机视觉与模式识别 · 计算机科学 2023-08-21 Sihan Ma , Qiong Cao , Hongwei Yi , Jing Zhang , Dacheng Tao

Skeleton-based human action recognition has been drawing more interest recently due to its low sensitivity to appearance changes and the accessibility of more skeleton data. However, even the 3D skeletons captured in practice are still…

计算机视觉与模式识别 · 计算机科学 2022-09-26 Cunling Bian , Wei Feng , Fanbo Meng , Song Wang

Recently, text-to-motion models have opened new possibilities for creating realistic human motion with greater efficiency and flexibility. However, aligning motion generation with event-level textual descriptions presents unique challenges…

计算机视觉与模式识别 · 计算机科学 2024-12-02 Haonan Han , Xiangzuo Wu , Huan Liao , Zunnan Xu , Zhongyuan Hu , Ronghui Li , Yachao Zhang , Xiu Li

Human action recognition from skeleton data, fueled by the Graph Convolutional Network (GCN), has attracted lots of attention, due to its powerful capability of modeling non-Euclidean structure data. However, many existing GCN methods…

计算机视觉与模式识别 · 计算机科学 2019-11-12 Wei Peng , Xiaopeng Hong , Haoyu Chen , Guoying Zhao

Text-based 3D human motion editing is a critical yet challenging task in computer vision and graphics. While training-free approaches have been explored, the recent release of the MotionFix dataset, which includes source-text-motion…

计算机视觉与模式识别 · 计算机科学 2025-03-27 Zhengyuan Li , Kai Cheng , Anindita Ghosh , Uttaran Bhattacharya , Liangyan Gui , Aniket Bera

We present visual action prompts, a unified action representation for action-to-video generation of complex high-DoF interactions while maintaining transferable visual dynamics across domains. Action-driven video generation faces a…

计算机视觉与模式识别 · 计算机科学 2025-08-19 Yuang Wang , Chao Wen , Haoyu Guo , Sida Peng , Minghan Qin , Hujun Bao , Xiaowei Zhou , Ruizhen Hu

Body and face motion play an integral role in communication. They convey crucial information on the participants. Advances in generative modeling and multi-modal learning have enabled motion generation from signals such as speech,…

计算机视觉与模式识别 · 计算机科学 2025-12-11 Lownish Rai Sookha , Nikhil Pakhale , Mudasir Ganaie , Abhinav Dhall

Prediction of human actions in social interactions has important applications in the design of social robots or artificial avatars. In this paper, we focus on a unimodal representation of interactions and propose to tackle interaction…

神经与进化计算 · 计算机科学 2022-09-13 Louis Airale , Dominique Vaufreydaz , Xavier Alameda-Pineda