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Real-time reconstruction of dynamic 3D scenes from uncalibrated video streams demands robust online methods that recover scene dynamics from sparse observations under strict latency and memory constraints. Yet most dynamic reconstruction…

计算机视觉与模式识别 · 计算机科学 2026-03-04 Zike Wu , Qi Yan , Xuanyu Yi , Lele Wang , Renjie Liao

Building Free-Viewpoint Videos in a streaming manner offers the advantage of rapid responsiveness compared to offline training methods, greatly enhancing user experience. However, current streaming approaches face challenges of high…

计算机视觉与模式识别 · 计算机科学 2025-03-24 Jinbo Yan , Rui Peng , Zhiyan Wang , Luyang Tang , Jiayu Yang , Jie Liang , Jiahao Wu , Ronggang Wang

3D Gaussian Splatting (3DGS) has gained significant attention in streamable dynamic novel view synthesis (DNVS) for its photorealistic rendering capability and computational efficiency. Despite much progress in improving rendering quality…

计算机视觉与模式识别 · 计算机科学 2025-05-21 Zhenyu Bao , Qing Li , Guibiao Liao , Zhongyuan Zhao , Kanglin Liu

Immersive video offers a 6-Dof-free viewing experience, potentially playing a key role in future video technology. Recently, 4D Gaussian Splatting has gained attention as an effective approach for immersive video due to its high rendering…

计算机视觉与模式识别 · 计算机科学 2025-05-13 Hao Li , Sicheng Li , Xiang Gao , Abudouaihati Batuer , Lu Yu , Yiyi Liao

Online free-viewpoint video (FVV) reconstruction is challenged by slow per-frame optimization, inconsistent motion estimation, and unsustainable storage demands. To address these challenges, we propose the Reconfigurable Continuum Gaussian…

图像与视频处理 · 电气工程与系统科学 2025-10-31 Jiaye Fu , Qiankun Gao , Chengxiang Wen , Yanmin Wu , Siwei Ma , Jiaqi Zhang , Jian Zhang

Constructing photo-realistic Free-Viewpoint Videos (FVVs) of dynamic scenes from multi-view videos remains a challenging endeavor. Despite the remarkable advancements achieved by current neural rendering techniques, these methods generally…

计算机视觉与模式识别 · 计算机科学 2024-06-12 Jiakai Sun , Han Jiao , Guangyuan Li , Zhanjie Zhang , Lei Zhao , Wei Xing

The recent development of 3D Gaussian Splatting (3DGS) has led to great interest in 4D dynamic spatial reconstruction. Existing approaches mainly rely on full-length multi-view videos, while there has been limited exploration of online…

计算机视觉与模式识别 · 计算机科学 2025-03-28 Zhening Liu , Yingdong Hu , Xinjie Zhang , Rui Song , Jiawei Shao , Zehong Lin , Jun Zhang

3D Gaussian Splatting achieves high-fidelity novel view synthesis, but its application to online long-sequence scenarios is still limited. Existing methods either rely on slow per-scene optimization or fail to provide efficient incremental…

计算机视觉与模式识别 · 计算机科学 2025-07-23 Guichen Huang , Ruoyu Wang , Xiangjun Gao , Che Sun , Yuwei Wu , Shenghua Gao , Yunde Jia

3D Gaussian Splatting (3DGS) enables high-fidelity real-time rendering, a key requirement for immersive applications. However, the extension of 3DGS to dynamic scenes remains limitations on the substantial data volume of dense Gaussians and…

计算机视觉与模式识别 · 计算机科学 2025-09-01 Jiayu Yang , Weijian Su , Songqian Zhang , Yuqi Han , Jinli Suo , Qiang Zhang

Gaussian Splatting (GS) has recently emerged as an efficient representation for rendering 3D scenes from 2D images and has been extended to images, videos, and dynamic 4D content. However, applying style transfer to GS-based…

计算机视觉与模式识别 · 计算机科学 2025-10-27 Kornel Howil , Joanna Waczyńska , Piotr Borycki , Tadeusz Dziarmaga , Marcin Mazur , Przemysław Spurek

