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相关论文: VideoMatGen: PBR Materials through Joint Generativ…

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We propose a novel approach for probabilistic generative modeling of 3D shapes. Unlike most existing models that learn to deterministically translate a latent vector to a shape, our model, Point-Voxel Diffusion (PVD), is a unified,…

计算机视觉与模式识别 · 计算机科学 2021-08-31 Linqi Zhou , Yilun Du , Jiajun Wu

Generating 3D shapes from single RGB images is essential in various applications such as robotics. Current approaches typically target images containing clear and complete visual descriptions of the object, without considering common…

计算机视觉与模式识别 · 计算机科学 2024-11-05 Yiheng Xiong , Angela Dai

Modern 3D generation methods can rapidly create shapes from sparse or single views, but their outputs often lack geometric detail due to computational constraints. We present DetailGen3D, a generative approach specifically designed to…

计算机视觉与模式识别 · 计算机科学 2025-04-02 Ken Deng , Yuan-Chen Guo , Jingxiang Sun , Zi-Xin Zou , Yangguang Li , Xin Cai , Yan-Pei Cao , Yebin Liu , Ding Liang

Recent advances in generative models for medical imaging have shown promise in representing multiple modalities. However, the variability in modality availability across datasets limits the general applicability of the synthetic data they…

图像与视频处理 · 电气工程与系统科学 2024-10-02 Sven Lüpke , Yousef Yeganeh , Ehsan Adeli , Nassir Navab , Azade Farshad

Physically Based Rendering (PBR) materials play a crucial role in modern graphics, enabling photorealistic rendering across diverse environment maps. Developing an effective and efficient algorithm that is capable of automatically…

计算机视觉与模式识别 · 计算机科学 2025-03-25 Bojun Xiong , Jialun Liu , Jiakui Hu , Chenming Wu , Jinbo Wu , Xing Liu , Chen Zhao , Errui Ding , Zhouhui Lian

Material creation and reconstruction are crucial for appearance modeling but traditionally require significant time and expertise from artists. While recent methods leverage visual foundation models to synthesize PBR materials from…

图形学 · 计算机科学 2025-09-15 Zhi Ying , Boxiang Rong , Jingyu Wang , Maoyuan Xu

The creation of high-fidelity, physically-based rendering (PBR) materials remains a bottleneck in many graphics pipelines, typically requiring specialized equipment and expert-driven post-processing. To democratize this process, we present…

计算机视觉与模式识别 · 计算机科学 2025-12-23 Zeyu Zhang , Wei Zhai , Jian Yang , Yang Cao

We present PacTure, a novel framework for generating physically-based rendering (PBR) material textures for an untextured 3D mesh from a text description. Existing 2D generation-based texturing approaches either generate textures…

计算机视觉与模式识别 · 计算机科学 2026-05-15 Fan Fei , Jiajun Tang , Fei-Peng Tian , Boxin Shi , Ping Tan

Human visual perception offers valuable insights for understanding computational principles of motion-based scene interpretation. Humans robustly detect and segment moving entities that constitute independently moveable chunks of matter,…

计算机视觉与模式识别 · 计算机科学 2026-04-27 Eric Li , Arijit Dasgupta , Yoni Friedman , Mathieu Huot , Vikash Mansinghka , Thomas O'Connell , William T. Freeman , Joshua B. Tenenbaum

We present Stable Video Materials 3D (SViM3D), a framework to predict multi-view consistent physically based rendering (PBR) materials, given a single image. Recently, video diffusion models have been successfully used to reconstruct 3D…

图形学 · 计算机科学 2025-11-04 Andreas Engelhardt , Mark Boss , Vikram Voleti , Chun-Han Yao , Hendrik P. A. Lensch , Varun Jampani

We introduce a new approach for generating realistic 3D models with UV maps through a representation termed "Object Images." This approach encapsulates surface geometry, appearance, and patch structures within a 64x64 pixel image,…

计算机视觉与模式识别 · 计算机科学 2024-08-07 Xingguang Yan , Han-Hung Lee , Ziyu Wan , Angel X. Chang

We present a novel method for generating geometrically realistic and consistent orbital videos from a single image of an object. Existing video generation works mostly rely on pixel-wise attention to enforce view consistency across frames.…

计算机视觉与模式识别 · 计算机科学 2026-04-15 Rong Wang , Ruyi Zha , Ziang Cheng , Jiayu Yang , Pulak Purkait , Hongdong Li

2D portrait animation has experienced significant advancements in recent years. Much research has utilized the prior knowledge embedded in large generative diffusion models to enhance high-quality image manipulation. However, most methods…

计算机视觉与模式识别 · 计算机科学 2025-01-16 Xinya Ji , Gaspard Zoss , Prashanth Chandran , Lingchen Yang , Xun Cao , Barbara Solenthaler , Derek Bradley

Current methods for 3D generation still fall short in physically based rendering (PBR) texturing, primarily due to limited data and challenges in modeling multi-channel materials. In this work, we propose MuMA, a method for 3D PBR texturing…

计算机视觉与模式识别 · 计算机科学 2025-03-25 Lingting Zhu , Jingrui Ye , Runze Zhang , Zeyu Hu , Yingda Yin , Lanjiong Li , Jinnan Chen , Shengju Qian , Xin Wang , Qingmin Liao , Lequan Yu

Autonomous robots typically need to construct representations of their surroundings and adapt their motions to the geometry of their environment. Here, we tackle the problem of constructing a policy model for collision-free motion…

机器人学 · 计算机科学 2025-05-27 Weiming Zhi , Ziyong Ma , Tianyi Zhang , Matthew Johnson-Roberson

There have been a number of techniques that have demonstrated the generation of multimedia data for one modality at a time using GANs, such as the ability to generate images, videos, and audio. However, so far, the task of multi-modal…

计算机视觉与模式识别 · 计算机科学 2021-04-07 Vinod K Kurmi , Vipul Bajaj , Badri N Patro , K S Venkatesh , Vinay P Namboodiri , Preethi Jyothi

We present LTM3D, a Latent Token space Modeling framework for conditional 3D shape generation that integrates the strengths of diffusion and auto-regressive (AR) models. While diffusion-based methods effectively model continuous latent…

计算机视觉与模式识别 · 计算机科学 2025-06-02 Xin Kang , Zihan Zheng , Lei Chu , Yue Gao , Jiahao Li , Hao Pan , Xuejin Chen , Yan Lu

3D terrain models are essential in fields such as video game development and film production. Since surface color often correlates with terrain geometry, capturing this relationship is crucial to achieving realism. However, most existing…

图形学 · 计算机科学 2025-12-18 Kazuki Higo , Toshiki Kanai , Yuki Endo , Yoshihiro Kanamori

In recent years, there has been rapid development in 3D generation models, opening up new possibilities for applications such as simulating the dynamic movements of 3D objects and customizing their behaviors. However, current 3D generative…

计算机视觉与模式识别 · 计算机科学 2024-06-12 Fangfu Liu , Hanyang Wang , Shunyu Yao , Shengjun Zhang , Jie Zhou , Yueqi Duan

Polygon meshes are an efficient representation of 3D geometry, and are of central importance in computer graphics, robotics and games development. Existing learning-based approaches have avoided the challenges of working with 3D meshes,…

图形学 · 计算机科学 2020-02-26 Charlie Nash , Yaroslav Ganin , S. M. Ali Eslami , Peter W. Battaglia