The online reconstruction of dynamic scenes from multi-view streaming videos faces significant challenges in training, rendering and storage efficiency. Harnessing superior learning speed and real-time rendering capabilities, 3D Gaussian…

计算机视觉与模式识别 · 计算机科学 2024-12-24 Qiankun Gao , Jiarui Meng , Chengxiang Wen , Jie Chen , Jian Zhang

Realistic reconstruction of dynamic 4D scenes from monocular videos is essential for understanding the physical world. Despite recent progress in neural rendering, existing methods often struggle to recover accurate 3D geometry and…

计算机视觉与模式识别 · 计算机科学 2026-04-01 Haoran Zhou , Gim Hee Lee

3D Gaussian Splatting has recently achieved notable success in novel view synthesis for dynamic scenes and geometry reconstruction in static scenes. Building on these advancements, early methods have been developed for dynamic surface…

计算机视觉与模式识别 · 计算机科学 2024-11-12 Decai Chen , Brianne Oberson , Ingo Feldmann , Oliver Schreer , Anna Hilsmann , Peter Eisert

The advent of 3D Gaussian Splatting (3DGS) has advanced 3D scene reconstruction and novel view synthesis. With the growing interest of interactive applications that need immediate feedback, online 3DGS reconstruction in real-time is in high…

计算机视觉与模式识别 · 计算机科学 2025-03-25 Yang LI , Jinglu Wang , Lei Chu , Xiao Li , Shiu-hong Kao , Ying-Cong Chen , Yan Lu

Multi-view video reconstruction plays a vital role in computer vision, enabling applications in film production, virtual reality, and motion analysis. While recent advances such as 4D Gaussian Splatting (4DGS) have demonstrated impressive…

计算机视觉与模式识别 · 计算机科学 2025-11-17 Zhixin Xu , Hengyu Zhou , Yuan Liu , Wenhan Xue , Hao Pan , Wenping Wang , Bin Wang

Achieving truly practical dynamic 3D reconstruction requires online operation, global pose and map consistency, detailed appearance modeling, and the flexibility to handle both RGB and RGB-D inputs. However, existing SLAM methods typically…

计算机视觉与模式识别 · 计算机科学 2025-09-23 Shi Chen , Erik Sandström , Sandro Lombardi , Siyuan Li , Martin R. Oswald

Recent advances in 3D Gaussian Splatting (3DGS) have enabled efficient free-viewpoint rendering and photorealistic scene reconstruction. While on-the-fly extensions of 3DGS have shown promise for real-time reconstruction from monocular RGB…

计算机视觉与模式识别 · 计算机科学 2025-12-10 Yijia Guo , Tong Hu , Zhiwei Li , Liwen Hu , Keming Qian , Xitong Lin , Shengbo Chen , Tiejun Huang , Lei Ma

Long-sequence streaming 3D reconstruction remains a significant open challenge. Existing autoregressive models often fail when processing long sequences because they anchor poses to the first frame, leading to attention decay, scale drift,…

计算机视觉与模式识别 · 计算机科学 2026-03-16 Chong Cheng , Xianda Chen , Tao Xie , Wei Yin , Weiqiang Ren , Qian Zhang , Xiaoyang Guo , Hao Wang

Recently, the 3D Gaussian splatting (3DGS) technique for real-time radiance field rendering has revolutionized the field of volumetric scene representation, providing users with an immersive experience. But in return, it also poses a large…

计算机视觉与模式识别 · 计算机科学 2026-03-11 Zhiye Tang , Qiudan Zhang , Lei Zhang , Junhui Hou , You Yang , Xu Wang

Recent advancements in high-fidelity dynamic scene reconstruction have leveraged dynamic 3D Gaussians and 4D Gaussian Splatting for realistic scene representation. However, to make these methods viable for real-time applications such as…

计算机视觉与模式识别 · 计算机科学 2025-11-26 Saqib Javed , Ahmad Jarrar Khan , Corentin Dumery , Chen Zhao , Mathieu Salzmann
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